You are viewing a potentially older version of this package.
View all versions.
Xen Interior
[v50 supported!] [TEST VERSION] This mod includes a custom Interior from Black Mesa (Half-Life Remake).
Date uploaded | 4 months ago |
Version | 0.2.0 |
Download link | cl1ck-Xen_Interior-0.2.0.zip |
Downloads | 31171 |
Dependency string | cl1ck-Xen_Interior-0.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10README
XEN Custom Interior
[TEST VERSION] Custom interior for Xen Moon. If you find any bugs or errors in my mods, please contact me in the Discord and I'll try to fix it.
Screenshots
Thanks
Thanks to Plastered_Crab for the assets and tiles. And the whole Lethal Company Modding discord community for help and advice. ʕっ•ᴥ•ʔっ
CHANGELOG
Version 0.4.0
- Improved interior stability
- Replaced Apparatus with a Xen Crystal
- The singing monster is no longer stuck in the walls (but that's not for sure)
- And many more minor fixes (you won't even notice it)
Version 0.3.3
- Fixed a bug with monsters getting stuck (not sure)
- Fixed a bug with floating landmines
- Added new sounds
- I will fix a bug with the cave in the next update
Version 0.3.2
- Fixed missing textures and models
- Fixed bug with ReverbTrigger
Version 0.3.1
- Fixed some bugs
- Improved hazard spawn
- Changed DungeonFlow settings
- Changed TileSize (now 2.8)
- Improved Cave generation
Version 0.3.0
- Added new tiles
Version 0.2.0
- Fixed bug with AI navigation
- Added New Tiles
- Added more items other tiles
- Fixed vents position
- Changed some materials settings
Version 0.1.2
- Fixed some bugs
- Added New tile
- Added more items other tiles
Version 0.1.1
- Doors added
- Fixed objects LOD
- Added more items to Big Room Tile
Version 0.1.0
- Test version release