using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SnowyWeeds")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Makes Vain Shrouds snowy on snowy moons.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SnowyWeeds")]
[assembly: AssemblyTitle("SnowyWeeds")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SnowyWeeds
{
[BepInPlugin("dopadream.lethalcompany.SnowyWeeds", "Snowy Weeds", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch]
private class SnowyWeedPatches
{
[HarmonyPatch(typeof(MoldSpreadManager), "GenerateMold")]
[HarmonyPostfix]
private static void PostSpreadMold(MoldSpreadManager __instance)
{
Logger.LogDebug((object)"PostSpreadMold() called");
if (!IsSnowLevel() || (Object)(object)StartOfRound.Instance == (Object)null)
{
return;
}
for (int i = 0; i < __instance.moldContainer.childCount; i++)
{
Renderer[] componentsInChildren = ((Component)__instance.moldContainer).GetComponentsInChildren<Renderer>();
foreach (Renderer val in componentsInChildren)
{
val.material.mainTexture = weedTexture;
}
}
}
}
private const string PLUGIN_GUID = "dopadream.lethalcompany.SnowyWeeds";
private const string PLUGIN_NAME = "Snowy Weeds";
private const string PLUGIN_VERSION = "1.0.0";
internal static ManualLogSource Logger;
internal static Texture weedTexture;
internal static Texture weedParticle;
private void Awake()
{
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
try
{
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "snowyweeds"));
Object obj = val.LoadAsset("InvasiveWeedSnowy", typeof(Texture));
weedTexture = (Texture)(object)((obj is Texture) ? obj : null);
Object obj2 = val.LoadAsset("InvasiveWeedSnowy 1", typeof(Texture));
weedParticle = (Texture)(object)((obj2 is Texture) ? obj2 : null);
}
catch
{
Logger.LogError((object)"Encountered some error loading asset bundle. Did you install the plugin correctly?");
return;
}
new Harmony("dopadream.lethalcompany.SnowyWeeds").PatchAll();
Logger.LogInfo((object)"Snowy Weeds v1.0.0 loaded");
}
private static bool IsSnowLevel()
{
return StartOfRound.Instance.currentLevel.levelIncludesSnowFootprints;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "SnowyWeeds";
public const string PLUGIN_NAME = "SnowyWeeds";
public const string PLUGIN_VERSION = "1.0.0";
}
}