dogboys-ChasePack icon

ChasePack

Mod I made for friends to add intense* chase music and some sfx to (almost) every monster! MOST of them loop seamlessly. *Includes one silly song, and custom ghost girl ambience! Check readme for individual details!

Last updated 9 months ago
Total downloads 4771
Total rating 0 
Categories Audio Monsters
Dependency string dogboys-ChasePack-1.0.6
Dependants 5 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
no00ob-LCSoundTool-1.2.2 icon
no00ob-LCSoundTool

Let's you easily load audio files, replace any in game audio clip and log any audio playback into console.

Preferred version: 1.2.2
Clementinise-CustomSounds-1.2.3 icon
Clementinise-CustomSounds

Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.

Preferred version: 1.2.3
OE_Tweaks-Thumper_Chase_Music-1.0.2 icon
OE_Tweaks-Thumper_Chase_Music

Adds 'Deja Vu (Initial D)' as chase music for the thumper enemy.

Preferred version: 1.0.2
Skellinghoff-GiantEnemySpider-1.1.0 icon
Skellinghoff-GiantEnemySpider

Bunker Spiders will play the iconic Jerma 'Giant Enemy Spider' song while chasing a player.

Preferred version: 1.1.0
Flowprojects-AoTGiants-1.1.0 icon
Flowprojects-AoTGiants

Adds some epic Attack On Titan music when giants chase you

Preferred version: 1.1.0

README

(Icon is temporary until I download gimp and make a less shitty one)

Update: Adding custom stomp SFX to some monsters, more to come probably soon.

This mod adds/replaces chase audio for several monsters in the game. The majority of these should loop correctly, seamlessly, but some of them might not, for now.. A couple of them also have a 'bug' where the audio loops at a certain point due to existing programming, that being Spider and Nutcracker.

This is effectively an 'Early access' release, since I do also need to recreate Jester's audio to fix a minor error I cannot fix immediately due to losing the project for it, on top of the minor 'bugs' I currently cannot fix.

Nutcracker will play his audio upon aggro'ing, but will repeat the first couple seconds as long as he has sightlines with a player. The audio will continue to play if he is aggro'd and does not have sightlines. I cannot fix this because of the nutcracker's programming.

Spider will play its audio for about 10-20 seconds before looping a couple seconds of the track over and over, I cannot fix this because of the dependency mod's programming.

The following is a list of every creature and the audio it plays linked as is feasible:

Nutcracker: Two Steps From Hell - Diabolic Clockwork (edited for tension and less annoying looping) https://www.youtube.com/watch?v=EhLPfORzm8M

Spider: (Sped up) Arachnophobia - Omori (I don't have a link for this because of the percentage I sped up to not being anything I can find on youtube)

Thumper: Hang on! Pokemon Low HP VS Champion Zephyr https://youtu.be/fCiHSZzuwdc

Giant: Amensia - Brute Chase Theme: https://www.youtube.com/watch?v=TvBY2wI_Fac

Jester: Silly, slider remix of grass skirt chase with 096 screaming in the background (yes i'm serious). this is the original remix on its own, mod includes 096 screaming in the file: https://www.youtube.com/watch?v=E6DHYFX7qPE

Bracken: Amnesia Rebirth - Ghoul Chase (Slightly edited for looping): https://www.youtube.com/watch?v=FwvuceJLtkM

Ghost Girl AMBIENT Audio replacement: (Slightly edited) Friends. - Omori: https://www.youtube.com/watch?v=FT4cMYqiOng

She was supposed to have a chase sound to go with it, specifically "Friendssssssss", it is in the files but due to the singular mod that adds chase music to her not working in my favor it is currently unused. I may be able to fix this in the future, maybe. I'm not sure.

I also recommend adding "Jester Stomp Shake" to go with it. Even without this mod, it really adds intensity and fear to Jester's aggro prescence.