Decompiled source of The Whistling Ghost Girl v1.0.0

DeathWhistleGhostGirl.dll

Decompiled 6 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DeathWhistleGhostGirl")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Changes the ghost girl breathing SFX to the death whistle")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DeathWhistleGhostGirl")]
[assembly: AssemblyTitle("DeathWhistleGhostGirl")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WhistlingGhost
{
	[BepInPlugin("DeathWhistleGhostGirl", "DeathWhistleGhostGirl", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static AudioClip Audio;

		private void Awake()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Invalid comparison between Unknown and I4
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			string text = ((BaseUnityPlugin)this).Info.Location.TrimEnd("DeathWhistleGhostGirl.dll".ToCharArray());
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip("File://" + text + "deathwhistle.mp3", (AudioType)13);
			audioClip.SendWebRequest();
			while (!audioClip.isDone)
			{
			}
			if ((int)audioClip.result == 1)
			{
				Audio = DownloadHandlerAudioClip.GetContent(audioClip);
				new Harmony("DeathWhistleGhostGirl").PatchAll(typeof(GirlPatch));
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin DeathWhistleGhostGirl is loaded!");
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"Could not load audio file");
			}
		}
	}
	[HarmonyPatch(typeof(DressGirlAI))]
	internal class GirlPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void AudioPatch(DressGirlAI __instance)
		{
			__instance.breathingSFX = Plugin.Audio;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "DeathWhistleGhostGirl";

		public const string PLUGIN_NAME = "DeathWhistleGhostGirl";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}