using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("0.0.0.0")]
namespace arookas.InvertLook;
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("arookas.InvertLook", "Invert Look", "0.2.0")]
public class Plugin : BaseUnityPlugin
{
public const string PLUGIN_GUID = "arookas.InvertLook";
public const string PLUGIN_NAME = "Invert Look";
public const string PLUGIN_VERSION = "0.2.0";
public static Plugin Instance { get; private set; }
public static ManualLogSource LogSource => ((BaseUnityPlugin)Instance).Logger;
protected Harmony Harmony { get; set; }
public PluginSettings Settings { get; private set; }
public void Awake()
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
LogSource.LogInfo((object)"Invert Look v0.2.0 loaded");
Settings = new PluginSettings(((BaseUnityPlugin)this).Config);
Harmony = new Harmony("arookas.InvertLook");
Harmony.PatchAll(typeof(LethalCompanyPatch));
if (ControlCompanyPatch.Enabled)
{
Harmony.PatchAll(typeof(ControlCompanyPatch));
}
if (ImperiumPatch.Enabled)
{
Harmony.PatchAll(typeof(ImperiumPatch));
}
if (TooManyEmotesPatch.Enabled)
{
Harmony.PatchAll(typeof(TooManyEmotesPatch));
}
}
public static bool IsPluginLoaded(string key)
{
return Chainloader.PluginInfos.ContainsKey(key);
}
public static Vector2 InvertLook(Vector2 vector)
{
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
if (Instance.Settings.InvertX.Value)
{
vector.x *= -1f;
}
if (Instance.Settings.InvertY.Value)
{
vector.y *= -1f;
}
return vector;
}
}
public static class PluginGuid
{
public const string CONTROL_COMPANY = "ControlCompany.ControlCompany";
public const string IMPERIUM = "giosuel.Imperium";
public const string LETHAL_CONFIG = "ainavt.lc.lethalconfig";
public const string TOO_MANY_EMOTES = "FlipMods.TooManyEmotes";
}
public class ControlCompanyPatch
{
private static FieldInfo InvertYAxis = AccessTools.Field(typeof(Settings), "invertYAxis");
public static bool Enabled => Plugin.IsPluginLoaded("ControlCompany.ControlCompany") && Plugin.Instance.Settings.ControlCompanyEnabled.Value;
[HarmonyPatch("ControlCompany.Core.CustomPlayerController, ControlCompany", "Rotate")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> Patch(IEnumerable<CodeInstruction> code)
{
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Expected O, but got Unknown
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(code);
int num = list.FindIndex((CodeInstruction i) => CodeInstructionExtensions.LoadsField(i, InvertYAxis, false));
if (num < 0)
{
Plugin.LogSource.LogError((object)"ControlCompany is not patched...");
return list;
}
num -= 2;
list.RemoveRange(num, 15);
list.InsertRange(num, new List<CodeInstruction>
{
new CodeInstruction(OpCodes.Ldloc, (object)0),
CodeInstruction.Call(typeof(Plugin), "InvertLook", (Type[])null, (Type[])null),
new CodeInstruction(OpCodes.Stloc, (object)0)
});
Plugin.LogSource.LogInfo((object)"ControlCompany is patched!");
return list;
}
}
public class ImperiumPatch
{
private static FieldInfo LookSensitivity = AccessTools.Field(typeof(Settings), "lookSensitivity");
public static bool Enabled => Plugin.IsPluginLoaded("giosuel.Imperium") && Plugin.Instance.Settings.TooManyEmotesEnabled.Value;
[HarmonyPatch("Imperium.MonoBehaviours.ImpFreecam, giosuel.Imperium", "Update")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> Patch(IEnumerable<CodeInstruction> code)
{
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Expected O, but got Unknown
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(code);
int num = list.FindIndex((CodeInstruction i) => CodeInstructionExtensions.LoadsField(i, LookSensitivity, false));
if (num < 0)
{
Plugin.LogSource.LogError((object)"Imperium is not patched...");
return list;
}
num -= 11;
list.InsertRange(num, new List<CodeInstruction>
{
new CodeInstruction(OpCodes.Ldloc, (object)1),
CodeInstruction.Call(typeof(Plugin), "InvertLook", (Type[])null, (Type[])null),
new CodeInstruction(OpCodes.Stloc, (object)1)
});
Plugin.LogSource.LogInfo((object)"Imperium is patched!");
return list;
}
}
internal class LethalCompanyPatch
{
private static FieldInfo InvertYAxis = AccessTools.Field(typeof(Settings), "invertYAxis");
[HarmonyPatch(typeof(PlayerControllerB), "PlayerLookInput")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> Patch(IEnumerable<CodeInstruction> code)
{
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Expected O, but got Unknown
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(code);
int num = list.FindIndex((CodeInstruction i) => CodeInstructionExtensions.LoadsField(i, InvertYAxis, false));
if (num < 0)
{
Plugin.LogSource.LogError((object)"Player input is not patched...");
return list;
}
num -= 2;
list.RemoveRange(num, 11);
list.InsertRange(num, new List<CodeInstruction>
{
new CodeInstruction(OpCodes.Ldloc, (object)0),
CodeInstruction.Call(typeof(Plugin), "InvertLook", (Type[])null, (Type[])null),
new CodeInstruction(OpCodes.Stloc, (object)0)
});
Plugin.LogSource.LogInfo((object)"Player input is patched!");
return list;
}
}
public class TooManyEmotesPatch
{
private static FieldInfo LookSensitivity = AccessTools.Field(typeof(Settings), "lookSensitivity");
public static bool Enabled => Plugin.IsPluginLoaded("FlipMods.TooManyEmotes") && Plugin.Instance.Settings.TooManyEmotesEnabled.Value;
[HarmonyPatch("TooManyEmotes.Patches.ThirdPersonEmoteController, TooManyEmotes", "UseFreeCamWhileEmoting")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> Patch(IEnumerable<CodeInstruction> code)
{
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Expected O, but got Unknown
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(code);
int num = list.FindIndex((CodeInstruction i) => CodeInstructionExtensions.LoadsField(i, LookSensitivity, false));
if (num < 0)
{
Plugin.LogSource.LogError((object)"TooManyEmotes is not patched...");
return list;
}
num += 4;
list.InsertRange(num, new List<CodeInstruction>
{
new CodeInstruction(OpCodes.Ldloc_S, (object)16),
CodeInstruction.Call(typeof(Plugin), "InvertLook", (Type[])null, (Type[])null),
new CodeInstruction(OpCodes.Stloc_S, (object)16)
});
Plugin.LogSource.LogInfo((object)"TooManyEmotes is patched!");
return list;
}
}
public class PluginSettings
{
public ConfigFile ConfigFile { get; private set; }
public ConfigEntry<bool> InvertX { get; private set; }
public ConfigEntry<bool> InvertY { get; private set; }
public ConfigEntry<bool> ControlCompanyEnabled { get; private set; }
public ConfigEntry<bool> ImperiumEnabled { get; private set; }
public ConfigEntry<bool> TooManyEmotesEnabled { get; private set; }
public PluginSettings(ConfigFile config)
{
ConfigFile = config;
InvertX = config.Bind<bool>("Input", "InvertX", false, "Invert look on the X-axis (left/right).");
InvertY = config.Bind<bool>("Input", "InvertY", false, "Invert look on the Y-axis (up/down).");
ControlCompanyEnabled = config.Bind<bool>("Compatibility", "ControlCompanyEnabled", true, "Patch ghost-mode and control-mode cameras.");
ImperiumEnabled = config.Bind<bool>("Compatibility", "ImperiumEnabled", true, "Patch free camera.");
TooManyEmotesEnabled = config.Bind<bool>("Compatibility", "TooManyEmotesEnabled", true, "Patch third-person emote camera.");
if (Plugin.IsPluginLoaded("ainavt.lc.lethalconfig"))
{
AddLethalConfigItems();
}
}
private void AddLethalConfigItems()
{
AddLethalConfigItem(InvertX, "Invert X-Axis", restart: false);
AddLethalConfigItem(InvertY, "Invert Y-Axis", restart: false);
AddLethalConfigItem(ControlCompanyEnabled, "ControlCompany", restart: true);
AddLethalConfigItem(ImperiumEnabled, "Imperium", restart: true);
AddLethalConfigItem(TooManyEmotesEnabled, "TooManyEmotes", restart: true);
}
private void AddLethalConfigItem(ConfigEntry<bool> entry, string name, bool restart)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(entry, new BoolCheckBoxOptions
{
Name = name,
RequiresRestart = restart
}));
}
}