Decompiled source of Brian Griffon The Dog v1.0.0

BrianGriffonDog.dll

Decompiled 5 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BrianGriffonDog.NetcodePatcher;
using HarmonyLib;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using On;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("bcs4313")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds a suspicious looking pill that is very good for you")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+cd9e2c801759e115bb3ab98ef537ed8ed3634744")]
[assembly: AssemblyProduct("BrianGriffonDog")]
[assembly: AssemblyTitle("BrianGriffonDog")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BrianGriffon.src
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("BrianGriffon", "Brian The Dog", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static class Assets
		{
			public static AssetBundle MainAssetBundle;

			public static void PopulateAssets()
			{
				string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
				MainAssetBundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "briangriffondoggo"));
				if ((Object)(object)MainAssetBundle == (Object)null)
				{
					Logger.LogError((object)"Failed to load custom assets.");
				}
			}
		}

		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static hook_Awake <>9__11_0;

			internal void <Awake>b__11_0(orig_Awake orig, MenuManager self)
			{
				orig.Invoke(self);
				bool flag = false;
				Debug.Log((object)"Searching for Brian Griffon Replacement :3");
				try
				{
					EnemyType[] array = Resources.FindObjectsOfTypeAll<EnemyType>();
					EnemyType[] array2 = array;
					foreach (EnemyType val in array2)
					{
						if (val.enemyName.ToLower().Contains("mouth") && val.enemyName.ToLower().Contains("dog"))
						{
							val.enemyPrefab = BrianGriffon;
							BrianGriffon.GetComponent<EnemyAI>().enemyType = val;
							Debug.Log((object)"Brian The Dog: Replaced Mouthdog prefab with Brian Griffon");
							flag = true;
						}
					}
					if (!flag)
					{
						Debug.Log((object)"Brian The Dog: Couldn't find brian griffon! Check all the enemy names here!");
						EnemyType[] array3 = array;
						foreach (EnemyType val2 in array3)
						{
							Debug.Log((object)val2.enemyName);
						}
					}
				}
				catch (Exception ex)
				{
					Debug.Log((object)("Brian the Dog Error: " + ex));
				}
			}
		}

		public static Harmony _harmony;

		public static ManualLogSource Logger;

		public static Random rnd = new Random();

		public static List<ulong> storedBrians;

		public static GameObject BrianGriffon;

		private float currentPower = -1f;

		private int pick = 1;

		public static AudioClip BrianLungeAwoooo;

		public static AudioClip BrianLungeBork;

		public static ConfigEntry<int> rarity;

		public static ConfigEntry<float> moaiGlobalSpeed;

		public static ConfigEntry<string> trapOptions;

		public static ConfigEntry<int> groupSize;

		public static ConfigEntry<bool> spawnOutdoors;

		public static ConfigEntry<bool> spawnIndoors;

		public static void LogDebug(string text)
		{
			Logger.LogInfo((object)text);
		}

		public static void LogProduction(string text)
		{
			Logger.LogInfo((object)text);
		}

		private void Awake()
		{
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Expected O, but got Unknown
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Assets.PopulateAssets();
			bindVars();
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			Random.InitState((int)DateTime.Now.Ticks);
			Debug.Log((object)("BrianGriffon ENEMY BUNDLE: " + ((object)Assets.MainAssetBundle).ToString()));
			BrianGriffon = Assets.MainAssetBundle.LoadAsset<GameObject>("BrianGriffon");
			BrianLungeAwoooo = Assets.MainAssetBundle.LoadAsset<AudioClip>("BrianLunge");
			BrianLungeBork = Assets.MainAssetBundle.LoadAsset<AudioClip>("BrianBork");
			NetworkPrefabs.RegisterNetworkPrefab(BrianGriffon);
			object obj = <>c.<>9__11_0;
			if (obj == null)
			{
				hook_Awake val = delegate(orig_Awake orig, MenuManager self)
				{
					orig.Invoke(self);
					bool flag = false;
					Debug.Log((object)"Searching for Brian Griffon Replacement :3");
					try
					{
						EnemyType[] array3 = Resources.FindObjectsOfTypeAll<EnemyType>();
						EnemyType[] array4 = array3;
						foreach (EnemyType val2 in array4)
						{
							if (val2.enemyName.ToLower().Contains("mouth") && val2.enemyName.ToLower().Contains("dog"))
							{
								val2.enemyPrefab = BrianGriffon;
								BrianGriffon.GetComponent<EnemyAI>().enemyType = val2;
								Debug.Log((object)"Brian The Dog: Replaced Mouthdog prefab with Brian Griffon");
								flag = true;
							}
						}
						if (!flag)
						{
							Debug.Log((object)"Brian The Dog: Couldn't find brian griffon! Check all the enemy names here!");
							EnemyType[] array5 = array3;
							foreach (EnemyType val3 in array5)
							{
								Debug.Log((object)val3.enemyName);
							}
						}
					}
					catch (Exception ex2)
					{
						Debug.Log((object)("Brian the Dog Error: " + ex2));
					}
				};
				<>c.<>9__11_0 = val;
				obj = (object)val;
			}
			MenuManager.Awake += (hook_Awake)obj;
			MouthDogAI.EnterLunge += (hook_EnterLunge)delegate(orig_EnterLunge orig, MouthDogAI self)
			{
				try
				{
					if (pick == 1)
					{
						pick = 0;
						((EnemyAI)self).enemyBehaviourStates[2].SFXClip = BrianLungeAwoooo;
					}
					else
					{
						pick = 1;
						((EnemyAI)self).enemyBehaviourStates[2].SFXClip = BrianLungeBork;
					}
				}
				catch (Exception ex)
				{
					Debug.Log((object)("Brian The Dog Error: " + ex));
				}
				orig.Invoke(self);
			};
			Logger.LogInfo((object)"Plugin Brian The Dog is loaded!");
		}

		public void bindVars()
		{
		}
	}
}
namespace EasterIsland
{
	internal class ConfigModel
	{
		public static ConfigEntry<float> moaiGlobalSize;

		public static ConfigEntry<float> moaiGlobalMusicVol;

		public static ConfigEntry<float> moaiGlobalRarity;

		public static ConfigEntry<float> moaiGlobalSpeed;

		public static void setupConfig()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_0028: Expected O, but got Unknown
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_0050: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			//IL_0078: Expected O, but got Unknown
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Expected O, but got Unknown
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			//IL_00a0: Expected O, but got Unknown
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Expected O, but got Unknown
			ConfigEntry<float> obj = moaiGlobalSize;
			FloatSliderOptions val = new FloatSliderOptions();
			((BaseRangeOptions<float>)val).Min = 0.05f;
			((BaseRangeOptions<float>)val).Max = 5f;
			FloatSliderConfigItem val2 = new FloatSliderConfigItem(obj, val);
			ConfigEntry<float> obj2 = moaiGlobalMusicVol;
			FloatSliderOptions val3 = new FloatSliderOptions();
			((BaseRangeOptions<float>)val3).Min = 0f;
			((BaseRangeOptions<float>)val3).Max = 2f;
			FloatSliderConfigItem val4 = new FloatSliderConfigItem(obj2, val3);
			ConfigEntry<float> obj3 = moaiGlobalRarity;
			FloatSliderOptions val5 = new FloatSliderOptions();
			((BaseRangeOptions<float>)val5).Min = 0f;
			((BaseRangeOptions<float>)val5).Max = 10f;
			FloatSliderConfigItem val6 = new FloatSliderConfigItem(obj3, val5);
			ConfigEntry<float> obj4 = moaiGlobalSpeed;
			FloatSliderOptions val7 = new FloatSliderOptions();
			((BaseRangeOptions<float>)val7).Min = 0f;
			((BaseRangeOptions<float>)val7).Max = 5f;
			FloatSliderConfigItem val8 = new FloatSliderConfigItem(obj4, val7);
		}
	}
}
namespace BrianGriffonDog.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}