using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ChatCommandAPI;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("baer1.YetAnotherSellMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+f64540d044d36011530a2a5afc83faccf5f4ee91")]
[assembly: AssemblyProduct("LethalSellMod")]
[assembly: AssemblyTitle("baer1.YetAnotherSellMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalSellMod
{
[BepInPlugin("baer1.YetAnotherSellMod", "LethalSellMod", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class LethalSellMod : BaseUnityPlugin
{
private ConfigEntry<string> itemBlacklist = null;
private ConfigEntry<string> itemPriority = null;
internal Dictionary<string, int> ItemPriority = null;
public static LethalSellMod Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal string[] ItemBlacklist => csv(itemBlacklist.Value);
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
itemBlacklist = ((BaseUnityPlugin)this).Config.Bind<string>("Items", "ItemBlacklist", csv(new string[1] { "ShotgunItem" }), "Items to never sell by internal name (comma-separated)");
itemPriority = ((BaseUnityPlugin)this).Config.Bind<string>("Items", "ItemPriority", csv(Array.Empty<string>()), "Items to sell before others (by internal name, comma-separated)");
ItemPriority = csv(itemPriority.Value).Select((string e, int i) => new KeyValuePair<string, int>(e, i)).ToDictionary((KeyValuePair<string, int> kvp) => kvp.Key, (KeyValuePair<string, int> kvp) => kvp.Value);
new SellCommand();
Logger.LogInfo((object)"baer1.YetAnotherSellMod v1.0.0 has loaded!");
}
private static string csv(string[] e)
{
return GeneralExtensions.Join<string>((IEnumerable<string>)e, (Func<string, string>)null, ",");
}
private static string[] csv(string e)
{
return e.Split(',');
}
}
public class SellCommand : Command
{
private const string CLONE = "(Clone)";
public override string Name => "Sell";
public override string Description => "Sells items on 71-Gordion";
public override string[] Syntax => new string[2] { "[value]", "{ quota | all }" };
public override bool Invoke(string[] args, Dictionary<string, string> kwargs, out string error)
{
error = "Invalid arguments";
int itemCount;
int totalValue;
switch (args.Length)
{
case 0:
if (!OpenDoor(out error, out itemCount, out totalValue))
{
return false;
}
ChatCommandAPI.Print("Selling " + a(itemCount) + " with a total value of " + b(totalValue));
return true;
case 1:
{
string text = args[0].ToLower();
string text2 = text;
int? value;
if (!(text2 == "quota"))
{
if (text2 == "all")
{
value = null;
}
else
{
if (!int.TryParse(args[0], out var result))
{
return false;
}
value = result;
}
}
else
{
value = TimeOfDay.Instance.profitQuota - TimeOfDay.Instance.quotaFulfilled;
}
error = "Selling desk not found";
DepositItemsDesk val = Object.FindObjectOfType<DepositItemsDesk>();
if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)val == (Object)null)
{
return false;
}
error = "No items found";
List<GrabbableObject> list = ItemsForValue(value, val);
if (list == null)
{
return false;
}
error = "Error selling items";
if (!SellItems(list, val, out itemCount))
{
return false;
}
if (!val.doorOpen && !value.HasValue)
{
if (!OpenDoor(out string _, out itemCount, out totalValue))
{
return false;
}
ChatCommandAPI.Print("Selling " + a(itemCount) + " with a total value of " + b(totalValue));
}
else
{
ChatCommandAPI.Print("Put " + a(itemCount) + " worth " + b(list) + " on the desk");
}
return true;
}
default:
return false;
}
}
private static string a(int itemCount)
{
return itemCount + ((itemCount == 1) ? " item" : " items");
}
private static string b(List<GrabbableObject> items)
{
return items.Sum((GrabbableObject i) => i.scrapValue) + (Mathf.Approximately(StartOfRound.Instance.companyBuyingRate, 1f) ? "" : $" ({(int)((float)items.Sum((GrabbableObject i) => i.scrapValue) * StartOfRound.Instance.companyBuyingRate)})");
}
private static string b(int totalValue)
{
return totalValue + (Mathf.Approximately(StartOfRound.Instance.companyBuyingRate, 1f) ? "" : $" ({(int)((float)totalValue * StartOfRound.Instance.companyBuyingRate)})");
}
private static List<GrabbableObject>? ItemsForValue(int? value, DepositItemsDesk desk)
{
GrabbableObject[] array = Object.FindObjectsOfType<GrabbableObject>();
if (array == null || array.Length == 0)
{
return null;
}
array = FilterAndSortItems(array, desk);
if (array.Length == 0)
{
return null;
}
if (array.Length == 1 || !value.HasValue)
{
return array.ToList();
}
value = (int)Math.Ceiling(((float?)value / StartOfRound.Instance.companyBuyingRate).Value);
int num = array.Length;
int num2 = int.MinValue;
List<GrabbableObject> result = new List<GrabbableObject>();
for (int i = 0; i < 1 << num; i++)
{
List<GrabbableObject> list = new List<GrabbableObject>();
int num3 = 0;
for (int j = 0; j < num; j++)
{
if ((i & (1 << j)) != 0)
{
list.Add(array[j]);
num3 += array[j].scrapValue;
}
}
int num4 = value.Value - num3;
if (num4 > num2 && num4 <= 0)
{
LethalSellMod.Logger.LogDebug((object)string.Format("Found {0}match: {1} items for {2} value ({3} requested, diff:{4}, bestDiff:{5})", (num2 == int.MinValue) ? "" : ((num4 == 0) ? "best " : "better "), list.Count, num3, value.Value, num4, num2));
if (num4 == 0)
{
return list;
}
num2 = num4;
result = list;
}
}
return result;
}
private static bool SellItems(List<GrabbableObject> items, DepositItemsDesk desk, out int itemCount)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
GameNetworkManager.Instance.localPlayerController.DropAllHeldItemsAndSync();
itemCount = 0;
RaycastHit val2 = default(RaycastHit);
foreach (GrabbableObject item in items)
{
if (!((Object)(object)item == (Object)null))
{
itemCount++;
Vector3 val = RoundManager.RandomPointInBounds(((Collider)desk.triggerCollider).bounds);
Bounds bounds = ((Collider)desk.triggerCollider).bounds;
val.y = ((Bounds)(ref bounds)).min.y;
if (Physics.Raycast(new Ray(val + Vector3.up * 3f, Vector3.down), ref val2, 8f, 1048640, (QueryTriggerInteraction)2))
{
val = ((RaycastHit)(ref val2)).point;
}
val.y += item.itemProperties.verticalOffset;
val = ((Component)desk.deskObjectsContainer).transform.InverseTransformPoint(val);
desk.AddObjectToDeskServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)item).NetworkObject));
GameNetworkManager.Instance.localPlayerController.PlaceGrabbableObject(((Component)desk.deskObjectsContainer).transform, val, false, item);
GameNetworkManager.Instance.localPlayerController.PlaceObjectServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)item).NetworkObject), NetworkObjectReference.op_Implicit(desk.deskObjectsContainer), val, false);
}
}
return true;
}
public static string RemoveClone(string name)
{
string result;
if (!name.EndsWith("(Clone)"))
{
result = name;
}
else
{
int length = "(Clone)".Length;
result = name.Substring(0, name.Length - length);
}
return result;
}
private static GrabbableObject[] FilterAndSortItems(GrabbableObject[] items, DepositItemsDesk desk)
{
DepositItemsDesk desk2 = desk;
return (from i in items.Where(delegate(GrabbableObject i)
{
int result;
if (i != null && i.scrapValue > 0 && !i.isHeld && !i.isPocketed)
{
Item itemProperties = i.itemProperties;
if (itemProperties != null && itemProperties.isScrap)
{
result = ((!desk2.itemsOnCounter.Contains(i)) ? 1 : 0);
goto IL_0045;
}
}
result = 0;
goto IL_0045;
IL_0045:
return (byte)result != 0;
})
where !LethalSellMod.Instance.ItemBlacklist.Contains(RemoveClone(((Object)i).name))
orderby LethalSellMod.Instance.ItemPriority.GetValueOrDefault(RemoveClone(((Object)i).name), int.MaxValue)
select i).ToArray();
}
private static bool OpenDoor(out string error, out int itemCount, out int totalValue)
{
itemCount = 0;
totalValue = 0;
error = "Selling desk not found";
DepositItemsDesk val = Object.FindObjectOfType<DepositItemsDesk>();
if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)val == (Object)null)
{
return false;
}
itemCount = val.itemsOnCounter.Count;
totalValue = val.itemsOnCounter.Sum((GrabbableObject i) => i.scrapValue);
error = "No items on desk";
if (itemCount == 0)
{
return false;
}
error = "Door already open";
if (val.doorOpen)
{
return false;
}
val.SetTimesHeardNoiseServerRpc(5f);
return true;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "baer1.YetAnotherSellMod";
public const string PLUGIN_NAME = "LethalSellMod";
public const string PLUGIN_VERSION = "1.0.0";
}
}