using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using NoVomit.NetcodePatcher;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoVomit")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyInformationalVersion("2.0.0+737034f069ccc4ea93d1dfd160a33c97f97f7f20")]
[assembly: AssemblyProduct("NoVomit")]
[assembly: AssemblyTitle("NoVomit")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoVomit
{
public class ConfigHandler
{
public ConfigFile configFile;
public ConfigEntry<bool> disableSounds;
public ConfigEntry<bool> disableParticles;
public void Init()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
configFile = new ConfigFile(Plugin.configPath, true);
disableSounds = configFile.Bind<bool>("General", "Disable Vomit Sounds", true, "If true, vomit sound effects will be disabled on the masked enemies.");
disableParticles = configFile.Bind<bool>("General", "Disable Vomit Particles", true, "If true, vomit particle effects will be disabled on the masked enemies.");
}
}
public static class Patches
{
[HarmonyPatch(typeof(MaskedPlayerEnemy))]
public class MaskedPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void MaskedPlayerPatch(MaskedPlayerEnemy __instance)
{
if (__instance.startingKillAnimationLocalClient || __instance.inKillAnimation)
{
if (((EnemyAI)__instance).creatureSFX.isPlaying && Plugin.config.disableSounds.Value)
{
((EnemyAI)__instance).creatureSFX.Stop();
}
if (__instance.maskFloodParticle.isPlaying && Plugin.config.disableParticles.Value)
{
__instance.maskFloodParticle.Stop();
}
}
}
}
}
[BepInPlugin("Cubly.NoVomit", "NoVomit", "2.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string MOD_NAME = "NoVomit";
private const string MOD_GUID = "Cubly.NoVomit";
private const string MOD_VERSION = "2.0.0";
public static string configPath = Path.Combine(Paths.ConfigPath, "NoVomit.cfg");
private readonly Harmony harmony = new Harmony("Cubly.NoVomit");
public static Plugin Instance;
public static ConfigHandler config = new ConfigHandler();
public static ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Cubly.NoVomit");
config.Init();
harmony.PatchAll();
mls.LogInfo((object)"NoVomit 2.0.0 loaded!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "NoVomit";
public const string PLUGIN_NAME = "NoVomit";
public const string PLUGIN_VERSION = "2.0.0";
}
}
namespace __GEN
{
internal class NetworkVariableSerializationHelper
{
[RuntimeInitializeOnLoadMethod]
internal static void InitializeSerialization()
{
}
}
}
namespace NoVomit.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}