BiggerLobby
The original lobby expansion mod! Now with up to 40 players!
Date uploaded | a year ago |
Version | 2.2.53 |
Download link | bizzlemip-BiggerLobby-2.2.53.zip |
Downloads | 153791 |
Dependency string | bizzlemip-BiggerLobby-2.2.53 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
BiggerLobby V2.2.5.2
Thank you guys for three hundred downloads! It really means alot! I'm really glad I could make something so many people enjoyed.
Roadmap
Optimization
Dynamic voice chat culling
Dynamic VOIP sample rate.
Change Log
markdown updates
(sorry ab the INSANE amount of updates lmao)
More issues fixed regarding stability as a whole, dynamic player patching was removed in favor of stability, as it seemed the patching was inconsistent.
Issue fixed with ending a match! Really sorry about that guys, somehow the issue never showed up at all during testing, and only appeared after I released the update. Such is the way of the modder XD
50 40 max players!
SO many bugfixes relating to stability!
Internal networking reworked!
Issues with time not changing / enemies not spawning fixed!
Playerlist can now display up to 50 players!
CHANGELOG
2.7.0
- Fixed a bug where [playerNum0] would sometimes incorrectly appear
- Fixed Player Count text box being slightly offset
- Added LethalExpansion compatibility
- Improved logging
- Fixed leveling glitch caused by BiggerLobby incorrectly interacting with BetterExp (or any other post-boss leveling mods)
2.6.0
- Fixed a bug where creating a lobby with a size of 4 wouldn't work properly
- Fixed end stats screen not appearing
- Added dynamic end stats screen that makes things readable with 8 players, and adds multiple pages past 8 players
- Removed some old logging/patches
2.5.1
- Removed TEMPORARY ULTRA MEGA SUPER COMPATIBILITY WARNING from readme
2.5.0
- Fixed for Lethal Company version v45
- Fixed volume sometimes going over 1 (fixes MoreScreams compatibilty) - thanks @ege-adam for the contribution
- Improved some patches
- Remove some unnecessary logging
2.4.0
- Hopefully fixed object sync bug when players not set to 16
- Updated thunderstore link to include source
- Added explicit non-compatibilty with some earlier versions - make sure everybody updates their mod if you want to play together!
2.3.1
- Updated thunderstore README
- Added CHANGELOG.md
- Use Release Mode for .dll
2.3.0
- Fixed sync bug caused by logging
2.2.71
- Fixed major bug lol
2.2.70
- Voice chat is now louder, mod optimized a ton!
- New config for changing player volume.
2.2.60
- BiggerLobby servers are now more distinguished in the serverlist. This version is cross compatible with all 2.2.5 versions, so there is no immediate need to upgrade.
2.2.53
- markdown updates
2.2.5
- More issues fixed regarding stability as a whole, dynamic player patching was removed in favor of stability, as it seemed the patching was inconsistent.
2.2.4
- Issue fixed with ending a match! Really sorry about that guys, somehow the issue never showed up at all during testing, and only appeared after I released the update. Such is the way of the modder XD
2.2.3
- 50 max players!
- SO many bugfixes relating to stability!
- Internal networking reworked!
- Issues with time not changing / enemies not spawning fixed!
- Playerlist can now display up to 50 players!