
RebalancedMoonsBeta
Rebalances and tweaks the exteriors of moons.
Last updated | 4 days ago |
Total downloads | 99943 |
Total rating | 18 |
Categories | Mods BepInEx Client-side Server-side Moons Tweaks & Quality Of Life |
Dependency string | dopadream-RebalancedMoonsBeta-1.14.0 |
Dependants | 60 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11
ButteryStancakes-ButteRyBalance
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Preferred version: 0.2.2
dopadream-LLLHotreloadPatch
Tries to prevent errors regarding scene loading when landing with LLL.
Preferred version: 1.0.1README
Rebalanced Moons BETA
This mod updates some of the vanilla moons and reimplements every level using optimized LethalLevelLoader scenes. There are various subjective changes to moons to hopefully make them more interesting and fun to play on. ButteRyBalance is heavily recommended as it now handles the intended stats for this mod.
List of changes
- Terrain has a new shader with less stretching
- More consistent and optimized reverb triggers
- Default volumetric fog distance increased for improved visuals
- Lights on the outside are now tied to building power
- Vain Shroud growth has been tweaked and no longer grows in inappropriate areas
- Vow has a rope ladder that you can drop down from the dam
- Offense now has an alternate, but long route that you can take to get to fire exit. There's a new silo on the map that marks where you need to go.
- March now has a water tower hinting at the back fire exit's location.
- Don't cross the rickety bridge on March.. You'll get lost!
- March can now spawn other vanilla interiors by default.
- March has constant rain, as advertised!
- Titan now has 3 fire exits, one being over a deadly jump on a catwalk, and the other being in the abyss of the fog.
- Dine now has two fire exits, one requiring an extension ladder or a jetpack
- Dine's terrain was slightly edited to allow for an alternate route from the right fire exit.
- Dine now has guide light poles that go towards main, and the fence in the middle of the map was moved back so the moon is more cruiser friendly.
- Embrion now has equal spawn rates for every single one handed scrap item in the game. Let's go gambling.
- Embrion generates giant boulders across the map for more stealthy routes around Old Birds.
- Adamance's layout has been edited to be more Cruiser friendly.
- Embrion and Artifice have entirely new unique main buildings.
- Artifice has an extra fire exit on top of the main building that requires flight to access.
- And many more small polishes I'm forgetting!
Screenshots









Credits
Dine layout and mod inspiration: hivye
Artifice/Embrion building concepts: Narpy
ButteRyBalance: ButteryStancakes
Terrain Shader: v0xx
LethalLevelLoader: IAmBatby