using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using ModifiedCats.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ModifiedCats")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ModifiedCats")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4c4b19ed-d05d-41f1-9a12-e4c6a7f7b881")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ModifiedCats
{
[BepInPlugin("ModifiedCats", "Modified NeedyCats", "1.0.0.0")]
public class ModBase : BaseUnityPlugin
{
private const string modGUID = "ModifiedCats";
private const string modName = "Modified NeedyCats";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("ModifiedCats");
private static ModBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("ModifiedCats");
mls.LogInfo((object)"ModifiedCats is loaded.");
harmony.PatchAll(typeof(ModBase));
harmony.PatchAll(typeof(DetectNoisePatch));
}
}
}
namespace ModifiedCats.Patches
{
[HarmonyPatch(typeof(MouthDogAI))]
[HarmonyPatch("DetectNoise")]
internal class DetectNoisePatch
{
[HarmonyPrefix]
private static bool Prefix(MouthDogAI __instance, ref int noiseID)
{
if (noiseID == 8881)
{
return false;
}
return true;
}
}
}