Decompiled source of BetterDoorWarning v1.0.1

BetterDoorWarning.dll

Decompiled 5 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BetterDoorWarning")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("On scan within the ship, items in the ship will be organized.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+ddb3d21ad2b9075c1feb674e545c0b2628b1e7d3")]
[assembly: AssemblyProduct("BetterDoorWarning")]
[assembly: AssemblyTitle("BetterDoorWarning")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BetterDoorWarning
{
	[HarmonyPatch]
	internal class BetterDoorWarningFunctions
	{
		[HarmonyPatch(typeof(EntranceTeleport), "Update")]
		private static class Patch
		{
			private static BetterDoorWarningFunctions betterDoorWarningFunctions = new BetterDoorWarningFunctions();

			[HarmonyPrefix]
			private static void Update(EntranceTeleport __instance)
			{
				//IL_0077: Unknown result type (might be due to invalid IL or missing references)
				//IL_0087: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
				__instance.enemyNearLastCheck = true;
				if ((Object)(object)__instance.triggerScript == (Object)null || !__instance.isEntranceToBuilding)
				{
					return;
				}
				if ((double)__instance.checkForEnemiesInterval <= 0.0)
				{
					if (!__instance.gotExitPoint)
					{
						if (__instance.FindExitPoint())
						{
							__instance.gotExitPoint = true;
						}
						return;
					}
					__instance.checkForEnemiesInterval = 1f;
					bool flag = false;
					bool flag2 = false;
					for (int i = 0; i < RoundManager.Instance.SpawnedEnemies.Count; i++)
					{
						if ((double)Vector3.Distance(((Component)RoundManager.Instance.SpawnedEnemies[i]).transform.position, ((Component)__instance.exitPoint).transform.position) < 7.699999809265137 && !RoundManager.Instance.SpawnedEnemies[i].isEnemyDead)
						{
							flag = true;
							break;
						}
						if ((double)Vector3.Distance(((Component)RoundManager.Instance.SpawnedEnemies[i]).transform.position, ((Component)__instance.exitPoint).transform.position) < 7.699999809265137 && RoundManager.Instance.SpawnedEnemies[i].isEnemyDead)
						{
							flag2 = true;
							break;
						}
					}
					if (flag && !betterDoorWarningFunctions.lastCheckEnemy)
					{
						betterDoorWarningFunctions.lastCheckEnemy = true;
						__instance.triggerScript.hoverTip = "[Near activity detected - He Alive]";
					}
					else if (flag2 && !betterDoorWarningFunctions.lastCheckEnemy)
					{
						betterDoorWarningFunctions.lastCheckEnemy = true;
						__instance.triggerScript.hoverTip = "[Near activity detected - He Dead]";
					}
					else if (__instance.enemyNearLastCheck)
					{
						betterDoorWarningFunctions.lastCheckEnemy = false;
						__instance.triggerScript.hoverTip = "Enter: [LMB]";
					}
				}
				else
				{
					__instance.checkForEnemiesInterval -= Time.deltaTime;
				}
			}
		}

		private bool lastCheckEnemy;
	}
	[BepInPlugin("BetterDoorWarning", "BetterDoorWarning", "1.0.1")]
	internal class BetterDoorWarning : BaseUnityPlugin
	{
		public static BetterDoorWarning instance;

		private const string GUID = "BetterDoorWarning";

		private const string NAME = "BetterDoorWarning";

		private const string VERSION = "1.0.1";

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}

		private void Awake()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			instance = this;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin BetterDoorWarning is loaded!");
			new Harmony("BetterDoorWarning").PatchAll(Assembly.GetExecutingAssembly());
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "BetterDoorWarning";

		public const string PLUGIN_NAME = "BetterDoorWarning";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}