using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("WalkieTalkieTimeMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WalkieTalkieTimeMod")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fc9ef871-d49d-49a2-a757-cce3d5de07ce")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace WalkieTalkieTimeMod;
[Serializable]
public class SyncedInstance<T>
{
[NonSerialized]
protected static int IntSize = 4;
internal static CustomMessagingManager MessageManager => NetworkManager.Singleton.CustomMessagingManager;
internal static bool IsClient => NetworkManager.Singleton.IsClient;
internal static bool IsHost => NetworkManager.Singleton.IsHost;
public static T Default { get; private set; }
public static T Instance { get; private set; }
public static bool Synced { get; internal set; }
protected void InitInstance(T instance)
{
Default = instance;
Instance = instance;
IntSize = 4;
}
internal static void SyncInstance(byte[] data)
{
Instance = DeserializeFromBytes(data);
Synced = true;
}
internal static void RevertSync()
{
Instance = Default;
Synced = false;
}
public static byte[] SerializeToBytes(T val)
{
BinaryFormatter binaryFormatter = new BinaryFormatter();
MemoryStream memoryStream = new MemoryStream();
try
{
binaryFormatter.Serialize(memoryStream, val);
return memoryStream.ToArray();
}
catch (Exception arg)
{
PluginBase.Instance.mls.LogError((object)$"Error serializing instance: {arg}");
return null;
}
}
public static T DeserializeFromBytes(byte[] data)
{
BinaryFormatter binaryFormatter = new BinaryFormatter();
MemoryStream serializationStream = new MemoryStream(data);
try
{
return (T)binaryFormatter.Deserialize(serializationStream);
}
catch (Exception arg)
{
PluginBase.Instance.mls.LogError((object)$"Error deserializing instance: {arg}");
return default(T);
}
}
}
[Serializable]
internal class WTTConfig : SyncedInstance<WTTConfig>
{
public ConfigEntry<bool> ShowTimeOnlyWithWalkieTalkie;
public WTTConfig(ConfigFile configFile)
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
InitInstance(this);
configFile.SaveOnConfigSet = false;
ShowTimeOnlyWithWalkieTalkie = configFile.Bind<bool>("General", "ShowTimeOnlyWithWalkieTalkie", false, new ConfigDescription("Time is always shown outside by default. Make game harder by only showing time by holding an active walkie talkie.", (AcceptableValueBase)null, Array.Empty<object>()));
ClearOrphanedEntries(configFile);
configFile.Save();
configFile.SaveOnConfigSet = true;
}
private static void ClearOrphanedEntries(ConfigFile cfg)
{
((Dictionary<ConfigDefinition, string>)AccessTools.Property(typeof(ConfigFile), "OrphanedEntries").GetValue(cfg)).Clear();
}
public static void RequestSync()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
if (SyncedInstance<WTTConfig>.IsClient)
{
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(SyncedInstance<WTTConfig>.IntSize, (Allocator)2, -1);
SyncedInstance<WTTConfig>.MessageManager.SendNamedMessage("WTT_OnRequestConfigSync", 0uL, val, (NetworkDelivery)3);
}
}
public static void OnRequestSync(ulong clientId, FastBufferReader _)
{
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
if (!SyncedInstance<WTTConfig>.IsHost)
{
return;
}
PluginBase.Instance.mls.LogInfo((object)$"Config sync request received from client: {clientId}");
byte[] array = SyncedInstance<WTTConfig>.SerializeToBytes(SyncedInstance<WTTConfig>.Instance);
int num = array.Length;
int num2 = FastBufferWriter.GetWriteSize<byte>(array, -1, 0) + SyncedInstance<WTTConfig>.IntSize;
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(num2, (Allocator)2, -1);
try
{
((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
SyncedInstance<WTTConfig>.MessageManager.SendNamedMessage("WTT_OnReceiveConfigSync", clientId, val, (NetworkDelivery)3);
}
catch (Exception arg)
{
PluginBase.Instance.mls.LogInfo((object)$"Error occurred syncing config with client: {clientId}\n{arg}");
}
}
public static void OnReceiveSync(ulong _, FastBufferReader reader)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
if (!((FastBufferReader)(ref reader)).TryBeginRead(SyncedInstance<WTTConfig>.IntSize))
{
PluginBase.Instance.mls.LogError((object)"Config sync error: Could not begin reading buffer.");
return;
}
int num = default(int);
((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
if (!((FastBufferReader)(ref reader)).TryBeginRead(num))
{
PluginBase.Instance.mls.LogError((object)"Config sync error: Host could not sync.");
return;
}
byte[] data = new byte[num];
((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0);
SyncedInstance<WTTConfig>.SyncInstance(data);
PluginBase.Instance.mls.LogInfo((object)"Successfully synced config with host.");
}
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
public static void InitializeLocalPlayer()
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Expected O, but got Unknown
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
if (SyncedInstance<WTTConfig>.IsHost)
{
SyncedInstance<WTTConfig>.MessageManager.RegisterNamedMessageHandler("WTT_OnRequestConfigSync", new HandleNamedMessageDelegate(OnRequestSync));
SyncedInstance<WTTConfig>.Synced = true;
}
else
{
SyncedInstance<WTTConfig>.Synced = false;
SyncedInstance<WTTConfig>.MessageManager.RegisterNamedMessageHandler("WTT_OnReceiveConfigSync", new HandleNamedMessageDelegate(OnReceiveSync));
RequestSync();
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
public static void PlayerLeave()
{
SyncedInstance<WTTConfig>.RevertSync();
}
}
[BepInPlugin("belea.WalkieTalkieTimeMod", "Walkie Talkie Time Mod", "1.0.0")]
public class PluginBase : BaseUnityPlugin
{
private const string modGUID = "belea.WalkieTalkieTimeMod";
private const string modName = "Walkie Talkie Time Mod";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("belea.WalkieTalkieTimeMod");
public static PluginBase Instance;
internal ManualLogSource mls;
internal static WTTConfig Config { get; private set; }
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("belea.WalkieTalkieTimeMod");
harmony.PatchAll(typeof(PluginBase));
harmony.PatchAll(typeof(WTTConfig));
Config = new WTTConfig(((BaseUnityPlugin)this).Config);
mls.LogInfo((object)"Walkie Talkie Time app has been installed...");
}
public bool ClockShouldBeVisible()
{
PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
if ((Object)(object)localPlayerController == (Object)null)
{
return false;
}
if (!SyncedInstance<WTTConfig>.Instance.ShowTimeOnlyWithWalkieTalkie.Value && !localPlayerController.isInsideFactory && !localPlayerController.isInHangarShipRoom)
{
return true;
}
GrabbableObject val = localPlayerController.ItemSlots[localPlayerController.currentItemSlot];
if ((Object)(object)val == (Object)null)
{
return false;
}
WalkieTalkie val2 = default(WalkieTalkie);
if (!((Component)val).TryGetComponent<WalkieTalkie>(ref val2))
{
return false;
}
return ((GrabbableObject)val2).isBeingUsed;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(TimeOfDay), "Update")]
public static void UpdatePatch(TimeOfDay __instance)
{
if (!((Object)(object)__instance.sunDirect == (Object)null) && !((Object)(object)__instance.sunIndirect == (Object)null) && __instance.currentDayTimeStarted && !(bool)typeof(TimeOfDay).GetField("timeStartedThisFrame", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance) && (Object)(object)__instance.sunAnimator != (Object)null)
{
HUDManager.Instance.SetClockVisible(Instance.ClockShouldBeVisible());
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(TimeOfDay), "PlayerSeesNewTimeOfDay")]
public static void PlayerSeesNewTimeOfDayPatch(TimeOfDay __instance)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
if (Instance.ClockShouldBeVisible() && __instance.playersManager.shipHasLanded)
{
typeof(TimeOfDay).GetField("dayModeLastTimePlayerWasOutside", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, __instance.dayMode);
HUDManager.Instance.SetClockIcon(__instance.dayMode);
if (__instance.currentLevel.planetHasTime)
{
__instance.PlayTimeMusicDelayed(__instance.timeOfDayCues[__instance.dayMode], 0.5f, true);
}
}
}
}