Decompiled source of CountCruiserLoot v1.0.0

BepInEx/plugins/CountCruiserLoot/HitsujiSauce.CountCruiserLoot.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CountCruiserLoot;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HitsujiSauce.CountCruiserLoot")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CountCruiserLoot")]
[assembly: AssemblyTitle("HitsujiSauce.CountCruiserLoot")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public class ShipLootExternalConfig
{
	private readonly ConfigFile _configFile;

	private ConfigEntry<float> DisplayTimeConf;

	public float DisplayTime;

	public ShipLootExternalConfig()
	{
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_0040: Expected O, but got Unknown
		//IL_006f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0079: Expected O, but got Unknown
		string text = Path.Combine(Paths.ConfigPath, "com.github.tinyhoot.ShipLoot.cfg");
		if (!File.Exists(text))
		{
			DisplayTime = 5f;
			return;
		}
		_configFile = new ConfigFile(text, true);
		DisplayTimeConf = _configFile.Bind<float>("General", "DisplayTime", 5f, new ConfigDescription("How long to display the total scrap value for, counted in seconds.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 30f), Array.Empty<object>()));
		DisplayTime = DisplayTimeConf.Value;
	}
}
[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
public static class CruiserScanPatch
{
	[CompilerGenerated]
	private sealed class <CruiserLootCoroutine>d__5 : IEnumerator<object>, IEnumerator, IDisposable
	{
		private int <>1__state;

		private object <>2__current;

		private float <time>5__1;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <CruiserLootCoroutine>d__5(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			switch (<>1__state)
			{
			default:
				return false;
			case 0:
				<>1__state = -1;
				_totalCounter.SetActive(true);
				break;
			case 1:
				<>1__state = -1;
				break;
			}
			if (_displayTimeLeft > 0f)
			{
				<time>5__1 = _displayTimeLeft;
				_displayTimeLeft = 0f;
				<>2__current = (object)new WaitForSeconds(<time>5__1);
				<>1__state = 1;
				return true;
			}
			_totalCounter.SetActive(false);
			return false;
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	private static GameObject _totalCounter;

	private static TextMeshProUGUI _textMesh;

	private static float _displayTimeLeft;

	private static ShipLootExternalConfig config;

	public static void Postfix(HUDManager __instance)
	{
		PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
		if ((Object)(object)localPlayerController == (Object)null || localPlayerController.isInsideFactory || localPlayerController.isInHangarShipRoom)
		{
			return;
		}
		VehicleController cruiser = Object.FindObjectOfType<VehicleController>();
		if ((Object)(object)cruiser != (Object)null)
		{
			List<GrabbableObject> list = (from obj in Object.FindObjectsOfType<GrabbableObject>()
				where ((Component)obj).transform.IsChildOf(((Component)cruiser).transform) && !(obj is RagdollGrabbableObject) && obj.itemProperties.isScrap
				select obj).ToList();
			int count = list.Count;
			int num = list.Sum((GrabbableObject o) => o.scrapValue);
			if (!Object.op_Implicit((Object)(object)_totalCounter))
			{
				CopyValueCounter();
			}
			((TMP_Text)_textMesh).text = $"Cruiser:${num}({count})";
			_displayTimeLeft = GetDisplayTimeLeft();
			if (!_totalCounter.activeSelf)
			{
				((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(CruiserLootCoroutine());
			}
		}
	}

	[IteratorStateMachine(typeof(<CruiserLootCoroutine>d__5))]
	private static IEnumerator CruiserLootCoroutine()
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <CruiserLootCoroutine>d__5(0);
	}

	private static void CopyValueCounter()
	{
		//IL_006e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0073: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		//IL_008f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0095: Unknown result type (might be due to invalid IL or missing references)
		//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
		GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter");
		if (!Object.op_Implicit((Object)(object)val))
		{
			global::CountCruiserLoot.CountCruiserLoot.Logger.LogError((object)"Failed to find ValueCounter object to copy!");
		}
		_totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false);
		_totalCounter.transform.Translate(0f, 1f, 0f);
		Vector3 localPosition = _totalCounter.transform.localPosition;
		_totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -30f, localPosition.z);
		_textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>();
		RectTransform rectTransform = ((TMP_Text)_textMesh).rectTransform;
		rectTransform.anchoredPosition += new Vector2(200f, 0f);
		rectTransform.sizeDelta = new Vector2(600f, rectTransform.sizeDelta.y);
	}

	public static void SetInactive()
	{
		if ((Object)(object)_totalCounter != (Object)null && _totalCounter.activeSelf)
		{
			_totalCounter.SetActive(false);
		}
	}

	private static float GetDisplayTimeLeft()
	{
		if (config == null)
		{
			config = new ShipLootExternalConfig();
		}
		float displayTime = config.DisplayTime;
		if (displayTime > 0f)
		{
			return displayTime;
		}
		return 5f;
	}
}
namespace CountCruiserLoot
{
	[BepInPlugin("HitsujiSauce.CountCruiserLoot", "CountCruiserLoot", "1.0.0")]
	public class CountCruiserLoot : BaseUnityPlugin
	{
		public static CountCruiserLoot Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			Logger.LogInfo((object)"HitsujiSauce.CountCruiserLoot v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("HitsujiSauce.CountCruiserLoot");
			}
			Harmony.PatchAll();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "HitsujiSauce.CountCruiserLoot";

		public const string PLUGIN_NAME = "CountCruiserLoot";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}