Meltdown Chance
Adds a configurable chance to FacilityMeltdown
Last updated | 3 months ago |
Total downloads | 67001 |
Total rating | 9 |
Categories | Mods Misc BepInEx Client-side Server-side |
Dependency string | den-Meltdown_Chance-2.7.0 |
Dependants | 72 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100loaforc-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea... (v62)
Preferred version: 2.6.18README
⚠ WARNING ⚠
This mod changes the intended behaviour of the mod FacilityMeltdown. As such, it is neither endorsed, nor supported by the original mod's creator.
If you wish to have FacilityMeltdown's vanilla experience, without the chance aspect added, only install FacilityMeltdown and disregard this mod.
Meltdown Chance
Mod that allows users of FacilityMeltdown to set a percentage change of a meltdown happening
- set value between 0 and 100 in the mod's config (only the hosting player's configured chance is taken into account)
- select if you want a message to popup when you pick up the apparatus
ℹ️ INFO
Versions prior to 2.4.0 of this mod used a method to suppress meltdowns (Harmony.Unpatch()), which might not have been the most graceful way of doing things. This introduced the need to re-patch FacilityMeltdown at the end of a round, all of which may have lead to errors and oddities.
If this caused any problems in your game, I apologize. This is my first ever game mod.
If you encounter issues or have suggestions, visit the Discord Post.
Changelog
2.7.0
- compatibility with 2.6 of FacilityMeltdown