using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("HoyoSuits")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HoyoSuits")]
[assembly: AssemblyTitle("HoyoSuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MR_GEPARD_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Art_Gepard_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_SAMPO_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Art_Sampo_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_PHAINON_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Phainon_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_MYDEI_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Mydei_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_ANAXA_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Anaxa_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_DR_RATIO_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Dr_Ratio_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_AVENTURINE_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Aventurine_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_ARGENTI_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Argenti_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_BLADE_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Blade_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_BOOTHILL_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Boothill_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_DAN_HENG_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Dan_Heng_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_DAN_HENG_IL_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Dan_Heng_IL_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_JING_YUAN_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Jing_Yuan_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_JIAOQIU_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Jiaoqiu_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_LUOCHA_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Luocha_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_MOZE_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Moze_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_SUNDAY_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sunday_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MR_WELT_00 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Welt_00";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("com.bttrcrmfrstng.hoyosuitsbundle", "Hoyo Suits", "0.2.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile? config;
private static void InitConfig()
{
}
private void Awake()
{
//IL_0197: Unknown result type (might be due to invalid IL or missing references)
//IL_019d: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Gepard", typeof(MR_GEPARD_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Sampo", typeof(MR_SAMPO_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Phainon", typeof(MR_PHAINON_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Mydei", typeof(MR_MYDEI_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Anaxa", typeof(MR_ANAXA_00));
ModelReplacementAPI.RegisterSuitModelReplacement("DrRatio", typeof(MR_DR_RATIO_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Aventurine", typeof(MR_AVENTURINE_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Argenti", typeof(MR_ARGENTI_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Blade", typeof(MR_BLADE_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Boothill", typeof(MR_BOOTHILL_00));
ModelReplacementAPI.RegisterSuitModelReplacement("DanHeng", typeof(MR_DAN_HENG_00));
ModelReplacementAPI.RegisterSuitModelReplacement("DanHengIL", typeof(MR_DAN_HENG_IL_00));
ModelReplacementAPI.RegisterSuitModelReplacement("JingYuan", typeof(MR_JING_YUAN_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Jiaoqiu", typeof(MR_JIAOQIU_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Luocha", typeof(MR_LUOCHA_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Moze", typeof(MR_MOZE_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Sunday", typeof(MR_SUNDAY_00));
ModelReplacementAPI.RegisterSuitModelReplacement("Welt", typeof(MR_WELT_00));
Harmony val = new Harmony("com.bttrcrmfrstng.hoyosuitsbundle");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.bttrcrmfrstng.hoyosuitsbundle is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "hoyosuitsbundle";
public static AssetBundle? MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}