using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BetterBoombox")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Less 'human Music' more Kenney Rodgers")]
[assembly: AssemblyFileVersion("1.1.2.0")]
[assembly: AssemblyInformationalVersion("1.1.2")]
[assembly: AssemblyProduct("BetterBoombox")]
[assembly: AssemblyTitle("BetterBoombox")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BetterBoombox
{
public class AutoNextComponent : MonoBehaviour
{
private BoomboxItem _boombox;
private void Awake()
{
_boombox = ((Component)this).GetComponent<BoomboxItem>();
_boombox.boomboxAudio.loop = false;
}
private void Update()
{
if (_boombox.isPlayingMusic && !_boombox.boomboxAudio.isPlaying)
{
((GrabbableObject)_boombox).ItemActivate(true, true);
}
}
}
public class MusicUpdater : MonoBehaviour
{
private AudioClip[] _clips;
private int _lastObjectCount = 0;
private void Awake()
{
AssetBundle val = AssetBundle.LoadFromFile(Application.dataPath + "/../BepInEx/bundles/BetterBoombox/betterboombox");
_clips = val.LoadAllAssets<AudioClip>();
}
private void Update()
{
BoomboxItem[] array = Object.FindObjectsByType<BoomboxItem>((FindObjectsSortMode)0);
if (array.Length != _lastObjectCount)
{
OverrideMusic(array);
_lastObjectCount = array.Length;
}
}
private void OverrideMusic(BoomboxItem[] boomboxes)
{
AutoNextComponent autoNextComponent = default(AutoNextComponent);
foreach (BoomboxItem val in boomboxes)
{
if (((GrabbableObject)val).itemProperties.requiresBattery)
{
val.musicAudios = _clips;
((GrabbableObject)val).itemProperties.requiresBattery = false;
}
if (!((Component)val).TryGetComponent<AutoNextComponent>(ref autoNextComponent))
{
((Component)val).gameObject.AddComponent<AutoNextComponent>();
}
}
}
}
[BepInPlugin("BetterBoombox", "BetterBoombox", "1.1.2")]
public class Plugin : BaseUnityPlugin
{
private static bool Initialized;
private void Start()
{
Initialize();
}
private void OnDestroy()
{
Initialize();
}
private void Initialize()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
if (!Initialized)
{
Initialized = true;
GameObject val = new GameObject("MusicUpdater");
Object.DontDestroyOnLoad((Object)(object)val);
MusicUpdater musicUpdater = val.AddComponent<MusicUpdater>();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin BetterBoombox is loaded!");
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "BetterBoombox";
public const string PLUGIN_NAME = "BetterBoombox";
public const string PLUGIN_VERSION = "1.1.2";
}
}