AutoTerminalScanClassic
Scans the number of scraps on the moon and sends it to the chat at the start of each day, just like the terminal scan technique.
| Last updated | 3 hours ago |
| Total downloads | 16 |
| Total rating | 0 |
| Categories | Mods Client-side Tweaks & Quality Of Life |
| Dependency string | aoirint-AutoTerminalScanClassic-0.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
AutoTerminalScanClassic
A Lethal Company mod that scans the number of scraps on the moon and sends it to the chat at the start of each day, just like the terminal scan technique.
This mod works for v73+. Maybe works for the earlier versions, but not tested.
What it does
- Daily automatic terminal scan: At the start of each day, scans the number of scraps on the moon and sends it to the chat like
19 4.
Who needs to install
Client-side only. The host does not need to install this mod.
However, any client may send their own scan results to the chat, which may spam the chat. So it's recommended for the host to install this mod and ask other players to configure not to send their own scan results.
Configuration
| Name | Type | Default | Description |
|---|---|---|---|
| Enabled | bool | true | Set to false to disable this mod. |
| BroadcastMode | enum | SelfOnly | Controls whether this mod sends scan results to other players. If SelfOnly, you can still see scan results but not send to other players. If HostOnly, you send scan results to other players only when you are the host. If Always, you always send scan results to other players. |
Differences from abu/AutoScan
abu/AutoScan splits item counts based on the item type.
This mod splits item counts based solely on scan timing.
abu/AutoScan uses GameObject hierarchy to exclude items on the ship and cruiser, which may result in more accurate counts than vanilla (e.g., scrap on an unmagnetized cruiser will be excluded).
This mod counts items exactly like the vanilla terminal scan, which may result in inaccurate counts like vanilla (e.g., scrap on an unmagnetized cruiser will be included).
Differences from Happyness/AutoTerminalScan
Happyness/AutoTerminalScan reports item counts categorized by item types (e.g., indoor scrap, bee hives, bird presence).
This mod splits item counts based solely on scan timing.
Happyness/AutoTerminalScan reports dungeon type information.
This mod only reports item counts.
Differences from PsyKO345/ScrapCounter
PsyKO345/ScrapCounter splits item counts based on the item type.
This mod splits item counts based solely on scan timing.
PsyKO345/ScrapCounter uses GameObject hierarchy to exclude items on the cruiser, which may result in more accurate counts than vanilla (e.g., scrap on an unmagnetized cruiser will be excluded).
This mod counts items exactly like the vanilla terminal scan, which may result in inaccurate counts like vanilla (e.g., scrap on an unmagnetized cruiser will be included).
PsyKO345/ScrapCounter displays scrap counts using a custom UI element.
This mod sends scrap counts to the chat.