using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCCofigTest.Data;
using LCCofigTest.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LCCofigTest")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("HP")]
[assembly: AssemblyProduct("LCCofigTest")]
[assembly: AssemblyCopyright("Copyright © HP 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("94d82dda-b184-4161-a616-78e6464d6aac")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LCCofigTest
{
[BepInPlugin("Sweeper_bot.LCCofigTest", "LC Config Mod", "1.0.0.0")]
public class LCCofigTestBase : BaseUnityPlugin
{
private const string modGUID = "Sweeper_bot.LCCofigTest";
private const string modName = "LC Config Mod";
private const string modVersion = "1.0.0.0";
private string configOutput;
private readonly Harmony harmony = new Harmony("Sweeper_bot.LCCofigTest");
private LCCofigTestBase Instance;
internal ManualLogSource mls;
private void Awake()
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Sweeper_bot.LCCofigTest");
ConfigSettings.GetConfig((BaseUnityPlugin)Instance);
configOutput = "Double: " + ConfigSettings.doubleVal_C.Value + " Float:" + ConfigSettings.floatVal_C.Value;
mls.LogInfo((object)"test mod has awaken");
mls.LogInfo((object)configOutput);
harmony.PatchAll(typeof(LCCofigTestBase));
harmony.PatchAll(typeof(PlayerControllerBPatch));
}
}
}
namespace LCCofigTest.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void infiniteSprintPatch(ref float ___sprintMeter)
{
if (ConfigSettings.boolVal_C.Value)
{
___sprintMeter = ConfigSettings.floatVal_C.Value;
}
}
}
}
namespace LCCofigTest.Data
{
internal class ConfigSettings
{
public static ConfigEntry<bool> boolVal_C { get; private set; }
public static ConfigEntry<double> doubleVal_C { get; private set; }
public static ConfigEntry<float> floatVal_C { get; private set; }
public static void GetConfig(BaseUnityPlugin Instance)
{
boolVal_C = Instance.Config.Bind<bool>("Boolean", "Infinite Stamina", false, "Whether or not the boolean is true.");
doubleVal_C = Instance.Config.Bind<double>("Double", "Input a Double", 1.1, "{decimal val)");
floatVal_C = Instance.Config.Bind<float>("Float", "Input a Float", 0.5f, "Tbh idk the difference between floats and doubles");
}
}
}