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ShipMaid
On keypress, within the ship, items in the ship or closet will be organized.
Date uploaded | 10 months ago |
Version | 2.1.0 |
Download link | bozzobrain-ShipMaid-2.1.0.zip |
Downloads | 431 |
Dependency string | bozzobrain-ShipMaid-2.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.6.3README
LethalCompanyShipMaid
A mod where the ship and the storage closet is cleaned up when you scan press the associated keybinding within the ship.
Features
ScanKeypresses will organize each item type in groups by the name of the item- Ship cleanup default keybinding is 'm'
- Items now are organized by value. The futher from the door, the higher the value.
- Items are grouped in two locations, one group closest to the door are single handed items. The group futher from the door are two handed objects.
- Closet cleanup default keybinding is 'n'
- Items in the closet will be staggered slightly to the right of the 'first' item
- Ship cleanup default keybinding is 'm'
- Keybindings can be modified in the cfg file
Changes
- V2.1.0
- Updated the networking for better tying to client side functions
- V2.0.0
- Made the system network compatible (definitely buggy)
- V1.1.0
- The main control of the mod is now through keybinds.
- Pressing 'm' will organize ship objects
- Pressing 'n' will organize the ship's closet
Installation
- Install BepInEx
- Run game once with BepInEx installed to generate folders/files
- Drop the DLL inside of the BepInEx/plugins folder
- No further steps needed
Feedback
- Feel free to leave feedback or requests at my github.
Buy me a coffee
CHANGELOG
Changes
-
V4.0.9
- Fixed a bug where organizing by value when no items with any scrap value are present, the calculation will divide by 0 (Thanks to Seviper)
-
V4.0.8
- Rebuilt with new V50 release libraries
-
V4.0.7
- Added debugging to identify missing object reference issue #20
-
V4.0.6
- Added GUI message when object location override is set by keypress
-
V4.0.5
- WARNING: You may want to backup your config prior to launching this version of the app as config settings have changed.
- Changed configuration settings to use bool instead of string for binary configuration settings [On/Off]
-
V4.0.4
- Added terminal command option. (Thanks to UmaLPZ for the suggestion)
- See [UseOnlyTerminal] configuration setting to disable keybinds and use only the terminal for cleanup
-
V4.0.3
- Added shotgun organization by ammo capacity. (Thanks to jcsnider for the suggestion)
- See new configuration options [OrganizeShotgunByAmmo] and [ShotgunPlacementOverrideLocation]
-
V4.0.2
- Updates to closet location calculation. No longer using door locations for bounds, which should result more consistent organization. (Thanks to UmaLPZ)
- Improving handling of a rotated storage closet to position items more intelligently in this case.
-
V4.0.1
-
V4.0.0
- Introduced configuration settings for randomizing both position and rotation on object cleanups (Thanks to Jonteiro)
- See configuration settings [ItemPlacementOverrideOffsetRotation] and [ItemPlacementOverrideOffsetPosition]
- WARNING: This will break compatibility between previous versions of the plugin. Make sure all players are upto date on the plugin to not have issues.
-
V3.2.7
- Made a guard for moving items that are inside of the LateGamesUpgrade wheelbarrow due to a reported game crash (Thanks to GrantisMantis)
- Guarded the keybinds when the user is typing in chat (Thanks to jcsnider)
-
V3.2.6
- Adjusted valid positions to include the whole ship (The rear of the ship was excluded due to assumptions from previous organization methods)
- Improved the position bounds for edges of ship (front is narrower than the rear of ship)
- Addressed regex not including items with nubmers in name (Specifically the Magic 7 Ball).
- Thanks to jcsnider for helping to identify these issues