Decompiled source of boysmell suits v1.6.9

boysmell_v1.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("boysmell_v1")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("boysmell_v1")]
[assembly: AssemblyTitle("boysmell_v1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ModelReplacement
{
	public class MRRERIRI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "reriri";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRRERIR : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "rerir";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRLYGUS : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "lygus";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRPERLMAN : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "perlman";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBIGDADDY : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "bigdaddy";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRRERIRI_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "reriri";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRLYGUS_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "lygus";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRPERLMAN_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "perlman";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBIGDADDY_ : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "bigdaddy";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRZHAO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "zhao";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBANYUE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "banyue";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRINEFFA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "ineffa";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMANATO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "manato";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRPULCHRA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "pulchra";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRYUZUHA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "yuzuha";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRYUZUHAalt : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "yuzuha_alt";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRFLINS : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "flins";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSKORK : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "skork";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBENTI : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Benti";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSEEDSR : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "seedsr";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMAMERE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "mamere";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRJUFUFU : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "jufufu";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRLAUMA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "lauma";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRanaxagorass : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "anaxagorass";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRenzo : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "enzo";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRdanielsleef : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "DanielSleef";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRpluglia : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "pluglia";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRyifuan : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "yifuan";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRyuri : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "yuri";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRcolumbia : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "columbia";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRpanyinhu : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "panyinhu";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRdimitri : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "dimitri";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRbblly : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "bblly";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	[BepInPlugin("boysmell_suits", "boysmell_suits", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0273: Expected O, but got Unknown
			Assets.PopulateAssets();
			ModelReplacementAPI.RegisterSuitModelReplacement("reriri", typeof(MRRERIRI));
			ModelReplacementAPI.RegisterSuitModelReplacement("perlman", typeof(MRPERLMAN));
			ModelReplacementAPI.RegisterSuitModelReplacement("bigdaddy", typeof(MRBIGDADDY));
			ModelReplacementAPI.RegisterSuitModelReplacement("lygus", typeof(MRLYGUS));
			ModelReplacementAPI.RegisterSuitModelReplacement("zhao", typeof(MRZHAO));
			ModelReplacementAPI.RegisterSuitModelReplacement("rerir", typeof(MRRERIR));
			ModelReplacementAPI.RegisterSuitModelReplacement("banyue", typeof(MRBANYUE));
			ModelReplacementAPI.RegisterSuitModelReplacement("ineffa", typeof(MRINEFFA));
			ModelReplacementAPI.RegisterSuitModelReplacement("manato", typeof(MRMANATO));
			ModelReplacementAPI.RegisterSuitModelReplacement("pulchra", typeof(MRPULCHRA));
			ModelReplacementAPI.RegisterSuitModelReplacement("yuzuha", typeof(MRYUZUHA));
			ModelReplacementAPI.RegisterSuitModelReplacement("yuzuha_alt", typeof(MRYUZUHAalt));
			ModelReplacementAPI.RegisterSuitModelReplacement("flins", typeof(MRFLINS));
			ModelReplacementAPI.RegisterSuitModelReplacement("skork", typeof(MRSKORK));
			ModelReplacementAPI.RegisterSuitModelReplacement("Benti", typeof(MRBENTI));
			ModelReplacementAPI.RegisterSuitModelReplacement("mamere", typeof(MRMAMERE));
			ModelReplacementAPI.RegisterSuitModelReplacement("jufufu", typeof(MRJUFUFU));
			ModelReplacementAPI.RegisterSuitModelReplacement("lauma", typeof(MRLAUMA));
			ModelReplacementAPI.RegisterSuitModelReplacement("seedsr", typeof(MRSEEDSR));
			ModelReplacementAPI.RegisterSuitModelReplacement("anaxagorass", typeof(MRanaxagorass));
			ModelReplacementAPI.RegisterSuitModelReplacement("enzo", typeof(MRenzo));
			ModelReplacementAPI.RegisterSuitModelReplacement("DanielSleef", typeof(MRdanielsleef));
			ModelReplacementAPI.RegisterSuitModelReplacement("pluglia", typeof(MRpluglia));
			ModelReplacementAPI.RegisterSuitModelReplacement("yifuan", typeof(MRyifuan));
			ModelReplacementAPI.RegisterSuitModelReplacement("yuri", typeof(MRyuri));
			ModelReplacementAPI.RegisterSuitModelReplacement("columbia", typeof(MRcolumbia));
			ModelReplacementAPI.RegisterSuitModelReplacement("panyinhu", typeof(MRpanyinhu));
			ModelReplacementAPI.RegisterSuitModelReplacement("dimitri", typeof(MRdimitri));
			ModelReplacementAPI.RegisterSuitModelReplacement("bblly", typeof(MRbblly));
			Harmony val = new Harmony("boysmell_suits");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin boysmell_suits is loaded!");
		}
	}
	public static class Assets
	{
		public static string mainAssetBundleName = "boysmell_bundle";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}