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Decompiled source of LCAmmoCheck v1.1.1
LCAmmoCheck.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LCAmmoCheck")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Mod that allows you to check ammo in shotgun")] [assembly: AssemblyFileVersion("1.1.1.0")] [assembly: AssemblyInformationalVersion("1.1.1+09faa498f4a0e28be67bf9ce9655783d408c92ee")] [assembly: AssemblyProduct("LCAmmoCheck")] [assembly: AssemblyTitle("LCAmmoCheck")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace System.Runtime.Versioning { [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class RequiresPreviewFeaturesAttribute : Attribute { public string? Message { get; } public string? Url { get; set; } public RequiresPreviewFeaturesAttribute() { } public RequiresPreviewFeaturesAttribute(string? message) { Message = message; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class CallerArgumentExpressionAttribute : Attribute { public string ParameterName { get; } public CallerArgumentExpressionAttribute(string parameterName) { ParameterName = parameterName; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class CollectionBuilderAttribute : Attribute { public Type BuilderType { get; } public string MethodName { get; } public CollectionBuilderAttribute(Type builderType, string methodName) { BuilderType = builderType; MethodName = methodName; } } [AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class CompilerFeatureRequiredAttribute : Attribute { public const string RefStructs = "RefStructs"; public const string RequiredMembers = "RequiredMembers"; public string FeatureName { get; } public bool IsOptional { get; set; } public CompilerFeatureRequiredAttribute(string featureName) { FeatureName = featureName; } } [AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute { public string[] Arguments { get; } public InterpolatedStringHandlerArgumentAttribute(string argument) { Arguments = new string[1] { argument }; } public InterpolatedStringHandlerArgumentAttribute(params string[] arguments) { Arguments = arguments; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class InterpolatedStringHandlerAttribute : Attribute { } [EditorBrowsable(EditorBrowsableState.Never)] [ExcludeFromCodeCoverage] internal static class IsExternalInit { } [AttributeUsage(AttributeTargets.Method, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class ModuleInitializerAttribute : Attribute { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class RequiredMemberAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, Inherited = false)] [EditorBrowsable(EditorBrowsableState.Never)] [ExcludeFromCodeCoverage] internal sealed class RequiresLocationAttribute : Attribute { } [AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class SkipLocalsInitAttribute : Attribute { } } namespace System.Diagnostics.CodeAnalysis { [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class ExperimentalAttribute : Attribute { public string DiagnosticId { get; } public string? UrlFormat { get; set; } public ExperimentalAttribute(string diagnosticId) { DiagnosticId = diagnosticId; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)] [ExcludeFromCodeCoverage] internal sealed class MemberNotNullAttribute : Attribute { public string[] Members { get; } public MemberNotNullAttribute(string member) { Members = new string[1] { member }; } public MemberNotNullAttribute(params string[] members) { Members = members; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)] [ExcludeFromCodeCoverage] internal sealed class MemberNotNullWhenAttribute : Attribute { public bool ReturnValue { get; } public string[] Members { get; } public MemberNotNullWhenAttribute(bool returnValue, string member) { ReturnValue = returnValue; Members = new string[1] { member }; } public MemberNotNullWhenAttribute(bool returnValue, params string[] members) { ReturnValue = returnValue; Members = members; } } [AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class SetsRequiredMembersAttribute : Attribute { } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class StringSyntaxAttribute : Attribute { public const string CompositeFormat = "CompositeFormat"; public const string DateOnlyFormat = "DateOnlyFormat"; public const string DateTimeFormat = "DateTimeFormat"; public const string EnumFormat = "EnumFormat"; public const string GuidFormat = "GuidFormat"; public const string Json = "Json"; public const string NumericFormat = "NumericFormat"; public const string Regex = "Regex"; public const string TimeOnlyFormat = "TimeOnlyFormat"; public const string TimeSpanFormat = "TimeSpanFormat"; public const string Uri = "Uri"; public const string Xml = "Xml"; public string Syntax { get; } public object?[] Arguments { get; } public StringSyntaxAttribute(string syntax) { Syntax = syntax; Arguments = new object[0]; } public StringSyntaxAttribute(string syntax, params object?[] arguments) { Syntax = syntax; Arguments = arguments; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)] [ExcludeFromCodeCoverage] internal sealed class UnscopedRefAttribute : Attribute { } } namespace LCAmmoCheck { [BepInPlugin("me.axd1x8a.lcammocheck", "LCAmmoCheck", "1.1.1")] public class LCAmmoCheckPlugin : BaseUnityPlugin { private static Harmony? harmony; public static LCAmmoCheckPlugin? Instance { get; private set; } public static AnimationClip? ShotgunInspectClip { get; private set; } public static AudioClip? ShotgunInspectSFX { get; private set; } private static void LoadAssetBundle() { AssetBundle obj = AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream("LCAmmoCheck.lcammocheck")); ShotgunInspectClip = obj.LoadAsset<AnimationClip>("Assets/AnimationClip/ShotgunInspect.anim"); ShotgunInspectSFX = obj.LoadAsset<AudioClip>("Assets/AudioClip/ShotgunInspect.ogg"); AudioClip? shotgunInspectSFX = ShotgunInspectSFX; if (shotgunInspectSFX != null) { shotgunInspectSFX.LoadAudioData(); } obj.Unload(false); } public void Awake() { Instance = this; LoadAssetBundle(); harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "me.axd1x8a.lcammocheck"); ((BaseUnityPlugin)this).Logger.Log((LogLevel)8, (object)"LCAmmoCheck loaded!"); } public static void OnDestroy() { Harmony? obj = harmony; if (obj != null) { obj.UnpatchSelf(); } Instance = null; harmony = null; Debug.Log((object)"LCAmmoCheck unloaded!"); } } internal static class GeneratedPluginInfo { public const string Identifier = "me.axd1x8a.lcammocheck"; public const string Name = "LCAmmoCheck"; public const string Version = "1.1.1"; } } namespace LCAmmoCheck.Patches { [HarmonyPatch(typeof(ShotgunItem))] internal sealed class ShotgunItemPatch { private static readonly Dictionary<int, AnimationClip> originalClips = new Dictionary<int, AnimationClip>(); private static AnimatorOverrideController OverrideController(Animator animator) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown RuntimeAnimatorController runtimeAnimatorController = animator.runtimeAnimatorController; AnimatorOverrideController val = (AnimatorOverrideController)(object)((runtimeAnimatorController is AnimatorOverrideController) ? runtimeAnimatorController : null); if (val != null) { return val; } return (AnimatorOverrideController)(object)(animator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(animator.runtimeAnimatorController)); } private static IEnumerator CheckAmmoAnimation(ShotgunItem s) { AnimatorOverrideController overrideController = OverrideController(((GrabbableObject)s).playerHeldBy.playerBodyAnimator); int playerAnimatorId = ((Object)((GrabbableObject)s).playerHeldBy.playerBodyAnimator).GetInstanceID(); originalClips[playerAnimatorId] = overrideController["ShotgunReloadOneShell"]; overrideController["ShotgunReloadOneShell"] = LCAmmoCheckPlugin.ShotgunInspectClip; s.isReloading = true; ((Renderer)s.shotgunShellLeft).enabled = s.shellsLoaded > 0; ((Renderer)s.shotgunShellRight).enabled = s.shellsLoaded > 1; ((GrabbableObject)s).playerHeldBy.playerBodyAnimator.SetBool("ReloadShotgun", true); yield return (object)new WaitForSeconds(0.3f); s.gunAudio.PlayOneShot(LCAmmoCheckPlugin.ShotgunInspectSFX); s.gunAnimator.SetBool("Reloading", true); yield return (object)new WaitForSeconds(0.95f); yield return (object)new WaitForSeconds(0.95f); yield return (object)new WaitForSeconds(0.15f); s.gunAnimator.SetBool("Reloading", false); yield return (object)new WaitForSeconds(0.25f); ((GrabbableObject)s).playerHeldBy.playerBodyAnimator.SetBool("ReloadShotgun", false); yield return (object)new WaitForSeconds(0.25f); originalClips.Remove(playerAnimatorId, out AnimationClip value); overrideController["ShotgunReloadOneShell"] = value; s.isReloading = false; } private static void CleanUp(Animator animator) { RuntimeAnimatorController runtimeAnimatorController = animator.runtimeAnimatorController; AnimatorOverrideController val = (AnimatorOverrideController)(object)((runtimeAnimatorController is AnimatorOverrideController) ? runtimeAnimatorController : null); if (val != null && originalClips.Remove(((Object)animator).GetInstanceID(), out AnimationClip value)) { val["ShotgunReloadOneShell"] = value; } } [HarmonyPrefix] [HarmonyPatch("StopUsingGun")] public static bool StopUsingGunPrefix(ShotgunItem __instance) { CleanUp((((GrabbableObject)__instance).playerHeldBy ?? __instance.previousPlayerHeldBy).playerBodyAnimator); return true; } [HarmonyPrefix] [HarmonyPatch("StartReloadGun")] public static bool StartReloadGunPrefix(ShotgunItem __instance) { if (!__instance.ReloadedGun() || __instance.shellsLoaded >= 2) { if (__instance.gunCoroutine != null) { ((MonoBehaviour)__instance).StopCoroutine(__instance.gunCoroutine); } __instance.gunCoroutine = ((MonoBehaviour)__instance).StartCoroutine(CheckAmmoAnimation(__instance)); return false; } return true; } [HarmonyPrefix] [HarmonyPatch("ItemInteractLeftRight")] public static bool ItemInteractLeftRightPrefix(ShotgunItem __instance, bool right) { if (!right) { return true; } if ((Object)(object)((RaycastHit)(ref ((GrabbableObject)__instance).playerHeldBy.hit)).collider != (Object)null && ((Component)((RaycastHit)(ref ((GrabbableObject)__instance).playerHeldBy.hit)).collider).tag == "InteractTrigger") { return false; } return true; } [HarmonyPrefix] [HarmonyPatch("Start")] public static bool StartPrefix(ShotgunItem __instance) { ((GrabbableObject)__instance).itemProperties.toolTips[1] = "Reload / Check ammo : [E]"; return true; } [HarmonyTranspiler] [HarmonyPatch(typeof(ShotgunItem), "StartReloadGun")] public static IEnumerable<CodeInstruction> StartReloadGunTranspiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = new List<CodeInstruction>(instructions); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Call && ((MethodInfo)list[i].operand).Name == "ReloadedGun") { list[i - 1].opcode = OpCodes.Nop; list[i].opcode = OpCodes.Ldc_I4_1; list[i].operand = null; break; } } return list.AsEnumerable(); } [HarmonyTranspiler] [HarmonyPatch(typeof(ShotgunItem), "ItemInteractLeftRight")] public static IEnumerable<CodeInstruction> ItemInteractLeftRightTranspiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = new List<CodeInstruction>(instructions); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldfld && list[i].operand.ToString().Contains("shellsLoaded")) { list[i + 1].opcode = OpCodes.Ldc_I4_3; break; } } return list.AsEnumerable(); } } }