using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using Microsoft.CodeAnalysis;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Ant8490")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Jump mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.5.0")]
[assembly: AssemblyInformationalVersion("1.0.5")]
[assembly: AssemblyProduct("LethalSuperJump")]
[assembly: AssemblyTitle("LethalSuperJump")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.5.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalSuperJump
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "ant8490.LethalSuperJump";
public const string PLUGIN_NAME = "LethalSuperJump";
public const string PLUGIN_VERSION = "2.0.0";
}
public class JumpBind : LcInputActions
{
[InputAction("<Keyboard>/f", Name = "Toggle Super Jump")]
public InputAction JumpKey { get; set; }
}
[BepInPlugin("ant8490.LethalSuperJump", "LethalSuperJump", "2.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static Plugin instance;
private readonly Harmony harmony = new Harmony("ant8490.LethalSuperJump");
internal static JumpBind InputActionsInstance = new JumpBind();
internal static ManualLogSource Logger;
public static Config MyConfig { get; internal set; }
private void Awake()
{
instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin LethalSuperJump is loaded!");
MyConfig = new Config(((BaseUnityPlugin)this).Config);
Config.DeleteOldConfigSettings();
harmony.PatchAll(typeof(SuperJump));
harmony.PatchAll(typeof(PlayerControllerBPatch));
harmony.PatchAll(typeof(Config));
}
}
[HarmonyPatch]
internal class SuperJump
{
[CompilerGenerated]
private sealed class <DisableText>d__10 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <DisableText>d__10(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
break;
case 1:
<>1__state = -1;
break;
}
if (SuperJump.displaytime > 0f)
{
float displaytime = SuperJump.displaytime;
SuperJump.displaytime = 0f;
<>2__current = (object)new WaitForSeconds(displaytime);
<>1__state = 1;
return true;
}
HUDManager.Instance.ChangeControlTip(3, "", false);
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <ReEnableFallDmg>d__11 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <ReEnableFallDmg>d__11(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
break;
case 1:
<>1__state = -1;
break;
}
if (SuperJump.delay > 0f)
{
float delay = SuperJump.delay;
SuperJump.delay = 0f;
<>2__current = (object)new WaitForSeconds(delay);
<>1__state = 1;
return true;
}
SuperJump_delaydmg = false;
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private static float displaytime;
private static float delay;
public static bool SuperJump_delaydmg;
public static bool SuperJumpEnabled { get; set; }
[HarmonyPatch(typeof(StartOfRound), "OnEnable")]
[HarmonyPostfix]
public static void OnEnable()
{
Plugin.InputActionsInstance.JumpKey.performed += OnJumpKeyPressed;
}
[HarmonyPatch(typeof(StartOfRound), "OnDisable")]
[HarmonyPostfix]
public static void OnDisable()
{
Plugin.InputActionsInstance.JumpKey.performed -= OnJumpKeyPressed;
}
private static void OnJumpKeyPressed(CallbackContext jumpConext)
{
if (SyncedInstance<Config>.Synced)
{
SuperJumpEnabled = !SuperJumpEnabled;
if (SuperJumpEnabled)
{
HUDManager.Instance.ChangeControlTip(3, "Super Jump Enabled", false);
}
else
{
HUDManager.Instance.ChangeControlTip(3, "Super Jump Disabled", false);
SuperJump_delaydmg = true;
delay = 5f;
((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ReEnableFallDmg());
}
displaytime = 3f;
((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(DisableText());
}
else
{
HUDManager.Instance.ChangeControlTip(3, "Host Disabled Super Jump", false);
displaytime = 3f;
((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(DisableText());
}
}
[IteratorStateMachine(typeof(<DisableText>d__10))]
private static IEnumerator DisableText()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <DisableText>d__10(0);
}
[IteratorStateMachine(typeof(<ReEnableFallDmg>d__11))]
private static IEnumerator ReEnableFallDmg()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <ReEnableFallDmg>d__11(0);
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void ModifyJumpForce(PlayerControllerB __instance)
{
if (SyncedInstance<Config>.Synced)
{
if (SuperJump.SuperJumpEnabled)
{
__instance.jumpForce = SyncedInstance<Config>.Instance.HIGH_JUMP_FORCE;
}
else
{
__instance.jumpForce = SyncedInstance<Config>.Instance.DEFAULT_JUMP_FORCE;
}
}
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void ModifyFallDamage(PlayerControllerB __instance)
{
if (SyncedInstance<Config>.Synced && (SuperJump.SuperJumpEnabled || SuperJump.SuperJump_delaydmg))
{
__instance.takingFallDamage = false;
}
}
}
[Serializable]
public class Config : SyncedInstance<Config>
{
[CompilerGenerated]
private static class <>O
{
public static HandleNamedMessageDelegate <0>__OnRequestSync;
public static HandleNamedMessageDelegate <1>__OnReceiveSync;
}
public static ConfigEntry<int>? config_highjumpforce;
public int HIGH_JUMP_FORCE;
public static ConfigEntry<int>? config_defaultjumpforce;
public int DEFAULT_JUMP_FORCE;
public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();
public Config(ConfigFile cfg)
{
InitInstance(this);
config_highjumpforce = AddConfigEntry<int>(cfg.Bind<int>("JUMP SETTINGS", "Super Jump Force", 50, "Set high jump force"));
config_defaultjumpforce = AddConfigEntry<int>(cfg.Bind<int>("JUMP SETTINGS", "Standard Jump Force", 13, "Set standard jump force"));
}
public static ConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
currentConfigEntries.Add(((ConfigEntryBase)configEntry).Definition.Key, (ConfigEntryBase)configEntry);
return configEntry;
}
public static void BuildServerConfigSync()
{
SyncedInstance<Config>.Instance.HIGH_JUMP_FORCE = config_highjumpforce.Value;
SyncedInstance<Config>.Instance.DEFAULT_JUMP_FORCE = config_defaultjumpforce.Value;
}
public static void DeleteOldConfigSettings()
{
HashSet<string> hashSet = new HashSet<string>();
HashSet<string> hashSet2 = new HashSet<string>();
foreach (ConfigEntryBase value in currentConfigEntries.Values)
{
hashSet.Add(value.Definition.Section);
hashSet2.Add(value.Definition.Key);
}
try
{
ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
string configFilePath = config.ConfigFilePath;
if (!File.Exists(configFilePath))
{
return;
}
string text = File.ReadAllText(configFilePath);
string[] array = File.ReadAllLines(configFilePath);
string text2 = "";
for (int i = 0; i < array.Length; i++)
{
array[i] = array[i].Replace("\n", "");
if (array[i].Length <= 0)
{
continue;
}
if (array[i].StartsWith("["))
{
if (text2 != "" && !hashSet.Contains(text2))
{
text2 = "[" + text2 + "]";
int num = text.IndexOf(text2);
int num2 = text.IndexOf(array[i]);
text = text.Remove(num, num2 - num);
}
text2 = array[i].Replace("[", "").Replace("]", "").Trim();
}
else
{
if (!(text2 != ""))
{
continue;
}
if (i <= array.Length - 4 && array[i].StartsWith("##"))
{
int j;
for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
{
}
if (hashSet.Contains(text2))
{
int num3 = array[i + j - 1].IndexOf("=");
string item = array[i + j - 1].Substring(0, num3 - 1);
if (!hashSet2.Contains(item))
{
int num4 = text.IndexOf(array[i]);
int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
text = text.Remove(num4, num5 - num4);
}
}
i += j - 1;
}
else if (array[i].Length > 3)
{
text = text.Replace(array[i], "");
}
}
}
if (!hashSet.Contains(text2))
{
text2 = "[" + text2 + "]";
int num6 = text.IndexOf(text2);
text = text.Remove(num6, text.Length - num6);
}
while (text.Contains("\n\n\n"))
{
text = text.Replace("\n\n\n", "\n\n");
}
File.WriteAllText(configFilePath, text);
config.Reload();
}
catch
{
}
}
public static void RequestSync()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
if (!SyncedInstance<Config>.IsClient)
{
return;
}
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(SyncedInstance<Config>.IntSize, (Allocator)2, -1);
try
{
SyncedInstance<Config>.MessageManager.SendNamedMessage("LethalSuperJump_OnRequestConfigSync", 0uL, val, (NetworkDelivery)3);
}
finally
{
((IDisposable)(FastBufferWriter)(ref val)).Dispose();
}
}
public static void OnRequestSync(ulong clientId, FastBufferReader _)
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
if (!SyncedInstance<Config>.IsHost)
{
return;
}
Plugin.Logger.LogInfo((object)$"Config sync request received from client: {clientId}");
byte[] array = SyncedInstance<Config>.SerializeToBytes(SyncedInstance<Config>.Instance);
int num = array.Length;
int num2 = FastBufferWriter.GetWriteSize<byte>(array, -1, 0) + SyncedInstance<Config>.IntSize;
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(num2, (Allocator)2, -1);
try
{
((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
SyncedInstance<Config>.MessageManager.SendNamedMessage("LethalSuperJump_OnReceiveConfigSync", clientId, val, (NetworkDelivery)3);
}
catch (Exception arg)
{
Plugin.Logger.LogInfo((object)$"Error occurred syncing config with client: {clientId}\n{arg}");
}
finally
{
((IDisposable)(FastBufferWriter)(ref val)).Dispose();
}
}
public static void OnReceiveSync(ulong _, FastBufferReader reader)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
if (!((FastBufferReader)(ref reader)).TryBeginRead(SyncedInstance<Config>.IntSize))
{
Plugin.Logger.LogError((object)"Config sync error: Could not begin reading buffer.");
return;
}
int num = 0;
int num2 = default(int);
((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num2, default(ForPrimitives));
if (!((FastBufferReader)(ref reader)).TryBeginRead(num))
{
Plugin.Logger.LogError((object)"Config sync error: Host could not sync.");
return;
}
byte[] data = new byte[num2];
((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num2, 0);
SyncedInstance<Config>.SyncInstance(data);
Plugin.Logger.LogInfo((object)"Successfully synced config with host.");
}
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
public static void InitializeLocalPlayer()
{
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Expected O, but got Unknown
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
if (SyncedInstance<Config>.IsHost)
{
BuildServerConfigSync();
CustomMessagingManager messageManager = SyncedInstance<Config>.MessageManager;
object obj = <>O.<0>__OnRequestSync;
if (obj == null)
{
HandleNamedMessageDelegate val = OnRequestSync;
<>O.<0>__OnRequestSync = val;
obj = (object)val;
}
messageManager.RegisterNamedMessageHandler("LethalSuperJump_OnRequestConfigSync", (HandleNamedMessageDelegate)obj);
SyncedInstance<Config>.Synced = true;
}
else
{
SyncedInstance<Config>.Synced = false;
CustomMessagingManager messageManager2 = SyncedInstance<Config>.MessageManager;
object obj2 = <>O.<1>__OnReceiveSync;
if (obj2 == null)
{
HandleNamedMessageDelegate val2 = OnReceiveSync;
<>O.<1>__OnReceiveSync = val2;
obj2 = (object)val2;
}
messageManager2.RegisterNamedMessageHandler("LethalSuperJump_OnReceiveConfigSync", (HandleNamedMessageDelegate)obj2);
RequestSync();
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
public static void PlayerLeave()
{
SyncedInstance<Config>.RevertSync();
}
}
[Serializable]
public class SyncedInstance<T>
{
[NonSerialized]
protected static int IntSize = 4;
internal static CustomMessagingManager MessageManager => NetworkManager.Singleton.CustomMessagingManager;
internal static bool IsClient => NetworkManager.Singleton.IsClient;
internal static bool IsHost => NetworkManager.Singleton.IsHost;
public static T Default { get; private set; }
public static T Instance { get; private set; }
public static bool Synced { get; internal set; }
protected void InitInstance(T instance)
{
Default = instance;
Instance = instance;
IntSize = 4;
}
internal static void SyncInstance(byte[] data)
{
Instance = DeserializeFromBytes(data);
Synced = true;
}
internal static void RevertSync()
{
Instance = Default;
Synced = false;
}
public static byte[] SerializeToBytes(T val)
{
BinaryFormatter binaryFormatter = new BinaryFormatter();
using MemoryStream memoryStream = new MemoryStream();
try
{
binaryFormatter.Serialize(memoryStream, val);
return memoryStream.ToArray();
}
catch (Exception arg)
{
Plugin.Logger.LogError((object)$"Error serializing instance: {arg}");
return null;
}
}
public static T DeserializeFromBytes(byte[] data)
{
BinaryFormatter binaryFormatter = new BinaryFormatter();
using MemoryStream serializationStream = new MemoryStream(data);
try
{
return (T)binaryFormatter.Deserialize(serializationStream);
}
catch (Exception arg)
{
Plugin.Logger.LogError((object)$"Error deserializing instance: {arg}");
return default(T);
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "LethalSuperJump";
public const string PLUGIN_NAME = "LethalSuperJump";
public const string PLUGIN_VERSION = "1.0.5";
}
}