using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("No-Scanner")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+20a07d014c01ad6c8426f8caf77b8da46ec4e76e")]
[assembly: AssemblyProduct("No-Scanner")]
[assembly: AssemblyTitle("No-Scanner")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Dawn.LC.NoScanner
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "No-Scanner";
public const string PLUGIN_NAME = "No-Scanner";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace NoScanner
{
[BepInPlugin("No-Scanner", "No-Scanner", "1.0.0")]
internal sealed class Plugin : BaseUnityPlugin
{
public static ConfigEntry<bool> DisableOnlyInShip;
public static ManualLogSource ModLogger { get; private set; }
private void Awake()
{
ModLogger = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
DisableOnlyInShip = ((BaseUnityPlugin)this).Config.Bind<bool>("NoScanner", "DisableOnlyInShip", false, "Disables the use of the Scanner in the ship, everywhere else it's allowed");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Checking in ;)");
}
}
}
namespace NoScanner.Harmony
{
[HarmonyPatch(typeof(HUDManager), "CanPlayerScan")]
internal static class PreventPlayerFromScanning_Patch
{
private static bool _loggedErrorOnce;
private static bool _isInShip => GameNetworkManager.Instance.localPlayerController.isInElevator;
[UsedImplicitly]
[HarmonyPrefix]
private static bool OnCanPlayerScan(ref bool __result)
{
try
{
if (Plugin.DisableOnlyInShip.Value)
{
return !_isInShip;
}
return __result = false;
}
catch (Exception ex)
{
if (_loggedErrorOnce)
{
return true;
}
Plugin.ModLogger.LogError((object)ex);
_loggedErrorOnce = true;
return true;
}
}
}
}