Decompiled source of VeryScaryJumpScare v1.0.1

baer1.VeryScaryJumpScare.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalModUtils;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("baer1.VeryScaryJumpScare")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+1ced648c28ce198b6960041e6ef978b06cb27102")]
[assembly: AssemblyProduct("LethalJumpscare")]
[assembly: AssemblyTitle("baer1.VeryScaryJumpScare")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalJumpscare
{
	[BepInPlugin("baer1.VeryScaryJumpScare", "LethalJumpscare", "1.0.1")]
	public class LethalJumpscare : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(StartOfRound), "openingDoorsSequence")]
		internal static class OpeningDoorsSequencePatch
		{
			private static void Postfix(ref StartOfRound __instance)
			{
				timerRandom = new Random(__instance.randomMapSeed);
				Timer = timerRandom.Next(MinTimer, MaxTimer);
				Logger.LogDebug((object)$"<< OpeningDoorsSequencePatch({__instance}) seed:{__instance.randomMapSeed} Timer:{Timer}");
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "Update")]
		internal static class UpdatePatch
		{
			private static Random walkingRandom = new Random();

			private static void Postfix(ref StartOfRound __instance)
			{
				if (!__instance.inShipPhase && !((Object)(object)__instance.localPlayerController == (Object)null) && !__instance.localPlayerController.isPlayerDead && !__instance.localPlayerController.inSpecialInteractAnimation && !__instance.firingPlayersCutsceneRunning && jumpscare == null)
				{
					if (Timer < 0f)
					{
						a(ref __instance);
					}
					else
					{
						Timer -= Time.deltaTime;
					}
				}
			}

			private static void a(ref StartOfRound __instance)
			{
				Logger.LogDebug((object)$">> a({__instance}) isWalking:{__instance.localPlayerController.isWalking}");
				if (!__instance.localPlayerController.isWalking)
				{
					Timer = (float)walkingRandom.NextDouble() * 2f;
					return;
				}
				Timer = timerRandom.Next(MinTimer, MaxTimer);
				jumpscare = ((MonoBehaviour)__instance.localPlayerController).StartCoroutine(Jumpscare());
			}
		}

		private const int MIN_TIMER = 60;

		private const int MAX_TIMER = 7200;

		private ConfigEntry<int>? minTimer;

		private ConfigEntry<int>? maxTimer;

		private const string FLASHBANG_SOUND = "Sounds/flashbang.ogg";

		private const string JUMPSCARE_IMAGE = "Images/jumpscare.png";

		private static Random timerRandom = null;

		private static Coroutine? jumpscare;

		public static LethalJumpscare Instance { get; private set; } = null;


		internal static ManualLogSource Logger { get; private set; } = null;


		internal static Harmony? Harmony { get; set; }

		public static int MinTimer => Instance.minTimer?.Value ?? 60;

		public static int MaxTimer => Instance.maxTimer?.Value ?? 7200;

		public static AudioClip? FlashbangSound { get; private set; }

		public static Texture2D? JumpscareImage { get; private set; }

		public static float Timer { get; private set; } = -1f;


		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			minTimer = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MinTimer", 60, "What the minimum waiting time should be for a jumpscare (after landing on a moon)");
			maxTimer = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MaxTimer", 7200, "What the maximum waiting time should be for a jumpscare (after landing on a moon)");
			FlashbangSound = Audio.TryLoad(rel("Sounds/flashbang.ogg"), (TimeSpan?)TimeSpan.FromSeconds(10.0));
			a();
			Patch();
			Logger.LogInfo((object)"baer1.VeryScaryJumpScare v1.0.1 has loaded!");
			static void Patch()
			{
				//IL_000d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Expected O, but got Unknown
				if (Harmony == null)
				{
					Harmony = new Harmony("baer1.VeryScaryJumpScare");
				}
				Logger.LogDebug((object)"Patching...");
				Harmony.PatchAll();
				Logger.LogDebug((object)"Finished patching!");
			}
			async void a()
			{
				JumpscareImage = await Image.TryLoadAsync(rel("Images/jumpscare.png"), (TimeSpan?)null);
			}
		}

		private static IEnumerator Jumpscare()
		{
			try
			{
				Logger.LogDebug((object)(">> Jumpscare() FlashbangSound:" + (((object)FlashbangSound)?.ToString() ?? "null")));
				AudioClip? flashbangSound = FlashbangSound;
				AudioPlayer player = ((flashbangSound != null) ? Audio.Play(flashbangSound, (Action<AudioPlayer>)null) : null);
				((Behaviour)GameNetworkManager.Instance.localPlayerController.gameplayCamera).enabled = false;
				Logger.LogDebug((object)("   waiting... player:" + (((object)player)?.ToString() ?? "null")));
				Graphics.Blit((Texture)(object)(JumpscareImage ?? Texture2D.whiteTexture), GameNetworkManager.Instance.localPlayerController.gameplayCamera.targetTexture);
				yield return (object)((player == null) ? new WaitForSeconds(5f) : new WaitUntil((Func<bool>)(() => (int)player.State > 0)));
				Logger.LogDebug((object)"<< Jumpscare");
				((Behaviour)GameNetworkManager.Instance.localPlayerController.gameplayCamera).enabled = true;
				AudioPlayer obj = player;
				if (obj != null)
				{
					obj.Cancel();
				}
			}
			finally
			{
				jumpscare = null;
			}
		}

		private static IEnumerator LoadImage(Uri uri, Action<Texture2D> success, Action<string>? error = null)
		{
			string path = Path.GetFullPath(uri.AbsolutePath);
			Logger.LogDebug((object)$">> LoadImage({path}, {success}, {error})");
			UnityWebRequest webRequest = UnityWebRequestTexture.GetTexture(path);
			yield return webRequest.SendWebRequest();
			if ((int)webRequest.result != 1)
			{
				Logger.LogError((object)("Error loading " + path + ": " + webRequest.error));
				error?.Invoke(webRequest.error);
				yield break;
			}
			Texture2D texture2d = DownloadHandlerTexture.GetContent(webRequest);
			if (Object.op_Implicit((Object)(object)texture2d))
			{
				Logger.LogInfo((object)("Loaded " + Path.GetFileName(path)));
				success(texture2d);
			}
			else
			{
				Logger.LogWarning((object)("Error loading " + path));
				error?.Invoke(string.Empty);
			}
		}

		private Uri rel(string path)
		{
			return new Uri(Path.Combine(Path.GetDirectoryName(((object)this).GetType().Assembly.Location) ?? string.Empty, path));
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "baer1.VeryScaryJumpScare";

		public const string PLUGIN_NAME = "LethalJumpscare";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}