Decompiled source of SpeedySpider v1.0.0

project.dll

Decompiled a month ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine.AI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("NoMoreCheatCompany")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NoMoreCheatCompany")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fa45ba87-70ba-4d08-bcb5-fa8bb4d4232e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("SpeedySpider", "SpiderBuff", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	private readonly Harmony harmony = new Harmony("SpeedySpider");

	private static ManualLogSource Log;

	private void Awake()
	{
		Log = ((BaseUnityPlugin)this).Logger;
		Log.LogInfo((object)"Plugin SpeedySpider is loaded!");
		harmony.PatchAll();
	}
}
[HarmonyPatch(typeof(SandSpiderAI))]
public class SandSpiderAIPatch
{
	[HarmonyPatch("Update")]
	[HarmonyPostfix]
	public static void UpdatePatch(SandSpiderAI __instance)
	{
		if (((EnemyAI)__instance).currentBehaviourStateIndex == 0 || ((EnemyAI)__instance).currentBehaviourStateIndex == 1 || ((EnemyAI)__instance).currentBehaviourStateIndex == 2)
		{
			NavMeshAgent agent = ((EnemyAI)__instance).agent;
			((EnemyAI)__instance).agent.speed = ((EnemyAI)__instance).agent.speed * 1.3f;
			__instance.spiderSpeed *= 1.3f;
		}
	}
}
public static class PluginInfo
{
	public const string PLUGIN_GUID = "SpeedySpider";

	public const string PLUGIN_NAME = "SpiderBuff";

	public const string PLUGIN_VERSION = "1.0.0";
}