using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using LCSoundTool;
using Microsoft.CodeAnalysis;
using On;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ImminentMort")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("lalala...")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+43206f0475d7dae18e393eaa115cfd192399712f")]
[assembly: AssemblyProduct("ImminentMort")]
[assembly: AssemblyTitle("ImminentMort")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ImminentMort
{
[BepInPlugin("ImminentMort", "Imminent Mort", "1.0.0")]
public class ImminentMort : BaseUnityPlugin
{
private const string PLUGIN_GUID = "ImminentMort";
private const string PLUGIN_NAME = "Imminent Mort";
private void Awake()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
DressGirlAI.Start += new hook_Start(DressGirlAI_Start);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ImminentMort is loaded!");
}
private void DressGirlAI_Start(orig_Start orig, DressGirlAI self)
{
orig.Invoke(self);
self.breathingSFX = SoundTool.GetAudioClip(Path.Combine(Paths.PluginPath, "blinford-ImminentMort"), "lalala.wav");
self.appearStaringSFX = (AudioClip[])(object)new AudioClip[1] { SoundTool.GetAudioClip(Path.Combine(Paths.PluginPath, "blinford-ImminentMort"), "hehehehehe.wav") };
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ImminentMort";
public const string PLUGIN_NAME = "ImminentMort";
public const string PLUGIN_VERSION = "1.0.0";
}
}