an0nymooose-An0n_AmbientMusicSync icon

An0n AmbientMusicSync

Syncs the ambient music between the host and all clients. Chance to play upon ship exit.

Last updated a year ago
Total downloads 13023
Total rating 0 
Categories Audio Client-side Server-side
Dependency string an0nymooose-An0n_AmbientMusicSync-1.0.2
Dependants 27 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
2018-LC_API-2.1.1 icon
2018-LC_API

Multipurpose modding API for Lethal Company

Preferred version: 2.1.1

README

An0n AmbientMusicSync

Syncs the ambient music between the host and all clients. Without the mod, the ambient music is not synced between all players, and is determined with a random number.
ALL Players require the mod to be installed, not just the host.

Details

  • Ambient Music will have a 1/4 chance to play once exiting the ship for the upon landing.
  • If it is a brand new lobby, it will have a 100% chance to play upon landing, but for that day only, every other day will be 1/4.
  • The same music will play for all players (assuming they are not within a building).
  • Will not play over Company music, nor indoors, follows the default logic of the game's Ambient music.
  • If ambient music plays randomly as intended by the game, it will play for all users as well.

Releases

Version 1.0.1

  • Release

Version 1.0.2

  • Added extra info to README