Date uploaded | 7 months ago |
Version | 1.0.1 |
Download link | chill73-CoconutMall-1.0.1.zip |
Downloads | 342 |
Dependency string | chill73-CoconutMall-1.0.1 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.9BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.0Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.4README
Coconut Mall Moon
Adds Coconut Mall moon to Lethal Company. Expect updates in the future.
Credits
Model from https://skfb.ly/oIJPZ uploaded by 'amogusstrikesback2', which is originally from the Booster Course Pass.
Feedback/Suggestions
You can contact me through the Lethal Company Modding Discord: https://discord.com/invite/lcmod Just DM my account '@chi11_'.
Changelog
1.0.1
- Made Front Entrance work
- Made Fire Exit work
- Made Enemies Spawn
- Made Dropship work
1.0.0
- Uploaded moon to Thunderstore!