using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ChatCommandAPI;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("baer1.YetAnotherSellMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+a78bc97ad7562b7f15be2b41bb8f574ec6a24b50")]
[assembly: AssemblyProduct("LethalSellMod")]
[assembly: AssemblyTitle("baer1.YetAnotherSellMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalSellMod
{
[BepInPlugin("baer1.YetAnotherSellMod", "LethalSellMod", "1.1.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class LethalSellMod : BaseUnityPlugin
{
private ConfigEntry<string> itemBlacklist = null;
public static LethalSellMod Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal string[] ItemBlacklist => csv(itemBlacklist.Value);
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
itemBlacklist = ((BaseUnityPlugin)this).Config.Bind<string>("Items", "ItemBlacklist", csv(new string[1] { "ShotgunItem" }), "Items to never sell by internal name (comma-separated)");
new SellCommand();
Logger.LogInfo((object)"baer1.YetAnotherSellMod v1.1.1 has loaded!");
}
private static string csv(string[] e)
{
return GeneralExtensions.Join<string>((IEnumerable<string>)e, (Func<string, string>)null, ",");
}
private static string[] csv(string e)
{
return e.Split(',');
}
}
public class SellCommand : Command
{
private const string CLONE = "(Clone)";
public override string Name => "Sell";
public override string Description => "Sells items on 71-Gordion";
public override string[] Syntax => new string[2] { "[value]", "{ quota | all }" };
public override bool Invoke(string[] args, Dictionary<string, string> kwargs, out string error)
{
error = "Invalid arguments";
int itemCount;
int totalValue;
switch (args.Length)
{
case 0:
if (!OpenDoor(out error, out itemCount, out totalValue))
{
return false;
}
ChatCommandAPI.Print("Selling " + a(itemCount) + " with a total value of " + b(totalValue));
return true;
case 1:
{
string text = args[0].ToLower();
string text2 = text;
int? num;
if (!(text2 == "quota"))
{
if (text2 == "all")
{
num = null;
}
else
{
if (!int.TryParse(args[0], out var result))
{
return false;
}
error = "Value must be a positive integer";
if (result < 1)
{
return false;
}
num = result;
}
}
else
{
num = TimeOfDay.Instance.profitQuota - TimeOfDay.Instance.quotaFulfilled;
error = "Quota is already fulfilled";
if (num < 1)
{
return false;
}
}
error = "Selling desk not found";
DepositItemsDesk val = Object.FindObjectOfType<DepositItemsDesk>();
if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)val == (Object)null)
{
return false;
}
error = "No items found";
List<GrabbableObject> list = ItemsForValue(num, val);
if (list == null)
{
return false;
}
error = "You can't afford to sell that amount";
if (list.Count == 0)
{
return false;
}
error = "Error selling items";
if (!SellItems(list, val, out itemCount))
{
return false;
}
if (!val.doorOpen && !num.HasValue)
{
if (!OpenDoor(out string _, out itemCount, out totalValue))
{
return false;
}
ChatCommandAPI.Print("Selling " + a(itemCount) + " with a total value of " + b(totalValue));
}
else
{
ChatCommandAPI.Print("Put " + a(itemCount) + " worth " + b(list) + " on the desk");
}
return true;
}
default:
return false;
}
}
private static string a(int itemCount)
{
return itemCount + ((itemCount == 1) ? " item" : " items");
}
private static string b(List<GrabbableObject> items)
{
return items.Sum((GrabbableObject i) => i.scrapValue) + (Mathf.Approximately(StartOfRound.Instance.companyBuyingRate, 1f) ? "" : $" ({(int)((float)items.Sum((GrabbableObject i) => i.scrapValue) * StartOfRound.Instance.companyBuyingRate)})");
}
private static string b(int totalValue)
{
return totalValue + (Mathf.Approximately(StartOfRound.Instance.companyBuyingRate, 1f) ? "" : $" ({(int)((float)totalValue * StartOfRound.Instance.companyBuyingRate)})");
}
private static List<GrabbableObject>? ItemsForValue(int? value, DepositItemsDesk desk)
{
LethalSellMod.Logger.LogDebug((object)string.Format(">> ItemsForValue({0}, {1})", (!value.HasValue) ? "null" : ((object)value), desk));
if (value.HasValue && value.GetValueOrDefault() == 0)
{
LethalSellMod.Logger.LogDebug((object)"<< ItemsForValue -> null (no value)");
return null;
}
GrabbableObject[] array = Object.FindObjectsOfType<GrabbableObject>();
LethalSellMod.Logger.LogDebug((object)$" max value: {array.Sum((GrabbableObject i) => i.scrapValue)} items:{c(array)}");
if (array == null || array.Length == 0)
{
LethalSellMod.Logger.LogDebug((object)("<< ItemsForValue -> null (items is empty) items:" + c(array)));
return null;
}
array = FilterAndSortItems(array, desk);
LethalSellMod.Logger.LogDebug((object)$" post-filter max value: {array.Sum((GrabbableObject i) => i.scrapValue)} items:{c(array)}");
if (array.Length == 0)
{
LethalSellMod.Logger.LogDebug((object)("<< ItemsForValue -> null (filtered items is empty) items:" + c(array)));
return null;
}
if (!value.HasValue)
{
LethalSellMod.Logger.LogDebug((object)("<< ItemsForValue -> " + c(array) + " (no calculations required > all)"));
return array.ToList();
}
if (array.Length == 1 && array[0].scrapValue >= value)
{
LethalSellMod.Logger.LogDebug((object)("<< ItemsForValue -> " + c(array) + " (no calculations required > 1 item)"));
return array.ToList();
}
value = (int)Math.Ceiling(((float?)value / StartOfRound.Instance.companyBuyingRate).Value);
List<GrabbableObject> bestSubset = new List<GrabbableObject>();
LethalSellMod.Logger.LogDebug((object)(SmartCalculation(array, value.Value, ref bestSubset) ? ("<< ItemsForValue -> " + c(bestSubset) + " (found best match)") : ("<< ItemsForValue -> " + c(bestSubset))));
return bestSubset;
}
private static bool SmartCalculation(GrabbableObject[] items, int value, ref List<GrabbableObject> bestSubset)
{
GrabbableObject[] items2 = items;
items2 = items2.OrderByDescending((GrabbableObject i) => i.scrapValue).ToArray();
int num = int.MinValue;
int num2 = 0;
List<int> baseItems = new List<int>();
while (num2 <= value - 50)
{
bool flag = false;
for (int l = 0; l < items2.Length; l++)
{
if (!baseItems.Contains(l) && (num2 + items2[l].scrapValue <= Math.Max(value - 50, 0) || num2 + items2[l].scrapValue == value))
{
num2 += items2[l].scrapValue;
int num3 = value - 50 - num2;
baseItems.Add(l);
LethalSellMod.Logger.LogDebug((object)string.Format(" Found {0}base match: {1} items for {2} value ({3} requested, diff:{4}, bestDiff:{5})", (num == int.MinValue) ? "" : ((num3 == 0) ? "best " : "better "), baseItems.Count, num2, value, num3, num));
num = num3;
flag = true;
break;
}
}
if (flag)
{
continue;
}
break;
}
int num4 = value - num2;
num = -num4;
List<GrabbableObject> collection = (bestSubset = baseItems.Select((int i) => items2[i]).ToList());
items2 = items2.Where((GrabbableObject _, int i) => !baseItems.Contains(i)).ToArray();
LethalSellMod.Logger.LogDebug((object)$" Finished base calculation ({baseItems.Count} items for {num2} value, missing {num4} value, got {items2.Length} items to work with)");
if (num4 == 0)
{
return true;
}
if (items2.Length == 0)
{
if (num4 > 0)
{
bestSubset = new List<GrabbableObject>();
}
return false;
}
int k;
for (k = 0; k < (int)Math.Pow(2.0, items2.Length); k++)
{
int num5 = items2.Where((GrabbableObject _, int j) => (k & (int)Math.Pow(2.0, j)) != 0).Sum((GrabbableObject t) => t.scrapValue);
int num6 = num4 - num5;
if (num6 <= 0 && num6 > num)
{
bestSubset = new List<GrabbableObject>();
bestSubset.AddRange(items2.Where((GrabbableObject _, int j) => (k & (int)Math.Pow(2.0, j)) != 0));
LethalSellMod.Logger.LogDebug((object)string.Format(" Found {0}match: {1} items for {2} value ({3} requested, diff:{4}, bestDiff:{5})", (num == int.MinValue) ? "" : ((num6 == 0) ? "best " : "better "), bestSubset.Count + baseItems.Count, num5 + num2, value, num6, num));
if (num6 == 0)
{
bestSubset.AddRange(collection);
return true;
}
num = num6;
}
}
if (num > 0)
{
bestSubset = new List<GrabbableObject>();
return false;
}
bestSubset.AddRange(collection);
return false;
}
private static string c(IList? list)
{
return (list == null) ? "null" : string.Format("{0}{1}[{2}]", list.GetType().Name, (list.GetType().GetGenericArguments().Length == 0) ? "" : ("<" + GeneralExtensions.Join<Type>((IEnumerable<Type>)list.GetType().GetGenericArguments(), (Func<Type, string>)null, ", ") + ">"), list.Count);
}
private static bool SellItems(List<GrabbableObject> items, DepositItemsDesk desk, out int itemCount)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
GameNetworkManager.Instance.localPlayerController.DropAllHeldItemsAndSync();
itemCount = 0;
RaycastHit val2 = default(RaycastHit);
foreach (GrabbableObject item in items)
{
if (!((Object)(object)item == (Object)null))
{
itemCount++;
Vector3 val = RoundManager.RandomPointInBounds(((Collider)desk.triggerCollider).bounds);
Bounds bounds = ((Collider)desk.triggerCollider).bounds;
val.y = ((Bounds)(ref bounds)).min.y;
if (Physics.Raycast(new Ray(val + Vector3.up * 3f, Vector3.down), ref val2, 8f, 1048640, (QueryTriggerInteraction)2))
{
val = ((RaycastHit)(ref val2)).point;
}
val.y += item.itemProperties.verticalOffset;
val = ((Component)desk.deskObjectsContainer).transform.InverseTransformPoint(val);
desk.AddObjectToDeskServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)item).NetworkObject));
GameNetworkManager.Instance.localPlayerController.PlaceGrabbableObject(((Component)desk.deskObjectsContainer).transform, val, false, item);
GameNetworkManager.Instance.localPlayerController.PlaceObjectServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)item).NetworkObject), NetworkObjectReference.op_Implicit(desk.deskObjectsContainer), val, false);
}
}
return true;
}
public static string RemoveClone(string name)
{
string result;
if (!name.EndsWith("(Clone)"))
{
result = name;
}
else
{
int length = "(Clone)".Length;
result = name.Substring(0, name.Length - length);
}
return result;
}
private static GrabbableObject[] FilterAndSortItems(GrabbableObject[] items, DepositItemsDesk desk)
{
DepositItemsDesk desk2 = desk;
return (from i in items.Where(delegate(GrabbableObject i)
{
int result;
if (i != null && i.scrapValue > 0 && !i.isHeld && !i.isPocketed)
{
Item itemProperties = i.itemProperties;
if (itemProperties != null && itemProperties.isScrap)
{
result = ((!desk2.itemsOnCounter.Contains(i)) ? 1 : 0);
goto IL_0045;
}
}
result = 0;
goto IL_0045;
IL_0045:
return (byte)result != 0;
})
where !LethalSellMod.Instance.ItemBlacklist.Contains(RemoveClone(((Object)i).name))
select i).ToArray();
}
private static bool OpenDoor(out string error, out int itemCount, out int totalValue)
{
itemCount = 0;
totalValue = 0;
error = "Selling desk not found";
DepositItemsDesk val = Object.FindObjectOfType<DepositItemsDesk>();
if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)val == (Object)null)
{
return false;
}
itemCount = val.itemsOnCounter.Count;
totalValue = val.itemsOnCounter.Sum((GrabbableObject i) => i.scrapValue);
error = "No items on desk";
if (itemCount == 0)
{
return false;
}
error = "Door already open";
if (val.doorOpen)
{
return false;
}
val.SetTimesHeardNoiseServerRpc(5f);
return true;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "baer1.YetAnotherSellMod";
public const string PLUGIN_NAME = "LethalSellMod";
public const string PLUGIN_VERSION = "1.1.1";
}
}