using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalCompanyTemplate")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A template for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+6feb3535c82f16ff0a66f6339003c5163c14a975")]
[assembly: AssemblyProduct("LethalCompanyTemplate")]
[assembly: AssemblyTitle("LethalCompanyTemplate")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TurretKiller
{
[HarmonyPatch(typeof(Turret))]
internal class TurretPatch
{
public class TurretHitPatchMB : MonoBehaviour
{
}
private static TurretHitPatchMB turretHitPatchMB;
[HarmonyPatch(typeof(Turret), "IHittable.Hit")]
[HarmonyPrefix]
public static bool HitDisablePatch(ref TurretMode ___turretMode, ref Turret __instance)
{
if (!Object.op_Implicit((Object)(object)turretHitPatchMB))
{
turretHitPatchMB = ((Component)__instance).gameObject.AddComponent<TurretHitPatchMB>();
}
__instance.ToggleTurretEnabled(false);
__instance.ToggleTurretClientRpc(false);
__instance.ToggleTurretServerRpc(false);
((MonoBehaviour)__instance).StopAllCoroutines();
return false;
}
}
[BepInPlugin("TurretKiller", "TurretKiller", "0.0.1")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("TurretKiller");
internal static ManualLogSource logger;
private void Awake()
{
harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin TurretKiller is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "LethalCompanyTemplate";
public const string PLUGIN_NAME = "LethalCompanyTemplate";
public const string PLUGIN_VERSION = "1.0.0";
}
}