using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SkillIssueLC")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Lethal Company mod for those who suck at it.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+43206f0475d7dae18e393eaa115cfd192399712f")]
[assembly: AssemblyProduct("SkillIssueLC")]
[assembly: AssemblyTitle("SkillIssueLC")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalCompanyTemplate
{
[HarmonyPatch(typeof(StartOfRound), "SetPlanetsWeather")]
internal class StartOfRoundPatch
{
[HarmonyPostfix]
public static void Postfix(StartOfRound __instance)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
__instance.levels[5].currentWeather = (LevelWeatherType)(-1);
Plugin.Logger.LogInfo((object)"Set Rend's weather to None");
}
}
[HarmonyPatch(typeof(RoundManager), "RefreshEnemyVents")]
internal class RoundManagerPatch
{
[HarmonyPostfix]
public static void Postfix(RoundManager __instance)
{
__instance.allEnemyVents = Array.Empty<EnemyVent>();
Plugin.Logger.LogInfo((object)"Set allEnemyVents to []");
}
}
[BepInPlugin("SkillIssueLC", "SkillIssueLC", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("SkillIssueLC");
val.PatchAll();
Logger.LogInfo((object)"Plugin SkillIssueLC is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "SkillIssueLC";
public const string PLUGIN_NAME = "SkillIssueLC";
public const string PLUGIN_VERSION = "1.0.0";
}
}