using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ColourfulFlashlights")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ColourfulFlashlights")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("35a79675-215d-4715-be09-288b1d07a711")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LCPlugin
{
public static class Patches
{
[HarmonyPatch(typeof(MaskedPlayerEnemy))]
public class MaskedPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void MaskedPlayerPatch(MaskedPlayerEnemy __instance)
{
if (__instance.startingKillAnimationLocalClient)
{
if (((EnemyAI)__instance).creatureSFX.isPlaying)
{
((EnemyAI)__instance).creatureSFX.Stop();
}
if (__instance.maskFloodParticle.isPlaying)
{
__instance.maskFloodParticle.Stop();
}
}
}
}
}
[BepInPlugin("Cubly.NoVomit", "NoVomit", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string MOD_NAME = "NoVomit";
private const string MOD_GUID = "Cubly.NoVomit";
private const string MOD_VERSION = "1.0.0";
private readonly Harmony harmony = new Harmony("Cubly.NoVomit");
public static Plugin Instance;
public static ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Cubly.NoVomit");
harmony.PatchAll();
mls.LogInfo((object)"NoVomit loaded");
}
}
}