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CoconutMall

V2: WORKS WITH CRUISER! - A moon based on Coconut Mall from MarioKart Wii

By chill73
Date uploaded a month ago
Version 2.1.1
Download link chill73-CoconutMall-2.1.1.zip
Downloads 8890
Dependency string chill73-CoconutMall-2.1.1

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.3.9 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.9
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
AudioKnight-StarlancerAIFix-3.8.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.8.0
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0
IAmBatby-LethalToolbox-1.0.4 icon
IAmBatby-LethalToolbox

A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.

Preferred version: 1.0.4
sfDesat-ViewExtension-1.3.0 icon
sfDesat-ViewExtension

[v55] Increases the view distance

Preferred version: 1.3.0

README

Coconut Mall Moon V2

Adds Coconut Mall moon from MarioKart Wii to Lethal Company. Expect updates in the future.

Version 2 Creator note:

Hello, almost 6 months ago I created this mod, and was informed that it didn't work with other Moon mods. When I tried to fix it, the unity project crashed and got corrupted, so I lost my motivation to continue. After Zeekerss added the Cruiser, I thought to myself, "Wouldn't it be cool to drive around Coconut Mall?", so I restarted the mod fomr scratch, and here we are. Currently it's not as good as I would like it to be, so if you have any feedback please let me know.

Feedback/Suggestions

You can contact me through the Lethal Company Modding Discord: https://discord.com/invite/lcmod Just DM my account '@chill_73'.

OR

Let me know in this discord thread: https://discord.com/channels/1168655651455639582/1269107254146236428 It's in the Lethal Company Modding Discord: https://discord.com/invite/lcmod

Changelog

2.1.1

  • Removed moving escalators, as they were completly broken

2.1.0

  • Version 60 support!
  • Thwomps make a better noise

2.0.8

  • The Escalators now move!

2.0.7

  • Fixed bug where the moon will take up 2 days on the quota, rather than 1.

2.0.6

  • Fixed bug where you would suddenly die in the interior for not reason, spcefically when you go below a certian height
  • Edited enemy spawns

2.0.5

  • Edited moon settings such as enemy spawns (If you don't like anything, please let me know)

2.0.4

  • Thwomps make noise
  • Thwomps are larger

2.0.3

  • Added Thwomps
  • Updated the README

2.0.2

  • Be careful around the moving cars...

2.0.1

  • Fixed Main Entrance
  • Updated Enemy Navigation
  • Increased Factory Size

2.0.0

  • Restarted Project
  • 5 Fire Exits
  • Works with Cruiser
Version 1 Change log: Doesn't apply to Version 2

1.1.1

  • Edited Scrap spawn rate
  • Edited Enemies spawn rate

1.1.0

  • Added a second fire exit
  • Fixed smaller bugs

1.0.5

  • Fixed enemies spawning in the same place
  • Fixed smaller bugs

1.0.4

  • Added Jester

1.0.3

  • Added better Lighting
  • Fixed smaller bugs - e.g. Dropship floating
  • Weather isn't always Stormy

1.0.2

  • The Moving Cars kill you when they run into you

1.0.1

  • Made Front Entrance work
  • Made Fire Exit work
  • Made Enemies Spawn
  • Made Dropship work

1.0.0

  • Uploaded moon to Thunderstore!
Credits: Hidden for spoilers 3D assets come from: - Mario Kart 8 and Mario Kart 8 Deluxe - Track - Moving Cars - Traffic Cones
- New Super Mario Bros U
    - Thwomps