using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
[assembly: AssemblyCompany("LethalPaintings")]
[assembly: AssemblyConfiguration("release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalPaintings")]
[assembly: AssemblyTitle("LethalPaintings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalPaintings
{
internal class Patches
{
private static ManualLogSource Logger { get; set; }
public static void Init(ManualLogSource logger)
{
Logger = logger;
}
[HarmonyPatch(typeof(GrabbableObject), "SetScrapValue")]
[HarmonyPostfix]
private static void SetScrapValuePatch(GrabbableObject __instance)
{
if (__instance.itemProperties.itemName == "Painting")
{
UpdateTexture(Plugin.PaintingFiles, __instance.itemProperties.materialVariants[0]);
UpdateTexture(Plugin.PaintingFiles, __instance.itemProperties.materialVariants[1]);
}
}
private static void UpdateTexture(IReadOnlyList<string> files, Material material)
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
if (files.Count != 0)
{
int index = Plugin.Rand.Next(files.Count);
Texture2D val = new Texture2D(2, 2);
Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + files[index]));
ImageConversion.LoadImage(val, File.ReadAllBytes(files[index]));
material.mainTexture = (Texture)(object)val;
}
}
}
[BepInPlugin("LethalPaintings", "LethalPaintings", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private static List<string> PosterFolders = new List<string>();
public static readonly List<string> PaintingFiles = new List<string>();
public static Random Rand = new Random();
private void Awake()
{
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
PosterFolders = Directory.GetDirectories(Paths.PluginPath, "LethalPaintings", SearchOption.AllDirectories).ToList();
foreach (string posterFolder in PosterFolders)
{
string[] files = Directory.GetFiles(Path.Combine(posterFolder, "paintings"));
foreach (string text in files)
{
if (Path.GetExtension(text) != ".old")
{
PaintingFiles.Add(text);
}
}
}
Patches.Init(((BaseUnityPlugin)this).Logger);
new Harmony("LethalPaintings").PatchAll(typeof(Patches));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalPaintings is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "LethalPaintings";
public const string PLUGIN_NAME = "LethalPaintings";
public const string PLUGIN_VERSION = "1.0.0";
}
}