using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Ola_Chicos.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Ola Chicos")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Ola Chicos")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("41e7aec2-a85e-45c8-936b-6b1397be1bd4")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Ola_Chicos
{
[BepInPlugin("Ola.Chicos", "Ola Chicos", "1.0.0")]
public class OlaChicos : BaseUnityPlugin
{
private const string modGUID = "Ola.Chicos";
private const string modName = "Ola Chicos";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Ola.Chicos");
private static OlaChicos Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle bundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Ola.Chicos");
mls.LogInfo((object)"Test is awake :)");
harmony.PatchAll(typeof(FlowermanKillPatch));
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("Ola Chicos.dll".ToCharArray());
bundle = AssetBundle.LoadFromFile(location + "judgementsound");
mls.LogInfo((object)location);
mls.LogInfo((object)bundle);
if ((Object)(object)bundle != (Object)null)
{
mls.LogInfo((object)"Successfully loaded asset bundle");
SoundFX = bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed to load asset bundle");
}
}
}
}
namespace Ola_Chicos.Patches
{
[HarmonyPatch(typeof(FlowermanAI))]
internal class FlowermanKillPatch
{
[HarmonyPatch("killAnimation")]
[HarmonyPostfix]
private static void PlayKillAudio(FlowermanAI __instance)
{
__instance.crackNeckAudio.PlayOneShot(OlaChicos.SoundFX[0]);
WalkieTalkie.TransmitOneShotAudio(__instance.crackNeckAudio, OlaChicos.SoundFX[0], 1f);
}
}
}