using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
private struct MonoScriptData
{
public byte[] FilePathsData;
public byte[] TypesData;
public int TotalTypes;
public int TotalFiles;
public bool IsEditorOnly;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static MonoScriptData Get()
{
MonoScriptData result = default(MonoScriptData);
result.FilePathsData = new byte[87]
{
0, 0, 0, 1, 0, 0, 0, 79, 92, 65,
115, 115, 101, 116, 115, 92, 115, 99, 111, 117,
116, 95, 116, 102, 50, 95, 103, 104, 111, 115,
116, 83, 116, 97, 103, 105, 110, 103, 92, 112,
108, 117, 103, 105, 110, 115, 92, 115, 99, 111,
117, 116, 95, 116, 102, 50, 95, 103, 104, 111,
115, 116, 92, 115, 99, 111, 117, 116, 95, 84,
102, 50, 95, 71, 104, 111, 115, 116, 80, 108,
117, 103, 105, 110, 46, 99, 115
};
result.TypesData = new byte[69]
{
0, 0, 0, 0, 64, 97, 108, 111, 97, 102,
111, 102, 98, 114, 101, 97, 100, 46, 76, 101,
116, 104, 97, 108, 67, 111, 109, 112, 97, 110,
121, 46, 115, 99, 111, 117, 116, 95, 84, 102,
50, 95, 71, 104, 111, 115, 116, 124, 115, 99,
111, 117, 116, 95, 84, 102, 50, 95, 71, 104,
111, 115, 116, 80, 108, 117, 103, 105, 110
};
result.TotalFiles = 1;
result.TotalTypes = 1;
result.IsEditorOnly = false;
return result;
}
}
namespace aloafofbread.LethalCompany.scout_Tf2_Ghost;
[BepInPlugin("aloafofbread.scouttf2hauntsyou", "scout_tf2_ghost", "0.0.7")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class scout_Tf2_GhostPlugin : BaseUnityPlugin
{
public const string modGUID = "aloafofbread.scouttf2hauntsyou";
public const string modName = "scout_tf2_ghost";
public const string modVersion = "0.0.7";
private void Awake()
{
EnemySkinRegistry.RegisterSkin((Skin)(object)AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/aloafofbread_scout_tf2_ghost_SkinAssets")).LoadAsset<GhostGirlSkin>("Assets/funnytest/BallsofSteel/IAMDASCOUTHERE.asset"));
}
}