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Decompiled source of Brian Griffon The Dog v1.0.2
BrianGriffonDog.dll
Decompiled a week agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using BrianGriffonDog.NetcodePatcher; using EasterIsland.src; using GameNetcodeStuff; using HarmonyLib; using LethalCompanyInputUtils.Api; using LethalConfig.ConfigItems; using LethalConfig.ConfigItems.Options; using LethalLib.Modules; using Microsoft.CodeAnalysis; using On; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("bcs4313")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Adds a suspicious looking pill that is very good for you")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+cd9e2c801759e115bb3ab98ef537ed8ed3634744")] [assembly: AssemblyProduct("BrianGriffonDog")] [assembly: AssemblyTitle("BrianGriffonDog")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BrianGriffon.src { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("BrianGriffon", "Brian The Dog", "1.0.0")] public class Plugin : BaseUnityPlugin { public static class Assets { public static AssetBundle MainAssetBundle; public static void PopulateAssets() { string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); try { IEnumerable<Type> types = Assembly.GetExecutingAssembly().GetTypes(); } catch (ReflectionTypeLoadException ex) { IEnumerable<Type> types = ex.Types.Where((Type t) => t != null); } MainAssetBundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "briangriffondoggo")); if ((Object)(object)MainAssetBundle == (Object)null) { Logger.LogError((object)"Failed to load custom assets."); } } } [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static hook_Awake <>9__14_0; public static hook_Start <>9__14_2; public static hook_Update <>9__14_3; internal void <Awake>b__14_0(orig_Awake orig, MenuManager self) { orig.Invoke(self); bool flag = false; Debug.Log((object)"Searching for Brian Griffon Replacement :3"); try { EnemyType[] array = Resources.FindObjectsOfTypeAll<EnemyType>(); EnemyType[] array2 = array; foreach (EnemyType val in array2) { if (val.enemyName.ToLower().Contains("mouth") && val.enemyName.ToLower().Contains("dog")) { val.enemyPrefab = BrianGriffon; BrianGriffon.GetComponent<EnemyAI>().enemyType = val; Debug.Log((object)"Brian The Dog: Replaced Mouthdog prefab with Brian Griffon"); flag = true; } } if (!flag) { Debug.Log((object)"Brian The Dog: Couldn't find brian griffon! Check all the enemy names here!"); EnemyType[] array3 = array; foreach (EnemyType val2 in array3) { Debug.Log((object)val2.enemyName); } } } catch (Exception ex) { Debug.Log((object)("Brian the Dog Error: " + ex)); } } internal void <Awake>b__14_2(orig_Start orig, StartOfRound self) { orig.Invoke(self); if (((NetworkBehaviour)RoundManager.Instance).IsHost && ((Object)(object)spawnedNetManager == (Object)null || (Object.op_Implicit((Object)(object)spawnedNetManager.GetComponent<NetworkObject>()) && !spawnedNetManager.GetComponent<NetworkObject>().IsSpawned))) { Debug.Log((object)"Spawning Instant M Manager-->"); spawnedNetManager = Object.Instantiate<GameObject>(netManager); NetworkObject component = spawnedNetManager.GetComponent<NetworkObject>(); component.Spawn(false); } } internal void <Awake>b__14_3(orig_Update orig, TimeOfDay self) { orig.Invoke(self); try { MimInputMap controls = Plugin.controls; bool flag = controls.K1.IsPressed() && controls.K2.IsPressed(); if (flag && !mimicTriggeredLastFrame) { Debug.Log((object)"Instant MIMIC: Turning self into mimic."); if ((Object)(object)spawnedNetManager == (Object)null) { spawnedNetManager = GameObject.Find("BrianNetManager(Clone)"); } InstantMManager component = spawnedNetManager.GetComponent<InstantMManager>(); Debug.Log((object)("InstantM Object: " + (object)component)); Debug.Log((object)("target --> " + RoundManager.Instance.playersManager.localPlayerController.playerUsername)); Debug.Log((object)("net id --> " + ((NetworkBehaviour)RoundManager.Instance.playersManager.localPlayerController).NetworkObjectId)); component.ConvertToMimic(((NetworkBehaviour)RoundManager.Instance.playersManager.localPlayerController).NetworkObjectId); } mimicTriggeredLastFrame = flag; } catch (Exception ex) { Debug.LogError((object)("Instant M error: " + ex.ToString())); } } } public static Harmony _harmony; public static ManualLogSource Logger; public static Random rnd = new Random(); public static List<ulong> storedBrians; internal static MimInputMap controls; public static GameObject BrianGriffon; private float currentPower = -1f; private int pick = 1; public static AudioClip BrianLungeAwoooo; public static AudioClip BrianLungeBork; public static GameObject netManager; public static GameObject spawnedNetManager; private static bool mimicTriggeredLastFrame = false; public static ConfigEntry<int> rarity; public static ConfigEntry<float> moaiGlobalSpeed; public static ConfigEntry<string> trapOptions; public static ConfigEntry<int> groupSize; public static ConfigEntry<bool> spawnOutdoors; public static ConfigEntry<bool> spawnIndoors; public static void LogDebug(string text) { Logger.LogInfo((object)text); } public static void LogProduction(string text) { Logger.LogInfo((object)text); } private void Awake() { //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Expected O, but got Unknown //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Expected O, but got Unknown //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_01c3: Expected O, but got Unknown //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Assets.PopulateAssets(); bindVars(); if (controls == null) { Debug.Log((object)"BRIAN-> creating custom controls"); controls = new MimInputMap(); } Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } Random.InitState((int)DateTime.Now.Ticks); Debug.Log((object)("BrianGriffon ENEMY BUNDLE: " + ((object)Assets.MainAssetBundle).ToString())); BrianGriffon = Assets.MainAssetBundle.LoadAsset<GameObject>("BrianGriffon"); BrianLungeAwoooo = Assets.MainAssetBundle.LoadAsset<AudioClip>("BrianLunge"); BrianLungeBork = Assets.MainAssetBundle.LoadAsset<AudioClip>("BrianBork"); netManager = Assets.MainAssetBundle.LoadAsset<GameObject>("BrianNetManager"); Debug.Log((object)("BrianNetManager: " + (object)netManager)); NetworkPrefabs.RegisterNetworkPrefab(BrianGriffon); NetworkPrefabs.RegisterNetworkPrefab(netManager); object obj = <>c.<>9__14_0; if (obj == null) { hook_Awake val = delegate(orig_Awake orig, MenuManager self) { orig.Invoke(self); bool flag2 = false; Debug.Log((object)"Searching for Brian Griffon Replacement :3"); try { EnemyType[] array3 = Resources.FindObjectsOfTypeAll<EnemyType>(); EnemyType[] array4 = array3; foreach (EnemyType val4 in array4) { if (val4.enemyName.ToLower().Contains("mouth") && val4.enemyName.ToLower().Contains("dog")) { val4.enemyPrefab = BrianGriffon; BrianGriffon.GetComponent<EnemyAI>().enemyType = val4; Debug.Log((object)"Brian The Dog: Replaced Mouthdog prefab with Brian Griffon"); flag2 = true; } } if (!flag2) { Debug.Log((object)"Brian The Dog: Couldn't find brian griffon! Check all the enemy names here!"); EnemyType[] array5 = array3; foreach (EnemyType val5 in array5) { Debug.Log((object)val5.enemyName); } } } catch (Exception ex3) { Debug.Log((object)("Brian the Dog Error: " + ex3)); } }; <>c.<>9__14_0 = val; obj = (object)val; } MenuManager.Awake += (hook_Awake)obj; MouthDogAI.EnterLunge += (hook_EnterLunge)delegate(orig_EnterLunge orig, MouthDogAI self) { try { if (pick == 1) { pick = 0; ((EnemyAI)self).enemyBehaviourStates[2].SFXClip = BrianLungeAwoooo; } else { pick = 1; ((EnemyAI)self).enemyBehaviourStates[2].SFXClip = BrianLungeBork; } } catch (Exception ex2) { Debug.Log((object)("Brian The Dog Error: " + ex2)); } orig.Invoke(self); }; object obj2 = <>c.<>9__14_2; if (obj2 == null) { hook_Start val2 = delegate(orig_Start orig, StartOfRound self) { orig.Invoke(self); if (((NetworkBehaviour)RoundManager.Instance).IsHost && ((Object)(object)spawnedNetManager == (Object)null || (Object.op_Implicit((Object)(object)spawnedNetManager.GetComponent<NetworkObject>()) && !spawnedNetManager.GetComponent<NetworkObject>().IsSpawned))) { Debug.Log((object)"Spawning Instant M Manager-->"); spawnedNetManager = Object.Instantiate<GameObject>(netManager); NetworkObject component2 = spawnedNetManager.GetComponent<NetworkObject>(); component2.Spawn(false); } }; <>c.<>9__14_2 = val2; obj2 = (object)val2; } StartOfRound.Start += (hook_Start)obj2; object obj3 = <>c.<>9__14_3; if (obj3 == null) { hook_Update val3 = delegate(orig_Update orig, TimeOfDay self) { orig.Invoke(self); try { MimInputMap mimInputMap = controls; bool flag = mimInputMap.K1.IsPressed() && mimInputMap.K2.IsPressed(); if (flag && !mimicTriggeredLastFrame) { Debug.Log((object)"Instant MIMIC: Turning self into mimic."); if ((Object)(object)spawnedNetManager == (Object)null) { spawnedNetManager = GameObject.Find("BrianNetManager(Clone)"); } InstantMManager component = spawnedNetManager.GetComponent<InstantMManager>(); Debug.Log((object)("InstantM Object: " + (object)component)); Debug.Log((object)("target --> " + RoundManager.Instance.playersManager.localPlayerController.playerUsername)); Debug.Log((object)("net id --> " + ((NetworkBehaviour)RoundManager.Instance.playersManager.localPlayerController).NetworkObjectId)); component.ConvertToMimic(((NetworkBehaviour)RoundManager.Instance.playersManager.localPlayerController).NetworkObjectId); } mimicTriggeredLastFrame = flag; } catch (Exception ex) { Debug.LogError((object)("Instant M error: " + ex.ToString())); } }; <>c.<>9__14_3 = val3; obj3 = (object)val3; } TimeOfDay.Update += (hook_Update)obj3; Logger.LogInfo((object)"Plugin Brian The Dog is loaded!"); } public void bindVars() { } } } namespace EasterIsland { internal class ConfigModel { public static ConfigEntry<float> moaiGlobalSize; public static ConfigEntry<float> moaiGlobalMusicVol; public static ConfigEntry<float> moaiGlobalRarity; public static ConfigEntry<float> moaiGlobalSpeed; public static void setupConfig() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown //IL_0028: Expected O, but got Unknown //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown //IL_0050: Expected O, but got Unknown //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Expected O, but got Unknown //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown //IL_0078: Expected O, but got Unknown //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_00a0: Expected O, but got Unknown //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Expected O, but got Unknown ConfigEntry<float> obj = moaiGlobalSize; FloatSliderOptions val = new FloatSliderOptions(); ((BaseRangeOptions<float>)val).Min = 0.05f; ((BaseRangeOptions<float>)val).Max = 5f; FloatSliderConfigItem val2 = new FloatSliderConfigItem(obj, val); ConfigEntry<float> obj2 = moaiGlobalMusicVol; FloatSliderOptions val3 = new FloatSliderOptions(); ((BaseRangeOptions<float>)val3).Min = 0f; ((BaseRangeOptions<float>)val3).Max = 2f; FloatSliderConfigItem val4 = new FloatSliderConfigItem(obj2, val3); ConfigEntry<float> obj3 = moaiGlobalRarity; FloatSliderOptions val5 = new FloatSliderOptions(); ((BaseRangeOptions<float>)val5).Min = 0f; ((BaseRangeOptions<float>)val5).Max = 10f; FloatSliderConfigItem val6 = new FloatSliderConfigItem(obj3, val5); ConfigEntry<float> obj4 = moaiGlobalSpeed; FloatSliderOptions val7 = new FloatSliderOptions(); ((BaseRangeOptions<float>)val7).Min = 0f; ((BaseRangeOptions<float>)val7).Max = 5f; FloatSliderConfigItem val8 = new FloatSliderConfigItem(obj4, val7); } } } namespace EasterIsland.src { public class InstantMManager : NetworkBehaviour { [ServerRpc(RequireOwnership = false)] public void ConvertToMimicServerRpc(ulong playerID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3208535655u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3208535655u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; ConvertToMimicClientRpc(playerID); } } } [ClientRpc] public void ConvertToMimicClientRpc(ulong playerID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(82744497u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 82744497u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } base.__rpc_exec_stage = (__RpcExecStage)0; PlayerControllerB[] allPlayerScripts = RoundManager.Instance.playersManager.allPlayerScripts; PlayerControllerB[] array = allPlayerScripts; foreach (PlayerControllerB val3 in array) { if (((NetworkBehaviour)val3).NetworkObjectId == playerID) { val3.KillPlayer(new Vector3(0f, 0f, 0f), false, (CauseOfDeath)0, 0, default(Vector3)); if (((NetworkBehaviour)RoundManager.Instance).IsHost) { FindMimic(((Component)val3).transform.position); } } } } public EnemyAI FindMimic(Vector3 pos) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) Debug.Log((object)"InstantMManager: looking for mimic enemy in game files..."); EnemyAI[] array = Resources.FindObjectsOfTypeAll<EnemyAI>(); EnemyAI[] array2 = array; NavMeshHit val2 = default(NavMeshHit); foreach (EnemyAI val in array2) { Debug.Log((object)("mimic? -> " + ((Object)val.enemyType).name.ToLower())); if (((Object)val.enemyType).name.ToLower().Contains("masked")) { Debug.Log((object)"found mimic enemy! replacing player..."); if (NavMesh.SamplePosition(pos, ref val2, 10f, -1)) { pos = ((NavMeshHit)(ref val2)).position; } GameObject val3 = Object.Instantiate<GameObject>(val.enemyType.enemyPrefab, pos, Quaternion.identity); val3.GetComponent<NetworkObject>().Spawn(false); } } return null; } public void ConvertToMimic(ulong playerID) { if (((NetworkBehaviour)RoundManager.Instance).IsHost) { ConvertToMimicClientRpc(playerID); } else { ConvertToMimicServerRpc(playerID); } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } protected override void __initializeRpcs() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown ((NetworkBehaviour)this).__registerRpc(3208535655u, new RpcReceiveHandler(__rpc_handler_3208535655), "ConvertToMimicServerRpc"); ((NetworkBehaviour)this).__registerRpc(82744497u, new RpcReceiveHandler(__rpc_handler_82744497), "ConvertToMimicClientRpc"); ((NetworkBehaviour)this).__initializeRpcs(); } private static void __rpc_handler_3208535655(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerID); target.__rpc_exec_stage = (__RpcExecStage)1; ((InstantMManager)(object)target).ConvertToMimicServerRpc(playerID); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_82744497(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerID); target.__rpc_exec_stage = (__RpcExecStage)1; ((InstantMManager)(object)target).ConvertToMimicClientRpc(playerID); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "InstantMManager"; } } public class MimInputMap : LcInputActions { [InputAction(/*Could not decode attribute arguments.*/)] public InputAction K1 { get; set; } [InputAction(/*Could not decode attribute arguments.*/)] public InputAction K2 { get; set; } } } namespace __GEN { internal class NetworkVariableSerializationHelper { [RuntimeInitializeOnLoadMethod] internal static void InitializeSerialization() { } } } namespace BrianGriffonDog.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }