using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using NoPowerLevelDecrease.patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("NoPowerLevelDecrease")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NoPowerLevelDecrease")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4c6e5751-693e-4100-8004-0cb9634b7c3f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NoPowerLevelDecrease.patches
{
[HarmonyPatch(typeof(EnemyAI))]
internal class powerlevel
{
[HarmonyPatch("SubtractFromPowerLevel")]
[HarmonyPrefix]
private static bool dont_decrease_patch()
{
return false;
}
}
}
namespace power_level_mod
{
[BepInPlugin("catenjoyer.NoPowerLevelDecrease", "NoPowerLevelDecrease", "1.0.0")]
public class ModBase : BaseUnityPlugin
{
private const string modGUID = "catenjoyer.NoPowerLevelDecrease";
private const string modName = "NoPowerLevelDecrease";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("catenjoyer.NoPowerLevelDecrease");
private static ModBase instance;
private void Awake()
{
if ((Object)null == (Object)(object)instance)
{
instance = this;
}
harmony.PatchAll(typeof(powerlevel));
}
}
}