using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ChatCommandAPI;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("baer1.ShipSort")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("3.3.0.0")]
[assembly: AssemblyInformationalVersion("3.3.0+df2dccaf709be357173d89d9c41950bdd64ff6b6")]
[assembly: AssemblyProduct("LethalShipSort")]
[assembly: AssemblyTitle("baer1.ShipSort")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("3.3.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalShipSort
{
public class AutoSortToggle : ToggleCommand
{
public override string Name => "AutoSort";
public override string ToggleDescription => "Toggles automatic item sorting when leaving a planet";
public override bool Value
{
get
{
return LethalShipSort.Instance.AutoSort;
}
set
{
LethalShipSort.Instance.AutoSort = value;
}
}
}
public struct ItemPosition
{
public struct Flags
{
public const char NO_AUTO_SORT = 'A';
public bool NoAutoSort;
public const char KEEP_ON_CRUISER = 'C';
public bool KeepOnCruiser;
public const char IGNORE = 'N';
public bool Ignore;
public const char PARENT = 'P';
public bool Parent;
public const char EXACT = 'X';
public bool Exact;
public Flags(string s)
{
NoAutoSort = false;
KeepOnCruiser = false;
Ignore = false;
Parent = false;
Exact = false;
foreach (char c in s)
{
switch (c)
{
case 'A':
NoAutoSort = true;
break;
case 'C':
KeepOnCruiser = true;
break;
case 'N':
Ignore = true;
break;
case 'P':
Parent = true;
break;
case 'X':
Exact = true;
break;
default:
throw new ArgumentException($"Unknown flag ({c})");
}
}
}
public override string ToString()
{
return $"{(NoAutoSort ? ((object)'A') : string.Empty)}{(KeepOnCruiser ? ((object)'C') : string.Empty)}{(Ignore ? ((object)'N') : string.Empty)}{(Parent ? ((object)'P') : string.Empty)}{(Exact ? ((object)'X') : string.Empty)}";
}
public Flags FilterPositionRelated()
{
return this & new Flags
{
Parent = true,
Exact = true
};
}
public Flags FilterFilteringRelated()
{
return this & new Flags
{
NoAutoSort = true,
KeepOnCruiser = true,
Ignore = true
};
}
public static Flags operator |(Flags _this, Flags other)
{
Flags result = default(Flags);
result.NoAutoSort = _this.NoAutoSort || other.NoAutoSort;
result.KeepOnCruiser = _this.KeepOnCruiser || other.KeepOnCruiser;
result.Ignore = _this.Ignore || other.Ignore;
result.Parent = _this.Parent || other.Parent;
result.Exact = _this.Exact || other.Exact;
return result;
}
public static Flags operator &(Flags _this, Flags other)
{
Flags result = default(Flags);
result.NoAutoSort = _this.NoAutoSort && other.NoAutoSort;
result.KeepOnCruiser = _this.KeepOnCruiser && other.KeepOnCruiser;
result.Ignore = _this.Ignore && other.Ignore;
result.Parent = _this.Parent && other.Parent;
result.Exact = _this.Exact && other.Exact;
return result;
}
}
public Vector3? position;
public GameObject? parentTo;
public int? floorYRot;
public Flags flags;
public ItemPosition(string s)
{
//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
position = null;
parentTo = null;
floorYRot = null;
Match match = new Regex("(?:([\\w/\\\\]+):)?(?:([\\d-.]+),){2}([\\d-.]+)(?:,([\\d-.]+))?(?::([A-Z]+))?$", RegexOptions.Multiline).Match(s);
if (!match.Success)
{
Match match2 = new Regex("([A-Z]+)$", RegexOptions.Multiline).Match(s);
if (!match2.Success)
{
throw new ArgumentException("Invalid format (" + s + ")");
}
StringBuilder stringBuilder = new StringBuilder(">> ItemPosition init flags \"" + s + "\"");
flags = new Flags(match2.Groups[1].Value);
LethalShipSort.Logger.LogDebug((object)stringBuilder.ToString());
return;
}
StringBuilder stringBuilder2 = new StringBuilder(">> ItemPosition init \"" + s + "\"");
string value = match.Groups[2].Captures[0].Value;
string value2 = match.Groups[2].Captures[1].Value;
string value3 = match.Groups[3].Value;
if (!float.TryParse(value, NumberStyles.Float, CultureInfo.InvariantCulture, out var result) || !float.TryParse(value2, NumberStyles.Float, CultureInfo.InvariantCulture, out var result2) || !float.TryParse(value3, NumberStyles.Float, CultureInfo.InvariantCulture, out var result3))
{
throw new ArgumentException("Invalid float (" + s + ") [\"" + value + "\", \"" + value2 + "\", \"" + value3 + "\"]");
}
position = new Vector3(result, result2, result3);
stringBuilder2.Append($"\n position is {position}");
string value4 = match.Groups[4].Value;
if (match.Groups[4].Success)
{
if (!int.TryParse(value4, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result4))
{
throw new ArgumentException("Invalid integer (" + s + ") \"" + value4 + "\"");
}
floorYRot = result4;
stringBuilder2.Append($"\n rotation is {floorYRot}");
}
else
{
stringBuilder2.Append("\n rotation not specified");
}
flags = new Flags(match.Groups[5].Value);
stringBuilder2.Append($"\n flags are {flags}");
if (match.Groups[1].Success)
{
switch (match.Groups[1].Value.ToLower().Trim('/', '\\'))
{
case "cupboard":
case "closet":
case "storage":
case "storagecloset":
stringBuilder2.Append("\n parent object is closet");
parentTo = GameObject.Find("Environment/HangarShip/StorageCloset");
if ((Object)(object)parentTo == (Object)null)
{
throw new Exception("Storage closet not found");
}
break;
case "file":
case "filecabinet":
case "filecabinets":
stringBuilder2.Append("\n parent object is file cabinet");
parentTo = GameObject.Find("Environment/HangarShip/FileCabinet");
if ((Object)(object)parentTo == (Object)null)
{
throw new Exception("File cabinet not found");
}
break;
case "bunkbed":
case "bunkbeds":
stringBuilder2.Append("\n parent object is bunkbeds");
parentTo = GameObject.Find("Environment/HangarShip/Bunkbeds");
if ((Object)(object)parentTo == (Object)null)
{
throw new Exception("Bunkbeds not found");
}
break;
case "ship":
stringBuilder2.Append("\n parent object is ship");
parentTo = null;
break;
case "environment":
case "none":
stringBuilder2.Append("\n parent object is none (environment)");
parentTo = GameObject.Find("Environment");
if ((Object)(object)parentTo == (Object)null)
{
throw new Exception("Environment not found, what the actual fuck");
}
break;
default:
stringBuilder2.Append("\n parent object is custom (" + match.Groups[1].Value + ") ");
parentTo = GameObject.Find(match.Groups[1].Value);
if ((Object)(object)parentTo == (Object)null)
{
throw new ArgumentException("Invalid parent object");
}
stringBuilder2.Append(((object)parentTo).ToString());
break;
}
}
else
{
stringBuilder2.Append("\n parent object not specified");
}
LethalShipSort.Logger.LogDebug((object)stringBuilder2.ToString());
}
public override string ToString()
{
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
string text = "";
if ((Object)(object)parentTo != (Object)null)
{
text = ((Object)parentTo).name;
Transform parent = parentTo.transform.parent;
while ((Object)(object)parent != (Object)null)
{
text = ((Object)parent).name + "/" + text;
parent = parent.parent;
}
text += ":";
}
string[] obj = new string[5]
{
text,
position.HasValue ? string.Format(CultureInfo.InvariantCulture, "{0},{1},{2}", position.Value.x, position.Value.y, position.Value.z) : string.Empty,
(!floorYRot.HasValue) ? string.Empty : string.Format(CultureInfo.InvariantCulture, ",{0}", floorYRot),
((this.flags.ToString().Length > 0) ? ((object)':') : string.Empty)?.ToString(),
null
};
Flags flags = this.flags;
obj[4] = flags.ToString();
return string.Concat(obj);
}
}
[BepInPlugin("baer1.ShipSort", "LethalShipSort", "3.3.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class LethalShipSort : BaseUnityPlugin
{
[HarmonyPatch(typeof(NetworkManager), "StartClient")]
[HarmonyPatch(typeof(NetworkManager), "StartServer")]
[HarmonyPatch(typeof(NetworkManager), "StartHost")]
internal class RoundOverrideResetPatch
{
private static void Postfix()
{
int count = Instance.roundOverrides.Count;
Instance.roundOverrides.Clear();
Logger.LogDebug((object)$"roundOverrides cleared (was {count} items)");
}
}
[HarmonyPatch(typeof(HUDManager), "Start")]
internal class HUDManager_Start
{
private static void Postfix()
{
if (Instance.ConfigVersion < Instance.CurrentConfigVersion)
{
ChatCommandAPI.PrintWarning("[LethalShipSort] Your configuration file is outdated.\nPlease verify your configuration file and update it accordingly.\n" + $"<indent=10px>Expected: v{Instance.CurrentConfigVersion}\n" + $"Config: v{Instance.ConfigVersion}</indent>");
Logger.LogWarning((object)$"Config file outdated: Expected v{Instance.CurrentConfigVersion}, got v{Instance.ConfigVersion}");
}
else if (Instance.ConfigVersion > Instance.CurrentConfigVersion)
{
ChatCommandAPI.PrintWarning("[LethalShipSort] Your configuration file is using a newer, unsupported format.\nThere have been changes to the configuration file format which could cause errors.\nPlease verify your configuration file and mod version.\n" + $"<indent=10px>Expected: v{Instance.CurrentConfigVersion}\n" + $"Config: v{Instance.ConfigVersion}</indent>");
Logger.LogWarning((object)$"Config file unsupported: Expected v{Instance.CurrentConfigVersion}, got v{Instance.ConfigVersion}");
}
}
}
private ConfigEntry<int> configVersion = null;
private ConfigEntry<bool> autoSort = null;
private ConfigEntry<uint> sortDelay = null;
private ConfigEntry<string> defaultOneHand = null;
private ConfigEntry<string> defaultTwoHand = null;
private ConfigEntry<string> defaultTool = null;
private ConfigEntry<string> customItemPositions = null;
internal Dictionary<string, ConfigEntry<string>> itemPositions = new Dictionary<string, ConfigEntry<string>>();
internal Dictionary<string, string> vanillaItems = new Dictionary<string, string>();
internal Dictionary<string, (Vector3, GameObject?)> roundOverrides = new Dictionary<string, (Vector3, GameObject)>();
private const float CUPBOARD_ABOVE = 3.2f;
private const float CUPBOARD_TOP = 2.4f;
private const float CUPBOARD_MIDDLE_1 = 2f;
private const float CUPBOARD_MIDDLE_2 = 1.5f;
private const float CUPBOARD_BOTTOM = 0.5f;
public static LethalShipSort Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
public int ConfigVersion => configVersion.Value;
public int CurrentConfigVersion => (int)((ConfigEntryBase)configVersion).DefaultValue;
public bool AutoSort
{
get
{
return autoSort.Value;
}
set
{
autoSort.Value = value;
}
}
public uint SortDelay
{
get
{
return sortDelay.Value;
}
set
{
sortDelay.Value = value;
}
}
public ItemPosition DefaultOneHand
{
get
{
try
{
return new ItemPosition(defaultOneHand.Value);
}
catch (ArgumentException)
{
Logger.LogError((object)("Invalid DefaultOneHand position (" + defaultOneHand.Value + "), using fallback"));
return new ItemPosition((string)((ConfigEntryBase)defaultOneHand).DefaultValue);
}
}
set
{
defaultOneHand.Value = value.ToString();
}
}
public ItemPosition DefaultTwoHand
{
get
{
try
{
return new ItemPosition(defaultTwoHand.Value);
}
catch (ArgumentException)
{
Logger.LogError((object)("Invalid DefaultTwoHand position (" + defaultTwoHand.Value + "), using fallback"));
return new ItemPosition((string)((ConfigEntryBase)defaultTwoHand).DefaultValue);
}
}
set
{
defaultTwoHand.Value = value.ToString();
}
}
public ItemPosition DefaultTool
{
get
{
try
{
return new ItemPosition(defaultTool.Value);
}
catch (ArgumentException)
{
Logger.LogError((object)("Invalid DefaultTool position (" + defaultTool.Value + "), using fallback"));
return new ItemPosition((string)((ConfigEntryBase)defaultTool).DefaultValue);
}
}
set
{
defaultTool.Value = value.ToString();
}
}
public Dictionary<string, ItemPosition> CustomItemPositions
{
get
{
Dictionary<string, ItemPosition> dictionary = new Dictionary<string, ItemPosition>();
string[] array = customItemPositions.Value.Split(';');
foreach (string text in array)
{
string[] array2 = text.Split(":", 2);
if (array2.Length != 2)
{
Logger.LogDebug((object)"split.Length != 2");
goto IL_00c2;
}
if (dictionary.ContainsKey(array2[0]))
{
Logger.LogWarning((object)("Multiple CustomItemPositions for item " + array2[0]));
}
try
{
dictionary[array2[0]] = new ItemPosition(array2[1]);
}
catch (ArgumentException arg)
{
Logger.LogDebug((object)$"{array2[0]} {array2[1]} {arg}");
goto IL_00c2;
}
continue;
IL_00c2:
Logger.LogError((object)("Invalid CustomItemPosition (" + text + ")"));
}
return dictionary;
}
}
public Dictionary<string, ItemPosition?> VanillaItemPositions
{
get
{
Dictionary<string, ItemPosition?> dictionary = new Dictionary<string, ItemPosition?>();
foreach (KeyValuePair<string, ConfigEntry<string>> itemPosition in itemPositions)
{
try
{
dictionary[itemPosition.Key] = ((itemPosition.Value.Value == "") ? null : new ItemPosition?(new ItemPosition(itemPosition.Value.Value)));
}
catch (ArgumentException)
{
Logger.LogError((object)("Invalid item position for " + itemPosition.Key + " (" + itemPosition.Value.Value + "), using fallback"));
dictionary[itemPosition.Key] = (((string)((ConfigEntryBase)itemPosition.Value).DefaultValue == "") ? null : new ItemPosition?(new ItemPosition((string)((ConfigEntryBase)itemPosition.Value).DefaultValue)));
}
}
return dictionary;
}
}
public ItemPosition GetPosition(GrabbableObject item)
{
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
string text = Utils.RemoveClone(((Object)item).name);
ItemPosition? itemPosition = null;
Logger.LogDebug((object)$">> GetPosition({item}) itemName:{text} isScrap:{item.itemProperties.isScrap} twoHanded:{item.itemProperties.twoHanded}");
ConfigEntry<string> value2;
ItemPosition value3;
if (roundOverrides.TryGetValue(text.ToLower(), out (Vector3, GameObject) value))
{
itemPosition = new ItemPosition
{
position = value.Item1,
parentTo = value.Item2
};
Logger.LogDebug((object)$"<< GetPosition (roundOverrides) {itemPosition} ({value.Item1}, {value.Item2})");
}
else if (itemPositions.TryGetValue(text, out value2))
{
try
{
if (!Utility.IsNullOrWhiteSpace(value2.Value))
{
itemPosition = new ItemPosition(value2.Value);
Logger.LogDebug((object)$"<< GetPosition (itemPositions) {itemPosition} ({value2.Value})");
}
}
catch (ArgumentException)
{
Logger.LogError((object)("Invalid item position for " + text + " (" + value2.Value + "), using fallback"));
if (!Utility.IsNullOrWhiteSpace((string)((ConfigEntryBase)value2).DefaultValue))
{
itemPosition = new ItemPosition((string)((ConfigEntryBase)value2).DefaultValue);
Logger.LogDebug((object)$"<< GetPosition (itemPositions - DefaultValue) {itemPosition} ({((ConfigEntryBase)value2).DefaultValue})");
}
}
}
else if (CustomItemPositions.TryGetValue(text, out value3))
{
itemPosition = value3;
Logger.LogDebug((object)$"<< GetPosition (CustomItemPositions) {itemPosition}");
}
if (!itemPosition.HasValue)
{
itemPosition = ((!item.itemProperties.isScrap) ? DefaultTool : (item.itemProperties.twoHanded ? DefaultTwoHand : DefaultOneHand));
Logger.LogDebug((object)string.Format("<< GetPosition ({0}) {1}", (!item.itemProperties.isScrap) ? "DefaultTool" : (item.itemProperties.twoHanded ? "DefaultTwoHand" : "DefaultOneHand"), itemPosition));
}
else if (!itemPosition.Value.position.HasValue)
{
ItemPosition itemPosition2 = ((!item.itemProperties.isScrap) ? DefaultTool : (item.itemProperties.twoHanded ? DefaultTwoHand : DefaultOneHand));
itemPosition = new ItemPosition
{
flags = (itemPosition.Value.flags.FilterFilteringRelated() | itemPosition2.flags.FilterPositionRelated()),
position = itemPosition2.position,
parentTo = itemPosition2.parentTo
};
Logger.LogDebug((object)string.Format("<< GetPosition ({0} with flags) {1}", (!item.itemProperties.isScrap) ? "DefaultTool" : (item.itemProperties.twoHanded ? "DefaultTwoHand" : "DefaultOneHand"), itemPosition));
}
return itemPosition.Value;
}
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
configVersion = ((BaseUnityPlugin)this).Config.Bind<int>("General", "ConfigVersion", 2, "The version of this config file");
autoSort = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "AutoSort", false, "Whether to automatically sort the ship when leaving a planet (toggle ingame with /autosort)");
sortDelay = ((BaseUnityPlugin)this).Config.Bind<uint>("General", "SortDelay", 0u, "The amount of milliseconds to wait between moving items, mostly for the satisfying visual effect.\nYou can't pick anything up while sorting items.");
BindItemPositionConfigs();
Patch();
new SortItemsCommand();
new AutoSortToggle();
new SetItemPositionCommand();
new PrintItemNames();
Logger.LogInfo((object)"baer1.ShipSort v3.3.0 has loaded!");
static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("baer1.ShipSort");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
}
private void BindItemPositionConfigs()
{
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
//IL_041b: Unknown result type (might be due to invalid IL or missing references)
//IL_0686: Unknown result type (might be due to invalid IL or missing references)
//IL_06c7: Unknown result type (might be due to invalid IL or missing references)
//IL_0842: Unknown result type (might be due to invalid IL or missing references)
//IL_089e: Unknown result type (might be due to invalid IL or missing references)
//IL_08df: Unknown result type (might be due to invalid IL or missing references)
//IL_0920: Unknown result type (might be due to invalid IL or missing references)
//IL_0961: Unknown result type (might be due to invalid IL or missing references)
//IL_09a2: Unknown result type (might be due to invalid IL or missing references)
//IL_09e3: Unknown result type (might be due to invalid IL or missing references)
//IL_0a24: Unknown result type (might be due to invalid IL or missing references)
//IL_0a60: Unknown result type (might be due to invalid IL or missing references)
//IL_0aa1: Unknown result type (might be due to invalid IL or missing references)
//IL_0ae2: Unknown result type (might be due to invalid IL or missing references)
//IL_0b23: Unknown result type (might be due to invalid IL or missing references)
//IL_0b9a: Unknown result type (might be due to invalid IL or missing references)
//IL_0bdb: Unknown result type (might be due to invalid IL or missing references)
//IL_0c1c: Unknown result type (might be due to invalid IL or missing references)
//IL_0c58: Unknown result type (might be due to invalid IL or missing references)
//IL_0c99: Unknown result type (might be due to invalid IL or missing references)
defaultOneHand = ((BaseUnityPlugin)this).Config.Bind<string>("Items", "DefaultOneHand", "-2.25,3,-5.25", "Default position for one-handed items.");
defaultTwoHand = ((BaseUnityPlugin)this).Config.Bind<string>("Items", "DefaultTwoHand", "-4.5,3,-5.25", "Default position for two-handed items.");
defaultTool = ((BaseUnityPlugin)this).Config.Bind<string>("Items", "DefaultTool", $"cupboard:-2,0.6,{0.5f},0:{'C'}{'P'}", "Default position for tool items.");
ItemPositionConfig("Airhorn");
ItemPositionConfig("LungApparatus", "Apparatice", new Vector3(-6.8f, 4.4f, -6.65f));
itemPositions["LungApparatusTurnedOff"] = itemPositions["LungApparatus"];
ItemPositionConfig("HandBell", "Brass bell");
ItemPositionConfig("BigBolt", "Big bolt");
ItemPositionConfig("Bone");
ItemPositionConfig("BinFullOfBottles", "Bottles");
ItemPositionConfig("Hairbrush", "Hair brush");
ItemPositionConfig("Candy");
ItemPositionConfig("CashRegisterItem", "Cash register");
ItemPositionConfig("ChemicalJug", "Chemical jug");
ItemPositionConfig("Clock");
ItemPositionConfig("Clownhorn", "Clown horn");
ItemPositionConfig("ComedyMask", "Comedy");
ItemPositionConfig("ControlPad", "Control pad");
ItemPositionConfig("CookieMoldPan", "Cookie mold pan");
ItemPositionConfig("Dustpan", "Dust pan");
ItemPositionConfig("Ear");
ItemPositionConfig("EasterEgg", "Easter egg");
ItemPositionConfig("KiwiBabyItem", "Egg", new Vector3(4.85f, 2f, -4f));
ItemPositionConfig("EggBeater", "Egg beater");
ItemPositionConfig("FancyLamp", "Fancy lamp");
ItemPositionConfig("Flask");
ItemPositionConfig("SeveredFootLOD0", "Foot");
ItemPositionConfig("GarbageLid", "Garbage lid");
ItemPositionConfig("GiftBox", "Gift box");
ItemPositionConfig("GoldBar", "Gold Bar");
ItemPositionConfig("FancyGlass", "Golden cup");
ItemPositionConfig("SeveredHandLOD0", "Hand");
ItemPositionConfig("HeartContainer", "Heart");
ItemPositionConfig("Hairdryer");
ItemPositionConfig("RedLocustHive", "Bee hive", new Vector3(-6.8f, 4.4f, -5.65f));
ItemPositionConfig("DiyFlashbang", "Homemade Flashbang");
ItemPositionConfig("PickleJar", "Jar of pickles");
ItemPositionConfig("KnifeItem", "Kitchen knife", isTool: false, (bool?)true);
ItemPositionConfig("SeveredThighLOD0", "Knee");
ItemPositionConfig("Cog", "Large axle");
ItemPositionConfig("LaserPointer", "Laser pointer");
ItemPositionConfig("Magic7Ball", "Magic 7 ball");
ItemPositionConfig("MagnifyingGlass", "Magnifying glass");
ItemPositionConfig("MetalSheet", "Tattered metal sheet");
ItemPositionConfig("Mug", "Coffee mug");
ItemPositionConfig("OldPhone", "Old phone");
ItemPositionConfig("Painting");
ItemPositionConfig("PerfumeBottle", "Perfume bottle");
ItemPositionConfig("PillBottle", "Pill bottle");
ItemPositionConfig("PlasticCup", "Plastic cup");
ItemPositionConfig("FishTestProp", "Plastic fish");
ItemPositionConfig("RedSodaCan", "Red soda");
ItemPositionConfig("Remote");
ItemPositionConfig("RibcageBone", "Ribcage");
ItemPositionConfig("FancyRing", "Wedding ring");
ItemPositionConfig("RubberDucky", "Rubber ducky");
Vector3 defaultPosition = new Vector3(8.75f, 2f, -5.5f);
bool? defaultKeepOnCruiser = true;
int? defaultFloorYRot = 0;
ItemPositionConfig("ShotgunItem", "Double-barrel", defaultPosition, isTool: false, null, defaultKeepOnCruiser, defaultFloorYRot);
ItemPositionConfig("SoccerBall", "Soccer ball", new Vector3(-6.8f, 4.4f, -7.75f));
ItemPositionConfig("SteeringWheel", "Steering wheel");
ItemPositionConfig("StopSign", "Stop sign");
ItemPositionConfig("TeaKettle", "Tea Kettle");
ItemPositionConfig("Dentures", "Teeth");
ItemPositionConfig("ToiletPaperRolls", "Toilet paper");
ItemPositionConfig("Toothpaste");
ItemPositionConfig("Tongue");
ItemPositionConfig("ToyCube", "Toy cube");
ItemPositionConfig("RobotToy", "Robot Toy");
ItemPositionConfig("ToyTrain", "Toy train");
ItemPositionConfig("TragedyMask", "Tragedy");
ItemPositionConfig("EnginePart", "V-type engine");
ItemPositionConfig("WhoopieCushion", "Whoopie cushion", new Vector3(9f, 2f, -8.25f));
ItemPositionConfig("YieldSign", "Yield sign");
ItemPositionConfig("ZeddogPlushie", "Zed Dog", new Vector3(9f, 1.21f, -5.55f));
Vector3 defaultPosition2 = new Vector3(-1.4f, 0.6f, 2.4f);
defaultFloorYRot = 0;
ItemPositionConfig("WalkieTalkie", "Walkie-talkie", defaultPosition2, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition3 = new Vector3(-1.3f, 0.2f, 2f);
defaultFloorYRot = 0;
ItemPositionConfig("BBFlashlight", "Flashlight", defaultPosition3, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition4 = new Vector3(-1.5f, 0.3f, 1.5f);
defaultFloorYRot = 0;
ItemPositionConfig("ShovelItem", "Shovel", defaultPosition4, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition5 = new Vector3(-2f, 0.5f, 2.4f);
defaultFloorYRot = 0;
ItemPositionConfig("LockPickerItem", "Lockpicker", defaultPosition5, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition6 = new Vector3(-1.3f, 0.65f, 2f);
defaultFloorYRot = 0;
ItemPositionConfig("FlashlightItem", "Pro-flashlight", defaultPosition6, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition7 = new Vector3(-1.2f, 0.5f, 2f);
defaultFloorYRot = 0;
ItemPositionConfig("StunGrenade", "Stun grenade", defaultPosition7, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition8 = new Vector3(-0.3f, 0.5f, 3.2f);
defaultFloorYRot = 0;
ItemPositionConfig("Boombox", defaultPosition8, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition9 = new Vector3(-0.55f, 0.2f, 2f);
defaultFloorYRot = 0;
ItemPositionConfig("TZPChemical", "TZP-Inhalant", defaultPosition9, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition10 = new Vector3(-1.1f, 0.6f, 2.4f);
defaultFloorYRot = 0;
ItemPositionConfig("PatcherGunItem", "Zap gun", defaultPosition10, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition11 = new Vector3(-0.3f, 0.2f, 0.5f);
defaultFloorYRot = 0;
ItemPositionConfig("JetpackItem", "Jetpack", defaultPosition11, isTool: true, null, null, defaultFloorYRot);
ItemPositionConfig("ExtensionLadderItem", "Extension ladder", isTool: true);
ItemPositionConfig("RadarBoosterDevice", "Radar booster", isTool: true);
Vector3 defaultPosition12 = new Vector3(-1.7f, 0.5f, 2f);
defaultFloorYRot = 0;
ItemPositionConfig("SprayPaintItem", "Spray paint", defaultPosition12, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition13 = new Vector3(-2.05f, 0.5f, 2f);
defaultFloorYRot = 0;
ItemPositionConfig("WeedKillerItem", "Weed killer", defaultPosition13, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition14 = new Vector3(-0.35f, 0.5f, 2.3000002f);
defaultFloorYRot = 0;
ItemPositionConfig("BeltBagItem", "Belt bag", defaultPosition14, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition15 = new Vector3(-0.3f, 0.6f, 1.5f);
defaultFloorYRot = 0;
ItemPositionConfig("Key", defaultPosition15, isTool: true, null, null, defaultFloorYRot);
Vector3 defaultPosition16 = new Vector3(-0.3f, 0.6f, 2f);
defaultFloorYRot = 0;
ItemPositionConfig("ShotgunShell", "Shotgun Shell", defaultPosition16, isTool: true, null, null, defaultFloorYRot);
customItemPositions = ((BaseUnityPlugin)this).Config.Bind<string>("Items", "CustomItemPositions", "MyItem1:0,0,0;MyItem2:cupboard:1.5,-2,3", "Semicolon-separated list of internal item names and their positions.");
}
private void ItemPositionConfig(string internalName, string itemName, bool isTool = false, bool? defaultKeepOnCruiser = null)
{
itemPositions[internalName] = ((BaseUnityPlugin)this).Config.Bind<string>(isTool ? "Tools" : "Scrap", internalName, $"{(defaultKeepOnCruiser.GetValueOrDefault(isTool) ? ((object)'C') : string.Empty)}", "Position for the " + itemName + " item.");
vanillaItems[itemName.ToLower()] = internalName.ToLower();
}
private void ItemPositionConfig(string itemName, bool isTool = false, bool? defaultKeepOnCruiser = null)
{
itemPositions[itemName] = ((BaseUnityPlugin)this).Config.Bind<string>(isTool ? "Tools" : "Scrap", itemName, $"{(defaultKeepOnCruiser.GetValueOrDefault(isTool) ? ((object)'C') : string.Empty)}", "Position for the " + itemName + " item.");
vanillaItems[itemName.ToLower()] = itemName.ToLower();
}
private static string Flags(bool keepOnCruiser, bool inCupboard)
{
return (keepOnCruiser || inCupboard) ? $":{(keepOnCruiser ? ((object)'C') : string.Empty)}{(inCupboard ? ((object)'P') : string.Empty)}" : string.Empty;
}
private void ItemPositionConfig(string internalName, string itemName, Vector3 defaultPosition, bool isTool = false, bool? defaultInCupboard = null, bool? defaultKeepOnCruiser = null, int? defaultFloorYRot = null)
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
itemPositions[internalName] = ((BaseUnityPlugin)this).Config.Bind<string>(isTool ? "Tools" : "Scrap", internalName, string.Format(CultureInfo.InvariantCulture, "{0}{1},{2},{3}{4}{5}", defaultInCupboard.GetValueOrDefault(isTool) ? "cupboard:" : "", defaultPosition.x, defaultPosition.y, defaultPosition.z, defaultFloorYRot.HasValue ? string.Format(CultureInfo.InvariantCulture, ",{0}", defaultFloorYRot) : string.Empty, Flags(defaultKeepOnCruiser.GetValueOrDefault(isTool), defaultInCupboard.GetValueOrDefault(isTool))), "Position for the " + itemName + " item.");
vanillaItems[itemName.ToLower()] = internalName.ToLower();
}
private void ItemPositionConfig(string itemName, Vector3 defaultPosition, bool isTool = false, bool? defaultInCupboard = null, bool? defaultKeepOnCruiser = null, int? defaultFloorYRot = null)
{
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
itemPositions[itemName] = ((BaseUnityPlugin)this).Config.Bind<string>(isTool ? "Tools" : "Scrap", itemName, string.Format(CultureInfo.InvariantCulture, "{0}{1},{2},{3}{4}{5}", defaultInCupboard.GetValueOrDefault(isTool) ? "cupboard:" : "", defaultPosition.x, defaultPosition.y, defaultPosition.z, defaultFloorYRot.HasValue ? string.Format(CultureInfo.InvariantCulture, ",{0}", defaultFloorYRot) : string.Empty, Flags(defaultKeepOnCruiser.GetValueOrDefault(isTool), defaultInCupboard.GetValueOrDefault(isTool))), "Position for the " + itemName + " item.");
vanillaItems[itemName.ToLower()] = itemName.ToLower();
}
}
public class PrintItemNames : Command
{
public override string[] Commands => new string[2]
{
"itemnames",
((Command)this).Name
};
public override string Description => "Lists all currently loaded item names";
public override string[] Syntax => new string[2] { "", "[ -a | --all ]" };
public override bool Invoke(string[] args, Dictionary<string, string> kwargs, out string? error)
{
error = "The ship must be in orbit";
if (!StartOfRound.Instance.inShipPhase)
{
return false;
}
bool flag = args.Contains("-a") || args.Contains("--all");
error = "No items on the ship";
Dictionary<string, string> dictionary = new Dictionary<string, string>();
GrabbableObject[] array = Object.FindObjectsOfType<GrabbableObject>();
foreach (GrabbableObject val in array)
{
string text = Utils.RemoveClone(((Object)val).name);
if (flag || !LethalShipSort.Instance.vanillaItems.ContainsValue(text.ToLower()))
{
dictionary.TryAdd(text, val.itemProperties?.itemName);
}
}
if (dictionary.Count == 0)
{
return false;
}
string text2 = string.Join('\n', dictionary.Select((KeyValuePair<string, string> kvp) => kvp.Key + ((kvp.Value != null) ? (": " + kvp.Value) : "")).OrderBy<string, string>((string i) => i, StringComparer.CurrentCultureIgnoreCase));
string text3 = "The following" + (flag ? "" : " unknown") + " items are currently on the ship:\n";
ChatCommandAPI.Print(text3 + "<indent=10px>" + text2 + "</indent>");
LethalShipSort.Logger.LogInfo((object)(text3 + text2));
return true;
}
}
public class SetItemPositionCommand : Command
{
public enum where
{
here,
there,
error
}
public enum when
{
once,
game,
always,
error
}
public override string Name => "SetItemPosition";
public override string Description => "Sets the position for an item when sorting";
public override string[] Commands => new string[2]
{
"put",
((Command)this).Name
};
public override string[] Syntax => new string[1] { "\"<item>\" { here | there } [ once | game | always ]\nExample: /put \"easter egg\" there always" };
public override bool Invoke(string[] args, Dictionary<string, string> kwargs, out string error)
{
error = "The ship must be in orbit";
return StartOfRound.Instance.inShipPhase && SetItemPosition(args, out error);
}
public static bool SetItemPosition(string[] args, out string error)
{
error = "Invalid arguments";
switch (args.Length)
{
case 2:
{
string name2 = args[0];
string text3 = args[1].ToLower();
if (1 == 0)
{
}
where where = ((!(text3 == "here")) ? ((text3 == "there") ? where.there : where.error) : where.here);
if (1 == 0)
{
}
return SetItemPosition(name2, where, when.once, out error);
}
case 3:
{
string name = args[0];
string text = args[1].ToLower();
if (1 == 0)
{
}
where where = ((!(text == "here")) ? ((text == "there") ? where.there : where.error) : where.here);
if (1 == 0)
{
}
where where2 = where;
string text2 = args[2].ToLower();
if (1 == 0)
{
}
when when;
switch (text2)
{
case "once":
case "now":
when = when.once;
break;
case "game":
case "round":
when = when.game;
break;
case "always":
case "save":
when = when.always;
break;
default:
when = when.error;
break;
}
if (1 == 0)
{
}
return SetItemPosition(name, where2, when, out error);
}
default:
return false;
}
}
public static bool SetItemPosition(string name, where where, when when, out string error)
{
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
//IL_0333: Unknown result type (might be due to invalid IL or missing references)
//IL_0207: Unknown result type (might be due to invalid IL or missing references)
//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
//IL_037b: Unknown result type (might be due to invalid IL or missing references)
//IL_036e: Unknown result type (might be due to invalid IL or missing references)
//IL_0373: Unknown result type (might be due to invalid IL or missing references)
//IL_046f: Unknown result type (might be due to invalid IL or missing references)
//IL_0462: Unknown result type (might be due to invalid IL or missing references)
//IL_0467: Unknown result type (might be due to invalid IL or missing references)
//IL_02f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0547: Unknown result type (might be due to invalid IL or missing references)
error = "Invalid arguments";
if (where == where.error || when == when.error)
{
return false;
}
error = "Invalid item name";
if (!LethalShipSort.Instance.vanillaItems.TryGetValue(name.ToLower(), out string internalName))
{
if (!LethalShipSort.Instance.vanillaItems.ContainsValue(name.ToLower()))
{
return false;
}
internalName = name;
}
LethalShipSort.Logger.LogDebug((object)("internalName: " + internalName + " (" + name + ")"));
ConfigEntry<string> val = null;
if (when == when.always)
{
if (LethalShipSort.Instance.itemPositions.All<KeyValuePair<string, ConfigEntry<string>>>((KeyValuePair<string, ConfigEntry<string>> kvp) => !string.Equals(kvp.Key, internalName, StringComparison.CurrentCultureIgnoreCase)))
{
return false;
}
val = LethalShipSort.Instance.itemPositions.First<KeyValuePair<string, ConfigEntry<string>>>((KeyValuePair<string, ConfigEntry<string>> kvp) => string.Equals(kvp.Key, internalName, StringComparison.CurrentCultureIgnoreCase)).Value;
}
error = "Error getting position";
if (!GetPosition(where, out Vector3 position, out GameObject relativeTo))
{
return false;
}
LethalShipSort.Logger.LogDebug((object)string.Format("position: {0} relative to {1} ({2}, {3})", position, relativeTo, ((Object)(object)relativeTo == (Object)null) ? "null" : Utils.GameObjectPath(relativeTo), ((Object)(object)relativeTo == (Object)null) ? "" : ((string)(object)GameObject.Find(Utils.GameObjectPath(relativeTo)))));
GrabbableObject[] array;
switch (when)
{
case when.once:
ChatCommandAPI.Print($"Moving all items of type {internalName} to position {(((Object)(object)relativeTo == (Object)null) ? position : relativeTo.transform.InverseTransformPoint(position))}");
error = "No items to sort";
array = Object.FindObjectsOfType<GrabbableObject>();
if (array == null)
{
return false;
}
array = array.Where((GrabbableObject i) => i != null && i.playerHeldBy == null && !(i is RagdollGrabbableObject) && string.Equals(Utils.RemoveClone(((Object)i).name), internalName, StringComparison.CurrentCultureIgnoreCase)).ToArray();
if (array.Length == 0)
{
return false;
}
if (LethalShipSort.Instance.SortDelay < 10)
{
int num = array.Count(delegate(GrabbableObject item)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
try
{
return !Utils.MoveItem(item, new ItemPosition
{
position = position,
parentTo = relativeTo
});
}
catch (Exception ex2)
{
LethalShipSort.Logger.LogError((object)ex2);
return true;
}
});
error = $"{num} items couldn't be sorted";
ChatCommandAPI.Print("Finished sorting items");
return num == 0;
}
if (SortItemsCommand.sorting != null)
{
((MonoBehaviour)GameNetworkManager.Instance.localPlayerController).StopCoroutine(SortItemsCommand.sorting);
}
SortItemsCommand.sorting = ((MonoBehaviour)GameNetworkManager.Instance.localPlayerController).StartCoroutine(SortItemsDelayed(LethalShipSort.Instance.SortDelay, array, position, relativeTo));
return true;
case when.game:
LethalShipSort.Instance.roundOverrides[internalName.ToLower()] = (position, relativeTo);
ChatCommandAPI.Print($"Items of type {internalName} will be put on position {(((Object)(object)relativeTo == (Object)null) ? position : relativeTo.transform.InverseTransformPoint(position))} for this game");
goto IL_0484;
case when.always:
{
val.Value = (((Object)(object)relativeTo == (Object)null) ? $"none:{position.x},{position.y},{position.z}" : $"{Utils.GameObjectPath(relativeTo)}:{position.x},{position.y},{position.z}");
ChatCommandAPI.Print($"Items of type {internalName} will be put on position {(((Object)(object)relativeTo == (Object)null) ? position : relativeTo.transform.InverseTransformPoint(position))}");
goto IL_0484;
}
IL_0484:
array = Object.FindObjectsOfType<GrabbableObject>();
if (array == null)
{
break;
}
array = array.Where((GrabbableObject i) => i != null && i.playerHeldBy == null && !(i is RagdollGrabbableObject) && string.Equals(Utils.RemoveClone(((Object)i).name), internalName, StringComparison.CurrentCultureIgnoreCase)).ToArray();
if (array.Length == 0)
{
break;
}
if (LethalShipSort.Instance.SortDelay < 10)
{
int num2 = array.Count(delegate(GrabbableObject item)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
try
{
return !Utils.MoveItem(item, new ItemPosition
{
position = position,
parentTo = relativeTo
});
}
catch (Exception ex)
{
LethalShipSort.Logger.LogError((object)ex);
return true;
}
});
error = $"{num2} items couldn't be sorted";
return num2 == 0;
}
if (SortItemsCommand.sorting != null)
{
((MonoBehaviour)GameNetworkManager.Instance.localPlayerController).StopCoroutine(SortItemsCommand.sorting);
}
SortItemsCommand.sorting = ((MonoBehaviour)GameNetworkManager.Instance.localPlayerController).StartCoroutine(SortItemsDelayed(LethalShipSort.Instance.SortDelay, array, position, relativeTo));
break;
}
return true;
}
private static IEnumerator SortItemsDelayed(uint delay, GrabbableObject[] items, Vector3 position, GameObject? relativeTo, string errorPrefix = "Error running command")
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
int itemsFailed = 0;
foreach (GrabbableObject item in items)
{
try
{
if (!Utils.MoveItem(item, new ItemPosition
{
position = position,
parentTo = relativeTo
}))
{
itemsFailed++;
}
}
catch (Exception e)
{
LethalShipSort.Logger.LogError((object)e);
itemsFailed++;
}
yield return (object)new WaitForSeconds((float)delay / 1000f);
}
string error = $"{itemsFailed} items couldn't be sorted";
if (itemsFailed != 0)
{
ChatCommandAPI.PrintError(errorPrefix + ": <noparse>" + error + "</noparse>");
}
else
{
ChatCommandAPI.Print("Finished sorting items");
}
}
private static bool GetPosition(where where, out Vector3 position, out GameObject? relativeTo)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
position = default(Vector3);
relativeTo = null;
RaycastHit val = default(RaycastHit);
switch (where)
{
case where.here:
if (Physics.Raycast(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, Vector3.down, ref val, 80f, 268437760, (QueryTriggerInteraction)1))
{
position = ((Component)((RaycastHit)(ref val)).collider).gameObject.transform.InverseTransformPoint(((RaycastHit)(ref val)).point + new Vector3(0f, 0.2f, 0f));
relativeTo = ((Component)((RaycastHit)(ref val)).collider).gameObject;
return true;
}
break;
case where.there:
if (Physics.Raycast(((Component)GameNetworkManager.Instance.localPlayerController.gameplayCamera).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController.gameplayCamera).transform.forward, ref val, 80f, 268437760, (QueryTriggerInteraction)1))
{
position = ((Component)((RaycastHit)(ref val)).collider).gameObject.transform.InverseTransformPoint(((RaycastHit)(ref val)).point + new Vector3(0f, 0.2f, 0f));
relativeTo = ((Component)((RaycastHit)(ref val)).collider).gameObject;
return true;
}
break;
}
return false;
}
}
public class SortItemsCommand : Command
{
private enum ForceLevel
{
None,
IncludeCruiser,
IncludeAll
}
[HarmonyPatch(typeof(StartOfRound), "SetShipReadyToLand")]
internal static class AutoSortPatch
{
private static void Prefix()
{
if (LethalShipSort.Instance.AutoSort && GameNetworkManager.Instance.localPlayerController.isHostPlayerObject)
{
AutoSortAllItems();
}
}
}
internal static Coroutine? sorting;
public override string Name => "SortItems";
public override string[] Commands => new string[3]
{
"sort",
"ShipSort",
((Command)this).Name
};
public override string Description => "Sorts all items on the ship\n-a: sort all items, even items on cruiser";
public override string[] Syntax => new string[3] { "", "[ -a | -A ]", "<item> { here | there } [ once | game | always ]" };
public override bool Invoke(string[] args, Dictionary<string, string> kwargs, out string error)
{
error = "The ship must be in orbit";
return StartOfRound.Instance.inShipPhase && ((args.Length < 2) ? SortAllItems((args.Contains("-A") || args.Contains<string>("--all", StringComparer.InvariantCultureIgnoreCase)) ? ForceLevel.IncludeAll : (args.Contains("-a") ? ForceLevel.IncludeCruiser : ForceLevel.None), out error) : SetItemPositionCommand.SetItemPosition(args, out error));
}
private static bool SortAllItems(ForceLevel forceLevel, out string error)
{
error = "No items to sort";
GameNetworkManager.Instance.localPlayerController.DropAllHeldItemsAndSync();
GrabbableObject[] array = Object.FindObjectsOfType<GrabbableObject>();
if (array == null)
{
return false;
}
array = array.Where((GrabbableObject i) => i != null && i.playerHeldBy == null && !(i is RagdollGrabbableObject)).ToArray();
if (array.Length == 0)
{
return false;
}
ChatCommandAPI.Print("Sorting all items...");
VehicleController[] cars = Object.FindObjectsOfType<VehicleController>() ?? Array.Empty<VehicleController>();
Dictionary<GrabbableObject, ItemPosition> dictionary = FilterFlags(array.Where((GrabbableObject i) => i.itemProperties.isScrap).ToDictionary((GrabbableObject i) => i, (GrabbableObject item) => LethalShipSort.Instance.GetPosition(item)));
Dictionary<GrabbableObject, ItemPosition> dictionary2 = FilterFlags(array.Where((GrabbableObject i) => !i.itemProperties.isScrap).ToDictionary((GrabbableObject i) => i, (GrabbableObject item) => LethalShipSort.Instance.GetPosition(item)));
if (LethalShipSort.Instance.SortDelay < 10)
{
int num = 0;
int num2 = 0;
if (dictionary.Count != 0)
{
num = SortItems(dictionary);
}
if (dictionary2.Count != 0)
{
num2 = SortItems(dictionary2);
}
error = ((num > 0) ? string.Format("{0} scrap items {1}", num, (num2 > 0) ? "and " : "") : "") + ((num2 > 0) ? $"{num2} tool items" : "") + " couldn't be sorted";
if (num != 0 || num2 != 0)
{
return false;
}
ChatCommandAPI.Print("Finished sorting items");
}
else
{
if (sorting != null)
{
((MonoBehaviour)GameNetworkManager.Instance.localPlayerController).StopCoroutine(sorting);
}
sorting = ((MonoBehaviour)GameNetworkManager.Instance.localPlayerController).StartCoroutine(SortAllItemsDelayed(LethalShipSort.Instance.SortDelay, dictionary, dictionary2));
}
return true;
Dictionary<GrabbableObject, ItemPosition> FilterFlags(Dictionary<GrabbableObject, ItemPosition> dict)
{
return dict.Where<KeyValuePair<GrabbableObject, ItemPosition>>((KeyValuePair<GrabbableObject, ItemPosition> kvp) => (forceLevel == ForceLevel.IncludeAll || !kvp.Value.flags.Ignore) && (forceLevel >= ForceLevel.IncludeCruiser || !kvp.Value.flags.KeepOnCruiser || !cars.Any((VehicleController car) => (Object)(object)((Component)kvp.Key).transform.parent == (Object)(object)((Component)car).transform))).ToDictionary((KeyValuePair<GrabbableObject, ItemPosition> kvp) => kvp.Key, (KeyValuePair<GrabbableObject, ItemPosition> kvp) => kvp.Value);
}
}
private static void AutoSortAllItems()
{
try
{
GameNetworkManager.Instance.localPlayerController.DropAllHeldItemsAndSync();
GrabbableObject[] array = Object.FindObjectsOfType<GrabbableObject>();
if (array == null)
{
return;
}
array = array.Where((GrabbableObject i) => i != null && i.playerHeldBy == null && !(i is RagdollGrabbableObject)).ToArray();
if (array.Length == 0)
{
return;
}
ChatCommandAPI.Print("Sorting all items...");
VehicleController[] cars = Object.FindObjectsOfType<VehicleController>() ?? Array.Empty<VehicleController>();
Dictionary<GrabbableObject, ItemPosition> dictionary = FilterFlags(array.Where((GrabbableObject i) => i.itemProperties.isScrap).ToDictionary((GrabbableObject i) => i, (GrabbableObject item) => LethalShipSort.Instance.GetPosition(item)));
Dictionary<GrabbableObject, ItemPosition> dictionary2 = FilterFlags(array.Where((GrabbableObject i) => !i.itemProperties.isScrap).ToDictionary((GrabbableObject i) => i, (GrabbableObject item) => LethalShipSort.Instance.GetPosition(item)));
if (LethalShipSort.Instance.SortDelay < 10)
{
int num = 0;
int num2 = 0;
if (dictionary.Count != 0)
{
num = SortItems(dictionary);
}
if (dictionary2.Count != 0)
{
num2 = SortItems(dictionary2);
}
if (num != 0 || num2 != 0)
{
ChatCommandAPI.PrintError("Automatic sorting failed: " + ((num > 0) ? string.Format("{0} scrap items {1}", num, (num2 > 0) ? "and " : "") : "") + ((num2 > 0) ? $"{num2} tool items" : "") + " couldn't be sorted");
}
else
{
ChatCommandAPI.Print("Finished sorting items");
}
}
else
{
if (sorting != null)
{
((MonoBehaviour)GameNetworkManager.Instance.localPlayerController).StopCoroutine(sorting);
}
sorting = ((MonoBehaviour)GameNetworkManager.Instance.localPlayerController).StartCoroutine(SortAllItemsDelayed(LethalShipSort.Instance.SortDelay, dictionary, dictionary2, "Automatic sorting failed"));
}
Dictionary<GrabbableObject, ItemPosition> FilterFlags(Dictionary<GrabbableObject, ItemPosition> dict)
{
return dict.Where<KeyValuePair<GrabbableObject, ItemPosition>>(delegate(KeyValuePair<GrabbableObject, ItemPosition> kvp)
{
ItemPosition.Flags flags = kvp.Value.flags;
return !flags.Ignore && !flags.NoAutoSort && (!kvp.Value.flags.KeepOnCruiser || !cars.Any((VehicleController car) => (Object)(object)((Component)kvp.Key).transform.parent == (Object)(object)((Component)car).transform));
}).ToDictionary((KeyValuePair<GrabbableObject, ItemPosition> kvp) => kvp.Key, (KeyValuePair<GrabbableObject, ItemPosition> kvp) => kvp.Value);
}
}
catch (Exception arg)
{
ChatCommandAPI.PrintError("Automatic sorting failed due to an internal error, check the log for details");
LethalShipSort.Logger.LogError((object)$"Error while autosorting items: {arg}");
}
}
public static IEnumerator SortAllItemsDelayed(uint delay, Dictionary<GrabbableObject, ItemPosition> scrap, Dictionary<GrabbableObject, ItemPosition> tools, string errorPrefix = "Error running command")
{
int scrapFailed = 0;
int toolsFailed = 0;
foreach (KeyValuePair<GrabbableObject, ItemPosition> kvp in scrap)
{
try
{
if (!Utils.MoveItem(kvp.Key, kvp.Value))
{
scrapFailed++;
}
}
catch (Exception e2)
{
LethalShipSort.Logger.LogError((object)e2);
scrapFailed++;
}
yield return (object)new WaitForSeconds((float)delay / 1000f);
}
foreach (KeyValuePair<GrabbableObject, ItemPosition> kvp2 in tools)
{
try
{
if (!Utils.MoveItem(kvp2.Key, kvp2.Value))
{
toolsFailed++;
}
}
catch (Exception e)
{
LethalShipSort.Logger.LogError((object)e);
toolsFailed++;
}
yield return (object)new WaitForSeconds((float)delay / 1000f);
}
string error = ((scrapFailed > 0) ? string.Format("{0} scrap items {1}", scrapFailed, (toolsFailed > 0) ? "and " : "") : "") + ((toolsFailed > 0) ? $"{toolsFailed} tool items" : "") + " couldn't be sorted";
if (scrapFailed != 0 || toolsFailed != 0)
{
ChatCommandAPI.PrintError(errorPrefix + ": <noparse>" + error + "</noparse>");
}
else
{
ChatCommandAPI.Print("Finished sorting items");
}
}
public static int SortItems(Dictionary<GrabbableObject, ItemPosition> items)
{
return items.Count<KeyValuePair<GrabbableObject, ItemPosition>>(delegate(KeyValuePair<GrabbableObject, ItemPosition> kvp)
{
try
{
return !Utils.MoveItem(kvp.Key, kvp.Value);
}
catch (Exception ex)
{
LethalShipSort.Logger.LogError((object)ex);
return true;
}
});
}
}
public static class Utils
{
[Flags]
private enum Layers
{
Default = 1,
TransparentFX = 2,
IgnoreRaycast = 4,
Player = 8,
Water = 0x10,
UI = 0x20,
Props = 0x40,
HelmetVisor = 0x80,
Room = 0x100,
InteractableObject = 0x200,
Foliage = 0x400,
Colliders = 0x800,
PhysicsObject = 0x1000,
Triggers = 0x2000,
MapRadar = 0x4000,
NavigationSurface = 0x8000,
MoldSpore = 0x10000,
Anomaly = 0x20000,
LineOfSight = 0x40000,
Enemies = 0x80000,
PlayerRagdoll = 0x100000,
MapHazards = 0x200000,
ScanNode = 0x400000,
EnemiesNotRendered = 0x800000,
MiscLevelGeometry = 0x1000000,
Terrain = 0x2000000,
PlaceableShipObjects = 0x4000000,
PlacementBlocker = 0x8000000,
Railing = 0x10000000,
DecalStickableSurface = 0x20000000,
Vehicle = 0x40000000
}
private const string CLONE = "(Clone)";
internal const int LAYER_MASK = 268437760;
public static string RemoveClone(string name)
{
string result;
if (!name.EndsWith("(Clone)"))
{
result = name;
}
else
{
int length = "(Clone)".Length;
result = name.Substring(0, name.Length - length);
}
return result;
}
public static bool MoveItem(GrabbableObject item, ItemPosition position)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
if (position.position.HasValue)
{
return (position.flags.Parent && (Object)(object)position.parentTo != (Object)null) ? MoveItem(item, position.position.Value, position.parentTo, position.floorYRot.GetValueOrDefault(-1), position.flags) : MoveItemRelativeTo(item, position.position.Value, position.parentTo, position.floorYRot.GetValueOrDefault(-1), position.flags);
}
throw new ArgumentNullException("ItemPosition.position can not be null");
}
public static bool MoveItemRelativeTo(GrabbableObject item, Vector3 position, GameObject? relativeTo, int floorYRot, ItemPosition.Flags flags)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_0114: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
LethalShipSort.Logger.LogDebug((object)string.Format(">> Moving item {0} to position {1} relative to {2}", RemoveClone(((Object)item).name), position, ((Object)(object)relativeTo == (Object)null) ? "ship" : RemoveClone(((Object)relativeTo).name)));
GameObject val = GameObject.Find("Environment/HangarShip");
if ((Object)(object)val == (Object)null)
{
LethalShipSort.Logger.LogWarning((object)" Couldn't find ship");
return false;
}
if ((Object)(object)relativeTo == (Object)null)
{
relativeTo = val;
}
if (!flags.Exact)
{
RaycastHit val2 = default(RaycastHit);
if (!Physics.Raycast(relativeTo.transform.TransformPoint(position), Vector3.down, ref val2, 80f, 268437760, (QueryTriggerInteraction)1))
{
LethalShipSort.Logger.LogWarning((object)" Raycast unsuccessful");
return false;
}
position = Randomize(val.transform.InverseTransformPoint(((RaycastHit)(ref val2)).point + item.itemProperties.verticalOffset * Vector3.up));
}
else
{
position = Randomize(position + item.itemProperties.verticalOffset * Vector3.up);
}
GameNetworkManager.Instance.localPlayerController.SetObjectAsNoLongerHeld(true, true, position, item, floorYRot);
GameNetworkManager.Instance.localPlayerController.ThrowObjectServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)item).NetworkObject), true, true, position, floorYRot);
return true;
}
public static bool MoveItem(GrabbableObject item, Vector3 position, GameObject parentTo, int floorYRot, ItemPosition.Flags flags)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_0174: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
//IL_017f: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
LethalShipSort.Logger.LogDebug((object)$">> Moving item {RemoveClone(((Object)item).name)} to position {position} in {RemoveClone(((Object)parentTo).name)}");
if (!flags.Exact)
{
RaycastHit val = default(RaycastHit);
if (!Physics.Raycast(parentTo.transform.TransformPoint(position), Vector3.down, ref val, 80f, 268437760, (QueryTriggerInteraction)1))
{
LethalShipSort.Logger.LogWarning((object)" Raycast unsuccessful");
return false;
}
position = parentTo.transform.InverseTransformPoint(Randomize(((RaycastHit)(ref val)).point + item.itemProperties.verticalOffset * Vector3.up - new Vector3(0f, 0.05f, 0f), 0.02f));
}
else
{
position = Randomize(position + item.itemProperties.verticalOffset * Vector3.up - new Vector3(0f, 0.05f, 0f), 0.02f);
}
GameNetworkManager.Instance.localPlayerController.SetObjectAsNoLongerHeld(true, true, position, item, floorYRot);
GameNetworkManager.Instance.localPlayerController.ThrowObjectServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)item).NetworkObject), true, true, position, floorYRot);
GameNetworkManager.Instance.localPlayerController.PlaceGrabbableObject(parentTo.transform, position, false, item);
GameNetworkManager.Instance.localPlayerController.PlaceObjectServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)item).NetworkObject), NetworkObjectReference.op_Implicit(parentTo), position, false);
return true;
}
public static Vector3 Randomize(Vector3 position, float maxDistance = 0.05f)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
if (maxDistance <= 0f)
{
throw new ArgumentException("Invalid maxDistance (must be positive)");
}
Random random = new Random();
return new Vector3(position.x + (float)random.NextDouble() * maxDistance * 2f - maxDistance, position.y, position.z + (float)random.NextDouble() * maxDistance * 2f - maxDistance);
}
public static string GameObjectPath(GameObject gameObject)
{
Transform parent = gameObject.transform.parent;
string text = ((Object)gameObject).name;
while ((Object)(object)parent != (Object)null)
{
text = ((Object)parent).name + "/" + text;
parent = ((Component)parent).transform.parent;
}
return text;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "baer1.ShipSort";
public const string PLUGIN_NAME = "LethalShipSort";
public const string PLUGIN_VERSION = "3.3.0";
}
}