using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using RintaroBug.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RintaroBug")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RintaroBug")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("76f1178e-156b-4075-b5bc-8faeeff7de51")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace RintaroBug
{
[BepInPlugin("consequential.RintaroBug", "RintaroBug", "1.0.0")]
public class RintaroBugBase : BaseUnityPlugin
{
private const string modGUID = "consequential.RintaroBug";
private const string modName = "RintaroBug";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("consequential.RintaroBug");
private static RintaroBugBase Instance;
internal ManualLogSource mls;
internal static AudioClip[] newSFX;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("RintaroBug");
mls.LogInfo((object)"RintaroBug is loading...");
Stream manifestResourceStream = Assembly.GetExecutingAssembly().GetManifestResourceStream("RintaroBug.Audio.rintaro_og_sound");
AssetBundle val = AssetBundle.LoadFromStream(manifestResourceStream);
if ((Object)(object)val == (Object)null)
{
mls.LogError((object)"Failed to load audio assets...");
return;
}
newSFX = val.LoadAllAssets<AudioClip>();
harmony.PatchAll(typeof(HoarderBugPatch));
mls.LogInfo((object)"RintaroBug is loaded!");
}
}
}
namespace RintaroBug.Properties
{
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (resourceMan == null)
{
ResourceManager resourceManager = new ResourceManager("RintaroBug.Properties.Resources", typeof(Resources).Assembly);
resourceMan = resourceManager;
}
return resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
internal Resources()
{
}
}
}
namespace RintaroBug.Patches
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class HoarderBugPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void HoarderBugAudioPatch(HoarderBugAI __instance)
{
AudioClip[] newSFX = RintaroBugBase.newSFX;
__instance.chitterSFX = newSFX;
}
}
}