Changelog
0.1.16
- Fix
shotgun and ammo are no longer forced back into skippedItems after users remove them.
- Compatibility
- Updated ChatCommandAPI support for
baer1-ChatCommandAPI-1.1.2.
0.1.15
- Change
- Modified to sort all items on the map in certain situations.
0.1.13
0.1.11 / 0.1.12
0.1.10
- Fix:
- add some kr names
- wight 0lb bug
0.1.9
0.1.8
- Fix:
/sort: now drops your held item first, then runs full sort.
- Behavior:
- Commands now require you to be inside the ship (otherwise an error is shown):
/sort (and /ss, /sr, /sp, /sk, /sb, /sbl) and /pile.
0.1.7
- Config:
- Bumped
General.configVersion to 0.1.7.
- Migration: if
Sorter.skippedItems is accidentally only shotgun, ammo, it is reset back to the full default list.
- Fresh install fix: when the config file does not exist yet, migrations no longer create/overwrite
Sorter.skippedItems.
0.1.5
- Client/Guest tip: Installing TooManyItems may help with a vanilla issue where some items fail to sort / snap back.
- New short commands:
/sr → /sort reset
/sp → /sort positions
/sbl → /sort bindings
/sk ... → /sort skip ... (e.g. /sk list, /sk add, /sk remove)
- Input aliases (built-in):
double_barrel → shotgun
shotgun_shell → ammo
- Full sort ordering: two-handed item types are placed first (fixed behavior; no setting).
- Full sort placement:
sortOriginY is applied again as an offset above detected ground.
- Specific types are placed slightly lower:
toilet_paper, chemical_jug, cash_register, fancy_lamp, large_axle, v_type_engine.
- Config:
- Added
General.configVersion (defaults to 0.1.5).
- Migration: if
configVersion is missing/older and Sorter.sortOriginY == 0.5, it is auto-changed to 0.1.
- Migration: adds
shotgun, ammo to Sorter.skippedItems if missing.
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