Decompiled source of NoVomit v2.0.0

NoVomit.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using NoVomit.NetcodePatcher;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoVomit")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyInformationalVersion("2.0.0+737034f069ccc4ea93d1dfd160a33c97f97f7f20")]
[assembly: AssemblyProduct("NoVomit")]
[assembly: AssemblyTitle("NoVomit")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NoVomit
{
	public class ConfigHandler
	{
		public ConfigFile configFile;

		public ConfigEntry<bool> disableSounds;

		public ConfigEntry<bool> disableParticles;

		public void Init()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			configFile = new ConfigFile(Plugin.configPath, true);
			disableSounds = configFile.Bind<bool>("General", "Disable Vomit Sounds", true, "If true, vomit sound effects will be disabled on the masked enemies.");
			disableParticles = configFile.Bind<bool>("General", "Disable Vomit Particles", true, "If true, vomit particle effects will be disabled on the masked enemies.");
		}
	}
	public static class Patches
	{
		[HarmonyPatch(typeof(MaskedPlayerEnemy))]
		public class MaskedPatch
		{
			[HarmonyPatch("Update")]
			[HarmonyPostfix]
			public static void MaskedPlayerPatch(MaskedPlayerEnemy __instance)
			{
				if (__instance.startingKillAnimationLocalClient || __instance.inKillAnimation)
				{
					if (((EnemyAI)__instance).creatureSFX.isPlaying && Plugin.config.disableSounds.Value)
					{
						((EnemyAI)__instance).creatureSFX.Stop();
					}
					if (__instance.maskFloodParticle.isPlaying && Plugin.config.disableParticles.Value)
					{
						__instance.maskFloodParticle.Stop();
					}
				}
			}
		}
	}
	[BepInPlugin("Cubly.NoVomit", "NoVomit", "2.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string MOD_NAME = "NoVomit";

		private const string MOD_GUID = "Cubly.NoVomit";

		private const string MOD_VERSION = "2.0.0";

		public static string configPath = Path.Combine(Paths.ConfigPath, "NoVomit.cfg");

		private readonly Harmony harmony = new Harmony("Cubly.NoVomit");

		public static Plugin Instance;

		public static ConfigHandler config = new ConfigHandler();

		public static ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Cubly.NoVomit");
			config.Init();
			harmony.PatchAll();
			mls.LogInfo((object)"NoVomit 2.0.0 loaded!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "NoVomit";

		public const string PLUGIN_NAME = "NoVomit";

		public const string PLUGIN_VERSION = "2.0.0";
	}
}
namespace __GEN
{
	internal class NetworkVariableSerializationHelper
	{
		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeSerialization()
		{
		}
	}
}
namespace NoVomit.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}