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Decompiled source of CountCruiserLoot v1.0.0
BepInEx/plugins/CountCruiserLoot/HitsujiSauce.CountCruiserLoot.dll
Decompiled 8 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CountCruiserLoot; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HitsujiSauce.CountCruiserLoot")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("CountCruiserLoot")] [assembly: AssemblyTitle("HitsujiSauce.CountCruiserLoot")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public class ShipLootExternalConfig { private readonly ConfigFile _configFile; private ConfigEntry<float> DisplayTimeConf; public float DisplayTime; public ShipLootExternalConfig() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown string text = Path.Combine(Paths.ConfigPath, "com.github.tinyhoot.ShipLoot.cfg"); if (!File.Exists(text)) { DisplayTime = 5f; return; } _configFile = new ConfigFile(text, true); DisplayTimeConf = _configFile.Bind<float>("General", "DisplayTime", 5f, new ConfigDescription("How long to display the total scrap value for, counted in seconds.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 30f), Array.Empty<object>())); DisplayTime = DisplayTimeConf.Value; } } [HarmonyPatch(typeof(HUDManager), "PingScan_performed")] public static class CruiserScanPatch { [CompilerGenerated] private sealed class <CruiserLootCoroutine>d__5 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; private float <time>5__1; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <CruiserLootCoroutine>d__5(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; _totalCounter.SetActive(true); break; case 1: <>1__state = -1; break; } if (_displayTimeLeft > 0f) { <time>5__1 = _displayTimeLeft; _displayTimeLeft = 0f; <>2__current = (object)new WaitForSeconds(<time>5__1); <>1__state = 1; return true; } _totalCounter.SetActive(false); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private static GameObject _totalCounter; private static TextMeshProUGUI _textMesh; private static float _displayTimeLeft; private static ShipLootExternalConfig config; public static void Postfix(HUDManager __instance) { PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if ((Object)(object)localPlayerController == (Object)null || localPlayerController.isInsideFactory || localPlayerController.isInHangarShipRoom) { return; } VehicleController cruiser = Object.FindObjectOfType<VehicleController>(); if ((Object)(object)cruiser != (Object)null) { List<GrabbableObject> list = (from obj in Object.FindObjectsOfType<GrabbableObject>() where ((Component)obj).transform.IsChildOf(((Component)cruiser).transform) && !(obj is RagdollGrabbableObject) && obj.itemProperties.isScrap select obj).ToList(); int count = list.Count; int num = list.Sum((GrabbableObject o) => o.scrapValue); if (!Object.op_Implicit((Object)(object)_totalCounter)) { CopyValueCounter(); } ((TMP_Text)_textMesh).text = $"Cruiser:${num}({count})"; _displayTimeLeft = GetDisplayTimeLeft(); if (!_totalCounter.activeSelf) { ((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(CruiserLootCoroutine()); } } } [IteratorStateMachine(typeof(<CruiserLootCoroutine>d__5))] private static IEnumerator CruiserLootCoroutine() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <CruiserLootCoroutine>d__5(0); } private static void CopyValueCounter() { //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter"); if (!Object.op_Implicit((Object)(object)val)) { global::CountCruiserLoot.CountCruiserLoot.Logger.LogError((object)"Failed to find ValueCounter object to copy!"); } _totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false); _totalCounter.transform.Translate(0f, 1f, 0f); Vector3 localPosition = _totalCounter.transform.localPosition; _totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -30f, localPosition.z); _textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>(); RectTransform rectTransform = ((TMP_Text)_textMesh).rectTransform; rectTransform.anchoredPosition += new Vector2(200f, 0f); rectTransform.sizeDelta = new Vector2(600f, rectTransform.sizeDelta.y); } public static void SetInactive() { if ((Object)(object)_totalCounter != (Object)null && _totalCounter.activeSelf) { _totalCounter.SetActive(false); } } private static float GetDisplayTimeLeft() { if (config == null) { config = new ShipLootExternalConfig(); } float displayTime = config.DisplayTime; if (displayTime > 0f) { return displayTime; } return 5f; } } namespace CountCruiserLoot { [BepInPlugin("HitsujiSauce.CountCruiserLoot", "CountCruiserLoot", "1.0.0")] public class CountCruiserLoot : BaseUnityPlugin { public static CountCruiserLoot Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Patch(); Logger.LogInfo((object)"HitsujiSauce.CountCruiserLoot v1.0.0 has loaded!"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("HitsujiSauce.CountCruiserLoot"); } Harmony.PatchAll(); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "HitsujiSauce.CountCruiserLoot"; public const string PLUGIN_NAME = "CountCruiserLoot"; public const string PLUGIN_VERSION = "1.0.0"; } }