using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using LethalConfig;
using Microsoft.CodeAnalysis;
using OpenLib;
using OpenLib.Common;
using OpenLib.Compat;
using OpenLib.ConfigManager;
using OpenLib.Events;
using ShipColors.Compat;
using ShipColors.ConfigManager;
using ShipColors.Customizer;
using ShipColors.Events;
using TerminalStuff;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ShipColors")]
[assembly: AssemblyDescription("https://github.com/darmuh/ShipColors")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ShipColors")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("16e2d4eb-0360-4fa3-9b4b-908c5717ef6c")]
[assembly: AssemblyFileVersion("0.2.4")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace ShipColors
{
[BepInPlugin("darmuh.ShipColors", "ShipColors", "0.2.4")]
[BepInDependency("darmuh.OpenLib", "0.2.2")]
public class Plugin : BaseUnityPlugin
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "darmuh.ShipColors";
public const string PLUGIN_NAME = "ShipColors";
public const string PLUGIN_VERSION = "0.2.4";
}
public static Plugin instance;
internal static ManualLogSource Log;
public bool LobbyCompat = false;
public bool darmuhsTerminalStuff = false;
public bool ShipWindows = false;
public Terminal Terminal;
private void Awake()
{
instance = this;
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"ShipColors is loading with version 0.2.4!");
ConfigSettings.BindConfigSettings();
((BaseUnityPlugin)this).Config.SettingChanged += OnSettingChanged;
Subscribers.Subscribe();
Log.LogInfo((object)"ShipColors load complete!");
}
internal void OnSettingChanged(object sender, SettingChangedEventArgs settingChangedArg)
{
Spam("CONFIG SETTING CHANGE EVENT");
if (settingChangedArg.ChangedSetting != null)
{
if (settingChangedArg.ChangedSetting == ConfigSettings.ConfigCode)
{
Log.LogDebug((object)"Config Code detected!");
GeneratedConfig.ReadConfigCode();
}
else if ((Object)(object)StartOfRound.Instance != (Object)null && ConfigSettings.ModeSetting.Value == "Use Shared Textures")
{
Subscribers.StartCustomizer();
}
}
}
internal static void MoreLogs(string message)
{
if (ConfigSettings.ExtensiveLogging.Value)
{
Log.LogInfo((object)message);
}
}
internal static void Spam(string message)
{
if (ConfigSettings.DeveloperLogging.Value)
{
Log.LogDebug((object)message);
}
}
internal static void ERROR(string message)
{
Log.LogError((object)message);
}
internal static void WARNING(string message)
{
Log.LogWarning((object)message);
}
}
}
namespace ShipColors.Properties
{
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (resourceMan == null)
{
ResourceManager resourceManager = new ResourceManager("ShipColors.Properties.Resources", typeof(Resources).Assembly);
resourceMan = resourceManager;
}
return resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
internal Resources()
{
}
}
}
namespace ShipColors.Events
{
public class Subscribers
{
[CompilerGenerated]
private static class <>O
{
public static ParameterEvent<Terminal> <0>__OnTerminalAwake;
public static Event <1>__OnStart;
public static Event <2>__OnTerminalDisable;
public static Event <3>__OnGameLoad;
public static Action <4>__GenerateWebpage;
public static Action <5>__RegenerateConfig;
public static EventHandler<SettingChangedEventArgs> <6>__OnSettingChanged;
}
public static void Subscribe()
{
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Expected O, but got Unknown
EventManager.TerminalAwake.AddListener((ParameterEvent<Terminal>)OnTerminalAwake);
CustomEvent terminalStart = EventManager.TerminalStart;
object obj = <>O.<1>__OnStart;
if (obj == null)
{
Event val = OnStart;
<>O.<1>__OnStart = val;
obj = (object)val;
}
terminalStart.AddListener((Event)obj);
CustomEvent terminalDisable = EventManager.TerminalDisable;
object obj2 = <>O.<2>__OnTerminalDisable;
if (obj2 == null)
{
Event val2 = OnTerminalDisable;
<>O.<2>__OnTerminalDisable = val2;
obj2 = (object)val2;
}
terminalDisable.AddListener((Event)obj2);
CustomEvent gameNetworkManagerStart = EventManager.GameNetworkManagerStart;
object obj3 = <>O.<3>__OnGameLoad;
if (obj3 == null)
{
Event val3 = OnGameLoad;
<>O.<3>__OnGameLoad = val3;
obj3 = (object)val3;
}
gameNetworkManagerStart.AddListener((Event)obj3);
}
public static void OnGameLoad()
{
if (StartGame.SoftCompatibility("darmuh.TerminalStuff", ref Plugin.instance.darmuhsTerminalStuff))
{
Plugin.MoreLogs("leaving terminal customization to darmuhsTerminalStuff (generated config will skip terminal object)");
}
if (StartGame.SoftCompatibility("BMX.LobbyCompatibility", ref Plugin.instance.LobbyCompat))
{
Version version = Assembly.GetExecutingAssembly().GetName().Version;
BMX_LobbyCompat.SetBMXCompat(false, version);
}
if (StartGame.SoftCompatibility("TestAccount666.ShipWindows", ref Plugin.instance.ShipWindows))
{
Plugin.Spam("Will rely on ShipWindows to call customization");
}
if (Plugin.instance.LethalConfig)
{
LethalConfigSoft.AddButton("Setup", "Generate Webpage", "Press this to generate a webpage in the Bepinex/Config/Webconfig folder from this mod's generated config!\nYou can then use this webpage to modify your config and paste a config code to apply in-game", "Generate Webpage", (Action)GeneratedConfig.GenerateWebpage);
LethalConfigSoft.AddButton("Setup", "Regen Config", "Press this to regenerate the generated config when [Mode Setting] is set to Generate Config.", "Regen Config", (Action)GeneratedConfig.RegenerateConfig);
}
else
{
Plugin.MoreLogs("LethalConfig is not detected by OpenLib");
}
}
public static void OnTerminalAwake(Terminal instance)
{
Plugin.instance.Terminal = instance;
Plugin.MoreLogs("Setting Plugin.instance.Terminal");
}
internal static void StartCustomizer()
{
if (ConfigSettings.SetShipLights.Value)
{
CustomShipLights.SetShipLights();
}
if (ConfigSettings.ModeSetting.Value == "Use Shared Textures")
{
GlobalSharedCustomization.UseSharedTextures();
Plugin.Spam("Only setting shared texture values");
}
else if (ConfigSettings.ModeSetting.Value == "Generate Config")
{
if (!GeneratedCustomization.configGenerated)
{
GeneratedCustomization.CreateAllConfigs();
GeneratedConfig.Generated.SettingChanged += GeneratedConfig.OnSettingChanged;
GeneratedConfig.ReadConfigCode();
}
else
{
GeneratedCustomization.ReadCustomClassValues(ref GeneratedCustomization.materialToColor);
}
}
}
public static void OnTerminalDisable()
{
GeneratedCustomization.materialToColor.Clear();
GeneratedCustomization.configGenerated = false;
}
public static void OnStart()
{
if (!Plugin.instance.ShipWindows)
{
Plugin.Log.LogInfo((object)"patching customizations now!");
StartCustomizer();
}
}
}
}
namespace ShipColors.Customizer
{
internal class GeneratedCustomization
{
internal static List<CustomColorClass> materialToColor = new List<CustomColorClass>();
internal static List<GameObject> ObjectsWithConfigItems = new List<GameObject>();
internal static bool configGenerated = false;
internal static void CreateAllConfigs()
{
if (configGenerated)
{
return;
}
materialToColor.Clear();
ObjectsWithConfigItems.Clear();
List<int> numberListFromStringList = CommonStringStuff.GetNumberListFromStringList(CommonStringStuff.GetKeywordsPerConfigItem(ConfigSettings.GenAcceptedLayers.Value, ','));
List<string> keywordsPerConfigItem = CommonStringStuff.GetKeywordsPerConfigItem(ConfigSettings.GenBannedObjects.Value, ',');
List<string> keywordsPerConfigItem2 = CommonStringStuff.GetKeywordsPerConfigItem(ConfigSettings.GenBannedMaterials.Value, ',');
List<string> keywordsPerConfigItem3 = CommonStringStuff.GetKeywordsPerConfigItem(ConfigSettings.GenPermitListObjects.Value, ',');
bool flag = true;
if (Plugin.instance.darmuhsTerminalStuff)
{
flag = MyTerminalStuff.AddTerminalConfigs();
}
GameObject val = GameObject.Find("Environment/HangarShip");
GameObject parent = GameObject.Find("Environment/HangarShip/ShipModels2b");
if ((Object)(object)val == (Object)null)
{
Plugin.ERROR("Unable to find root ship object @ Environment/HangarShip");
return;
}
if (TryGetChildObjects(val, out var allObjects, parent))
{
Plugin.Spam($"allObjects Count - {allObjects.Count}");
List<GameObject> list = new List<GameObject>();
list.AddRange(allObjects.OrderBy((GameObject x) => ((Object)x).name));
allObjects = list;
foreach (GameObject gameObject in allObjects)
{
if (allObjects.Any((GameObject p) => (Object)(object)p.transform == (Object)(object)gameObject.transform.parent) || !IsValidObject(gameObject, keywordsPerConfigItem, numberListFromStringList, keywordsPerConfigItem3) || (!flag && ((Object)gameObject).name.ToLower() == "terminal"))
{
continue;
}
if (TryGetFamily(gameObject, out var familyTree))
{
if (familyTree.Count >= 2)
{
int num = 0;
for (int num2 = familyTree.Count - 1; num2 > 0; num2--)
{
num++;
int num3 = num2;
int num4 = num3 - 1;
if (!((Object)(object)familyTree[num3] == (Object)null))
{
if (num4 >= 0)
{
ProcessObject(familyTree[num3], keywordsPerConfigItem2, keywordsPerConfigItem, numberListFromStringList, keywordsPerConfigItem3, familyTree[num4], familyTree[0]);
}
else
{
ProcessObject(familyTree[num3], keywordsPerConfigItem2, keywordsPerConfigItem, numberListFromStringList, keywordsPerConfigItem3, familyTree[0]);
}
}
}
}
else if (familyTree.Count == 1)
{
ProcessObject(familyTree[0], keywordsPerConfigItem2, keywordsPerConfigItem, numberListFromStringList, keywordsPerConfigItem3, familyTree[0]);
}
else
{
Plugin.WARNING("Unable to process familyTree??");
}
}
else
{
Plugin.Spam(((Object)gameObject).name + " has no familyTree, processing on it's own");
ProcessObject(gameObject, keywordsPerConfigItem2, keywordsPerConfigItem, numberListFromStringList, keywordsPerConfigItem3);
}
}
}
else
{
Plugin.WARNING("Unable to get any objects!");
}
if (Plugin.instance.LethalConfig)
{
LethalConfigStuff.AddConfig(GeneratedConfig.Generated);
}
Plugin.Spam("Config has been generated");
configGenerated = true;
}
private static bool IsValidObject(GameObject gameObject, List<string> bannedObjects, List<int> acceptableLayers, List<string> permitListObjects)
{
if (bannedObjects.Any((string x) => ((Object)gameObject).name.ToLower().Contains(x.ToLower())))
{
if (!permitListObjects.Any((string y) => ((Object)gameObject).name.ToLower() == y.ToLower()))
{
Plugin.Spam(((Object)gameObject).name + " is detected as a banned object!");
return false;
}
Plugin.Spam(((Object)gameObject).name + " is explicitly permitted!");
}
if (!acceptableLayers.Contains(gameObject.layer))
{
return false;
}
if (ObjectsWithConfigItems.Contains(gameObject))
{
return false;
}
return true;
}
private static void ProcessObject(GameObject gameObject, List<string> bannedMaterials, List<string> bannedObjects, List<int> acceptableLayers, List<string> permitListObjects, GameObject parentObj = null, GameObject grandParent = null)
{
MeshRenderer[] mesh;
if ((Object)(object)gameObject == (Object)null)
{
Plugin.ERROR("Provided NULL object at ProcessObject");
}
else if (IsValidObject(gameObject, bannedObjects, acceptableLayers, permitListObjects) && TryGetMeshRenderers(gameObject, out mesh))
{
MakeConfigItems(bannedMaterials, mesh, gameObject, parentObj, grandParent);
ObjectsWithConfigItems.Add(gameObject);
}
}
private static void MakeConfigItems(List<string> bannedMaterials, MeshRenderer[] meshes, GameObject gameObject, GameObject parent = null, GameObject grandparent = null)
{
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_01df: Unknown result type (might be due to invalid IL or missing references)
//IL_045e: Unknown result type (might be due to invalid IL or missing references)
//IL_0463: Unknown result type (might be due to invalid IL or missing references)
//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
//IL_02d4: Unknown result type (might be due to invalid IL or missing references)
//IL_0485: Unknown result type (might be due to invalid IL or missing references)
//IL_041a: Unknown result type (might be due to invalid IL or missing references)
//IL_0328: Unknown result type (might be due to invalid IL or missing references)
foreach (MeshRenderer val in meshes)
{
if (((Renderer)val).materials.Length < 1)
{
Plugin.WARNING("No materials in " + ((Object)val).name);
continue;
}
Material[] materials = ((Renderer)val).materials;
foreach (Material material in materials)
{
if (bannedMaterials.Any((string x) => ((Object)material).name.ToLower().Contains(x.ToLower())))
{
Plugin.Spam(((Object)material).name + " is banned!");
continue;
}
ConfigEntry<float> val2 = null;
string text = ColorUtility.ToHtmlStringRGB(material.color);
ConfigEntry<string> val3;
if ((Object)(object)parent != (Object)null && (Object)(object)grandparent != (Object)null)
{
val3 = ConfigSetup.MakeString(GeneratedConfig.Generated, ((Object)grandparent).name + " Colors", ((Object)parent).name + "/" + ((Object)gameObject).name + "/" + ((Object)material).name + " Color", "#" + text, "Change color of material, " + ((Object)material).name + " as part of object " + ((Object)gameObject).name);
if (material.color.a < 1f)
{
val2 = ConfigSetup.MakeClampedFloat(GeneratedConfig.Generated, ((Object)grandparent).name + " Colors", ((Object)parent).name + "/" + ((Object)gameObject).name + "/" + ((Object)material).name + " Alpha", material.color.a, "Change alpha of material, " + ((Object)material).name + " as part of object " + ((Object)gameObject).name + " in " + ((Object)grandparent).name, 0f, 1f);
}
}
else if ((Object)(object)parent != (Object)null && (Object)(object)grandparent == (Object)null)
{
val3 = ConfigSetup.MakeString(GeneratedConfig.Generated, ((Object)parent).name + " Colors", ((Object)gameObject).name + "/" + ((Object)material).name + " Color", "#" + text, "Change color of material, " + ((Object)material).name + " as part of object " + ((Object)gameObject).name);
if (material.color.a < 1f)
{
val2 = ConfigSetup.MakeClampedFloat(GeneratedConfig.Generated, ((Object)parent).name + " Colors", ((Object)gameObject).name + "/" + ((Object)material).name + " Alpha", material.color.a, "Change alpha of material, " + ((Object)material).name + " as part of object " + ((Object)gameObject).name, 0f, 1f);
}
}
else
{
val3 = ConfigSetup.MakeString(GeneratedConfig.Generated, ((Object)gameObject).name + " Colors", ((Object)material).name + " Color", "#" + text, "Change color of material, " + ((Object)material).name + " as part of object " + ((Object)gameObject).name);
if (material.color.a < 1f)
{
val2 = ConfigSetup.MakeClampedFloat(GeneratedConfig.Generated, ((Object)gameObject).name + " Colors", ((Object)material).name + " Alpha", material.color.a, "Change alpha of material, " + ((Object)material).name + " as part of object " + ((Object)gameObject).name, 0f, 1f);
}
}
Color color = Misc.HexToColor(val3.Value);
if (val2 != null)
{
color.a = val2.Value;
}
material.color = color;
CustomColorClass item = new CustomColorClass(val3, val2, material);
materialToColor.Add(item);
}
}
}
internal static void ReadCustomClassValues(ref List<CustomColorClass> config)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
foreach (CustomColorClass item in config)
{
Color color = Misc.HexToColor(item.colorConfig.Value);
color.a = item.alphaConfig.Value;
item.material.color = color;
Plugin.Spam($"set color for {item.material.color} to {item.colorConfig.Value} with alpha {item.alphaConfig.Value}");
}
}
internal static void UpdateGeneratedValue(ConfigEntry<string> valueUpdated)
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
Plugin.Spam("Attempting to update value: " + ((ConfigEntryBase)valueUpdated).Definition.Key);
foreach (CustomColorClass item2 in materialToColor)
{
if (item2.TryGetItem(valueUpdated, out var item))
{
Color color = Misc.HexToColor(valueUpdated.Value);
if (item.alphaConfig != null)
{
color.a = item.alphaConfig.Value;
}
item.material.color = color;
Plugin.Spam(((Object)item.material).name + " updated to " + valueUpdated.Value);
return;
}
}
Plugin.WARNING($"Could not find {((ConfigEntryBase)valueUpdated).Definition.Key} in material listing ({materialToColor.Count})");
}
internal static void UpdateGeneratedValue(ConfigEntry<float> valueUpdated)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
Plugin.Spam("Attempting to update value: " + ((ConfigEntryBase)valueUpdated).Definition.Key);
foreach (CustomColorClass item2 in materialToColor)
{
if (item2.TryGetItem(valueUpdated, out var item))
{
Color color = Misc.HexToColor(item.colorConfig.Value);
color.a = valueUpdated.Value;
item.material.color = color;
Plugin.Spam($"{((Object)item.material).name} updated to {valueUpdated.Value}");
return;
}
}
Plugin.WARNING($"Could not find {((ConfigEntryBase)valueUpdated).Definition.Key} in material listing ({materialToColor.Count})");
}
private static bool TryGetMeshRenderers(GameObject gameObject, out MeshRenderer[] mesh)
{
if ((Object)(object)gameObject == (Object)null)
{
mesh = null;
Plugin.WARNING("GameObject provided is null @TryGetMeshRenderer");
return false;
}
mesh = gameObject.GetComponents<MeshRenderer>();
if (mesh == null)
{
return false;
}
return true;
}
private static bool TryGetChildObjects(GameObject parent, out List<GameObject> allObjects, GameObject parent2 = null)
{
allObjects = null;
if ((Object)(object)parent == (Object)null)
{
Plugin.WARNING("parent object is NULL at TryGetChildObjects");
return false;
}
if (parent.transform.childCount == 0)
{
return false;
}
allObjects = new List<GameObject>();
for (int i = 0; i < parent.transform.childCount; i++)
{
if (!((Object)(object)parent2 != (Object)null) || !((Object)(object)parent2 == (Object)(object)((Component)parent.transform.GetChild(i)).gameObject))
{
allObjects.Add(((Component)parent.transform.GetChild(i)).gameObject);
}
}
if ((Object)(object)parent2 != (Object)null && parent2.transform.childCount > 0)
{
for (int j = 0; j < parent2.transform.childCount; j++)
{
allObjects.Add(((Component)parent2.transform.GetChild(j)).gameObject);
}
}
return true;
}
private static bool TryGetFamily(GameObject gameObject, out List<GameObject> familyTree)
{
familyTree = new List<GameObject>();
if ((Object)(object)gameObject == (Object)null)
{
Plugin.WARNING("A provided gameobject is NULL at TryGetParents");
return false;
}
if (gameObject.transform.childCount == 0)
{
return false;
}
Transform[] componentsInChildren = gameObject.GetComponentsInChildren<Transform>();
List<Transform> list = new List<Transform>(componentsInChildren.Length);
list.AddRange(componentsInChildren);
List<Transform> list2 = list;
familyTree.Add(gameObject);
foreach (Transform item in list2)
{
if ((Object)(object)((Component)item).gameObject.GetComponent<MeshRenderer>() != (Object)null && (Object)(object)((Component)item).gameObject != (Object)null)
{
familyTree.Add(((Component)item).gameObject);
}
}
Plugin.Spam($"TryGetFamily got familyTree tree for {((Object)gameObject).name} with [ {familyTree.Count} ] members");
return true;
}
}
internal class CustomColorClass
{
internal ConfigEntry<string> colorConfig;
internal ConfigEntry<float> alphaConfig;
internal Material material;
internal CustomColorClass(ConfigEntry<string> stringEntry, ConfigEntry<float> floatEntry, Material mat)
{
colorConfig = stringEntry;
alphaConfig = floatEntry;
material = mat;
}
internal bool TryGetItem(ConfigEntry<string> configEntry, out CustomColorClass item)
{
if (configEntry == colorConfig)
{
item = this;
return true;
}
item = null;
return false;
}
internal bool TryGetItem(ConfigEntry<float> configEntry, out CustomColorClass item)
{
if (configEntry == alphaConfig)
{
item = this;
return true;
}
item = null;
return false;
}
}
internal class GlobalSharedCustomization
{
internal static void UseSharedTextures()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
Misc.LogColorBeforeChange(StartOfRound.Instance.mapScreen.offScreenMat.color, ConfigSettings.Mat_ScreenOff);
Misc.LogColorBeforeChange(((Renderer)StartOfRound.Instance.mapScreen.mesh).sharedMaterial.color, ConfigSettings.Mat_TerminalTex);
StartOfRound.Instance.mapScreen.offScreenMat.color = Misc.HexToColor(ConfigSettings.Mat_ScreenOff.Value);
Plugin.Spam("Mat_ScreenOff set");
((Renderer)StartOfRound.Instance.mapScreen.mesh).sharedMaterial.color = Misc.HexToColor(ConfigSettings.Mat_TerminalTex.Value);
Plugin.Spam("Mat_TerminalTex set");
ChargingStation();
ControlPanels();
ShipInside();
Bunkbeds();
LockerCabinet();
HangarDoorStuff();
}
private static void ShipInside()
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
if (TryGetMeshRenderer("Environment/HangarShip/ShipInside", out var mesh))
{
Plugin.Spam($"This should be 5 - {((Renderer)mesh).sharedMaterials.Length}");
Misc.LogColorBeforeChange(((Renderer)mesh).sharedMaterials[0].color, ConfigSettings.Mat_ShipHull);
Misc.LogColorBeforeChange(((Renderer)mesh).sharedMaterials[1].color, ConfigSettings.Mat_ShipRoomMetal);
Misc.LogColorBeforeChange(((Renderer)mesh).sharedMaterials[2].color, ConfigSettings.Mat_ShipFloor);
((Renderer)mesh).sharedMaterials[0].color = Misc.HexToColor(ConfigSettings.Mat_ShipHull.Value);
((Renderer)mesh).sharedMaterials[1].color = Misc.HexToColor(ConfigSettings.Mat_ShipRoomMetal.Value);
((Renderer)mesh).sharedMaterials[2].color = Misc.HexToColor(ConfigSettings.Mat_ShipFloor.Value);
}
}
private static void Bunkbeds()
{
SetSharedMaterial("Environment/HangarShip/Bunkbeds", ConfigSettings.Mat_BunkBeds);
}
private static void LockerCabinet()
{
SetSharedMaterial("Environment/HangarShip/StorageCloset", ConfigSettings.Mat_LockerCabinet);
SetSharedMaterial("Environment/HangarShip/StorageCloset/Cube.000", ConfigSettings.Mat_LockerCabinet);
}
private static void HangarDoorStuff()
{
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
SetSharedMaterial("Environment/HangarShip/DoorGenerator", ConfigSettings.Mat_DoorGenerator);
SetSharedMaterial("Environment/HangarShip/AnimatedShipDoor/HangarDoorButtonPanel", ConfigSettings.Mat_DoorControlPanel);
if (TryGetMeshRenderer("Environment/HangarShip/AnimatedShipDoor/HangarDoorLeft (1)", out var mesh))
{
Plugin.Spam($"This should be 2 - {((Renderer)mesh).sharedMaterials.Length}");
Misc.LogColorBeforeChange(((Renderer)mesh).sharedMaterials[0].color, ConfigSettings.Mat_ShipDoors);
Misc.LogColorBeforeChange(((Renderer)mesh).sharedMaterials[1].color, ConfigSettings.Mat_ShipDoors2);
((Renderer)mesh).sharedMaterials[0].color = Misc.HexToColor(ConfigSettings.Mat_ShipDoors.Value);
((Renderer)mesh).sharedMaterials[1].color = Misc.HexToColor(ConfigSettings.Mat_ShipDoors2.Value);
}
}
private static void SetSharedMaterial(string FindObject, ConfigEntry<string> setting)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
if (TryGetMeshRenderer(FindObject, out var mesh))
{
Misc.LogColorBeforeChange(((Renderer)mesh).sharedMaterial.color, setting);
((Renderer)mesh).sharedMaterial.color = Misc.HexToColor(setting.Value);
Plugin.Spam(((ConfigEntryBase)setting).Definition.Key + " has been set");
}
}
private static void ControlPanels()
{
SetSharedMaterial("Environment/HangarShip/ControlDesk", ConfigSettings.Mat_DeskBottom);
SetSharedMaterial("Environment/HangarShip/ControlPanelWTexture", ConfigSettings.Mat_ControlPanel);
}
private static void ChargingStation()
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
if (TryGetMeshRenderer("Environment/HangarShip/ShipModels2b/ChargeStation", out var mesh))
{
Plugin.Spam($"This should be 7 - {((Renderer)mesh).sharedMaterials.Length}");
Misc.LogColorBeforeChange(((Renderer)mesh).sharedMaterials[0].color, ConfigSettings.Mat_Charger);
Misc.LogColorBeforeChange(((Renderer)mesh).sharedMaterials[1].color, ConfigSettings.Mat_DarkSteel);
Misc.LogColorBeforeChange(((Renderer)mesh).sharedMaterials[2].color, ConfigSettings.Mat_ElevatorSteel);
Misc.LogColorBeforeChange(((Renderer)mesh).sharedMaterials[3].color, ConfigSettings.Mat_BlackRubber);
((Renderer)mesh).sharedMaterials[0].color = Misc.HexToColor(ConfigSettings.Mat_Charger.Value);
((Renderer)mesh).sharedMaterials[1].color = Misc.HexToColor(ConfigSettings.Mat_DarkSteel.Value);
((Renderer)mesh).sharedMaterials[2].color = Misc.HexToColor(ConfigSettings.Mat_ElevatorSteel.Value);
((Renderer)mesh).sharedMaterials[3].color = Misc.HexToColor(ConfigSettings.Mat_BlackRubber.Value);
Plugin.Spam("Charger, Darksteel, ElevatorSteel, and BlackRubber materials set.");
}
}
private static bool TryGetMeshRenderer(string GameObjectFind, out MeshRenderer mesh)
{
if ((Object)(object)GameObject.Find(GameObjectFind) == (Object)null)
{
mesh = null;
Plugin.WARNING("Unable to find object at path " + GameObjectFind);
return false;
}
mesh = GameObject.Find(GameObjectFind).GetComponent<MeshRenderer>();
if ((Object)(object)mesh == (Object)null)
{
return false;
}
return true;
}
private static void GetAllMatchingMeshRenderers(Material query)
{
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
MeshRenderer[] array = Resources.FindObjectsOfTypeAll<MeshRenderer>();
List<MeshRenderer> list = new List<MeshRenderer>(array.Length);
list.AddRange(array);
List<MeshRenderer> list2 = list;
Plugin.Spam($"got all meshrenderers - {list2.Count}");
for (int i = 0; i < list2.Count; i++)
{
if ((Object)(object)list2[i] == (Object)null)
{
Plugin.Spam("meshRenderer is NULL");
}
else if (((Renderer)list2[i]).materials == null)
{
Plugin.Spam("meshRenderer is NULL");
}
else if (((Renderer)list2[i]).materials.Contains(query))
{
Plugin.Spam("material query found at " + ((Object)((Component)list2[i]).gameObject).name);
Scene scene = ((Component)list2[i]).gameObject.scene;
Plugin.Spam("path: " + ((Scene)(ref scene)).path);
}
}
}
}
internal class CustomShipLights
{
internal static void SetShipLights()
{
SetLightColor("Environment/HangarShip/ShipElectricLights/Area Light (3)", ConfigSettings.ShipLight_1);
SetLightColor("Environment/HangarShip/ShipElectricLights/Area Light (9)", ConfigSettings.ShipLight_4);
SetLightColor("Environment/HangarShip/ShipElectricLights/Area Light (4)", ConfigSettings.ShipLight_2);
SetLightColor("Environment/HangarShip/ShipElectricLights/Area Light (8)", ConfigSettings.ShipLight_5);
SetLightColor("Environment/HangarShip/ShipElectricLights/Area Light (5)", ConfigSettings.ShipLight_3);
SetLightColor("Environment/HangarShip/ShipElectricLights/Area Light (7)", ConfigSettings.ShipLight_6);
}
internal static void SetLightColor(string GameObjectFind, ConfigEntry<string> setting)
{
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)GameObject.Find(GameObjectFind) != (Object)null && (Object)(object)GameObject.Find(GameObjectFind).GetComponent<Light>() != (Object)null)
{
GameObject.Find(GameObjectFind).GetComponent<Light>().color = Misc.HexToColor(setting.Value);
Plugin.Spam(((ConfigEntryBase)setting).Definition.Key + " has been set for light at path " + GameObjectFind);
}
}
}
}
namespace ShipColors.ConfigManager
{
public static class GeneratedConfig
{
public static ConfigFile Generated = new ConfigFile(Path.Combine(Paths.ConfigPath, "ShipColors_Generated.cfg"), true);
public static void GenerateWebpage()
{
WebHelper.WebConfig(Generated);
}
public static void RegenerateConfig()
{
if (GeneratedCustomization.configGenerated)
{
GeneratedCustomization.configGenerated = false;
GeneratedCustomization.CreateAllConfigs();
}
}
public static void ReadConfigCode()
{
if (!(ConfigSettings.ConfigCode.Value == string.Empty) && GeneratedCustomization.configGenerated)
{
WebHelper.ReadCompressedConfig(ref ConfigSettings.ConfigCode, Generated);
GeneratedCustomization.ReadCustomClassValues(ref GeneratedCustomization.materialToColor);
}
}
internal static void OnSettingChanged(object sender, SettingChangedEventArgs settingChangedArg)
{
Plugin.Spam("Generated config setting changed!");
if ((Object)(object)StartOfRound.Instance != (Object)null)
{
if (settingChangedArg.ChangedSetting.BoxedValue.GetType() == typeof(string))
{
Plugin.Spam($"String detected, checking listing ({GeneratedCustomization.materialToColor.Count})");
ConfigEntry<string> val = settingChangedArg.ChangedSetting as ConfigEntry<string>;
foreach (CustomColorClass item in GeneratedCustomization.materialToColor)
{
if (item.colorConfig == val)
{
GeneratedCustomization.UpdateGeneratedValue(val);
return;
}
}
Plugin.WARNING("Unable to find " + ((ConfigEntryBase)val).Definition.Key);
}
else if (settingChangedArg.ChangedSetting.BoxedValue.GetType() == typeof(float))
{
Plugin.Spam($"float detected, checking listing ({GeneratedCustomization.materialToColor.Count})");
ConfigEntry<float> val2 = settingChangedArg.ChangedSetting as ConfigEntry<float>;
foreach (CustomColorClass item2 in GeneratedCustomization.materialToColor)
{
if (item2.alphaConfig == val2)
{
GeneratedCustomization.UpdateGeneratedValue(val2);
return;
}
}
Plugin.WARNING("Unable to find " + settingChangedArg.ChangedSetting.Definition.Key);
}
else
{
Plugin.WARNING($"Setting change does not match float or string! Type is {settingChangedArg.ChangedSetting.BoxedValue.GetType()}");
}
}
else
{
Plugin.Spam("Not in-game or mode is not using generated config");
}
}
}
public static class ConfigSettings
{
public static ConfigEntry<string> ConfigCode;
public static ConfigEntry<bool> ExtensiveLogging { get; internal set; }
public static ConfigEntry<bool> DeveloperLogging { get; internal set; }
public static ConfigEntry<string> ModeSetting { get; internal set; }
public static ConfigEntry<string> GenAcceptedLayers { get; internal set; }
public static ConfigEntry<string> GenBannedObjects { get; internal set; }
public static ConfigEntry<string> GenBannedMaterials { get; internal set; }
public static ConfigEntry<string> GenPermitListObjects { get; internal set; }
public static ConfigEntry<bool> SetShipLights { get; internal set; }
public static ConfigEntry<string> ShipLight_1 { get; internal set; }
public static ConfigEntry<string> ShipLight_2 { get; internal set; }
public static ConfigEntry<string> ShipLight_3 { get; internal set; }
public static ConfigEntry<string> ShipLight_4 { get; internal set; }
public static ConfigEntry<string> ShipLight_5 { get; internal set; }
public static ConfigEntry<string> ShipLight_6 { get; internal set; }
public static ConfigEntry<string> Mat_TerminalTex { get; internal set; }
public static ConfigEntry<string> Mat_ScreenOff { get; internal set; }
public static ConfigEntry<string> Mat_Charger { get; internal set; }
public static ConfigEntry<string> Mat_DarkSteel { get; internal set; }
public static ConfigEntry<string> Mat_ElevatorSteel { get; internal set; }
public static ConfigEntry<string> Mat_BlackRubber { get; internal set; }
public static ConfigEntry<string> Mat_DeskBottom { get; internal set; }
public static ConfigEntry<string> Mat_ControlPanel { get; internal set; }
public static ConfigEntry<string> Mat_ShipHull { get; internal set; }
public static ConfigEntry<string> Mat_ShipRoomMetal { get; internal set; }
public static ConfigEntry<string> Mat_ShipFloor { get; internal set; }
public static ConfigEntry<string> Mat_BunkBeds { get; internal set; }
public static ConfigEntry<string> Mat_LockerCabinet { get; internal set; }
public static ConfigEntry<string> Mat_DoorGenerator { get; internal set; }
public static ConfigEntry<string> Mat_DoorControlPanel { get; internal set; }
public static ConfigEntry<string> Mat_ShipDoors { get; internal set; }
public static ConfigEntry<string> Mat_ShipDoors2 { get; internal set; }
public static void BindConfigSettings()
{
Plugin.Log.LogInfo((object)"Binding configuration settings");
ExtensiveLogging = ConfigSetup.MakeBool(((BaseUnityPlugin)Plugin.instance).Config, "Debug", "ExtensiveLogging", false, "Enable or Disable extensive logging for this mod.");
DeveloperLogging = ConfigSetup.MakeBool(((BaseUnityPlugin)Plugin.instance).Config, "Debug", "DeveloperLogging", false, "Enable or Disable developer logging for this mod. (this will fill your log file FAST)");
ModeSetting = ConfigSetup.MakeClampedString(((BaseUnityPlugin)Plugin.instance).Config, "Setup", "ModeSetting", "Generate Config", "Determine whether to generate a config for each material or to use Global Shared Textures", new AcceptableValueList<string>(new string[2] { "Use Shared Textures", "Generate Config" }));
ConfigCode = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Setup", "ConfigCode", "", "Paste your config code from the configuration website here to automatically apply your changes!");
GenAcceptedLayers = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Setup", "GenAcceptedLayers", "0, 4, 6, 8, 9, 10, 26, 28", "[Comma-separated listing] - This sets the acceptable layers to search for materials in each GameObject in the ship. If a GameObject has a layer not specified here it will be skipped.");
GenBannedObjects = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Setup", "GenBannedObjects", "Screen, (Clone), damageTrigger, ShipBoundsTrigger, ShipInnerRoomBoundsTrigger, ReverbTriggers, ScavengerModelSuitParts, Plane.001, LandingShipNavObstacle, OutsideShipRoom, SpawnRoom, VaultDoor, warningStickers", "[Comma-separated listing] - This listing of game objects will be skipped and no config section will be generated.\nExisting config section/items will be deleted on re-gen.");
GenBannedMaterials = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Setup", "GenBannedMaterials", "testTrigger, testTriggerRed, MapScreen, DefaultHDMaterial, ShipScreen, BlackScreen", "[Comma-separated listing] - This listing of materials will be skipped and no config item will be generated.\nExisting config items will be deleted on re-gen.");
GenPermitListObjects = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Setup", "GenPermitListObjects", "SingleScreen, VentChute(Clone)", "[Comma-separated listing] - This listing of game objects will be ALWAYS be added if an exact match is present.\nIgnores banned entries.");
SetShipLights = ConfigSetup.MakeBool(((BaseUnityPlugin)Plugin.instance).Config, "Ship Lights", "SetShipLights", false, "Enable or Disable changing ship light colors section");
ShipLight_1 = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Ship Lights", "ShipLight_1", "#FFFFFF", "This changes the color of the first ship light");
ShipLight_2 = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Ship Lights", "ShipLight_2", "#FFFFFF", "This changes the color of the first ship light");
ShipLight_3 = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Ship Lights", "ShipLight_3", "#FFFFFF", "This changes the color of the first ship light");
ShipLight_4 = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Ship Lights", "ShipLight_4", "#FFFFFF", "This changes the color of the first ship light");
ShipLight_5 = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Ship Lights", "ShipLight_5", "#FFFFFF", "This changes the color of the first ship light");
ShipLight_6 = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Ship Lights", "ShipLight_6", "#FFFFFF", "This changes the color of the first ship light");
Mat_TerminalTex = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_TerminalTex", "#CFCFCF", "This changes the color of the physical terminal texture (re-used by other electronics)");
Mat_Charger = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_Charger", "#5C5840", "This changes the color of the main texture of the charging station");
Mat_DarkSteel = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_DarkSteel", "#494949", "This changes the color of the DarkSteel material that is used throughout the game");
Mat_ElevatorSteel = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_ElevatorSteel", "#FFFFFF", "This changes the color of the ElevatorSteel material that is used throughout the game");
Mat_BlackRubber = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_BlackRubber", "#2E2E2E", "This changes the color of the BlackRubber material that is used throughout the game");
Mat_ScreenOff = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_ScreenOff", "#000000", "This changes the color of the ScreenOff material that is used throughout the game");
Mat_DeskBottom = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_DeskBottom", "#545250", "This changes the color of the Desk Bottom texture by the ship monitors and everywhere else it is re-used");
Mat_ControlPanel = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_ControlPanel", "#6C6862", "This changes the color of the ControlPanel shared material that is used throughout the game");
Mat_ShipFloor = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_ShipFloor", "#C8BDB8", "This changes the color of the ShipFloor shared material that is used throughout the game");
Mat_ShipHull = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_ShipHull", "#FFFFFF", "This changes the color of the ShipHull shared material that is used throughout the game");
Mat_ShipRoomMetal = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_ShipRoomMetal", "#D6C9B5", "This changes the color of the ShipRoomMetal shared material that is used throughout the game");
Mat_BunkBeds = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_BunkBeds", "#CFCFCF", "This changes the color of the BunkBeds shared material that is used throughout the game");
Mat_LockerCabinet = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_LockerCabinet", "#7D2426", "This changes the color of the LockerCabinet shared material that is used throughout the game");
Mat_ShipDoors = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_ShipDoors", "#71665E", "This changes the color of the ShipDoors shared material that is used throughout the game");
Mat_ShipDoors2 = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_ShipDoors2", "#6F645D", "This changes the color of the ShipDoors2 shared material that is used throughout the game");
Mat_DoorGenerator = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_DoorGenerator", "#FFECD0", "This changes the color of the DoorGenerator shared material that is used throughout the game");
Mat_DoorControlPanel = ConfigSetup.MakeString(((BaseUnityPlugin)Plugin.instance).Config, "Global Shared Textures", "Mat_DoorControlPanel", "#373732", "This changes the color of the DoorControlPanel shared material that is used throughout the game");
ConfigSetup.RemoveOrphanedEntries(((BaseUnityPlugin)Plugin.instance).Config);
}
}
}
namespace ShipColors.Compat
{
internal class LethalConfigStuff
{
public static void AddConfig(ConfigFile configName)
{
if (LethalConfigSoft.IsLethalConfigUpdated())
{
Plugin.Spam("Queuing file " + configName.ConfigFilePath);
LethalConfigManager.QueueCustomConfigFileForLateAutoGeneration(configName);
LethalConfigManager.RunLateAutoGeneration();
}
}
}
internal class MyTerminalStuff
{
internal static bool AddTerminalConfigs()
{
if (!Plugin.instance.darmuhsTerminalStuff)
{
return true;
}
if (ConfigSettings.TerminalCustomization.Value)
{
return false;
}
return true;
}
}
}