Decompiled source of SlipperyDogs v1.0.2

ExtendMouthDogSlide.dll

Decompiled 5 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using CSync.Lib;
using CSync.Util;
using ExtendMouthDogSlide.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ExtendMouthDogSlide")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+2296cfa90be3376b92b10587e966316ba378f53a")]
[assembly: AssemblyProduct("ExtendMouthDogSlide")]
[assembly: AssemblyTitle("ExtendMouthDogSlide")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ExtendMouthDogSlide
{
	[DataContract]
	public class ConfigSettings : SyncedConfig<ConfigSettings>
	{
		[DataMember]
		public SyncedEntry<float> configSlideDuration { get; private set; }

		[DataMember]
		public SyncedEntry<float> configTopSpeed { get; private set; }

		[DataMember]
		public SyncedEntry<bool> configAlwaysTopSpeed { get; private set; }

		public ConfigSettings(ConfigFile cfg)
			: base("dummy.SlipperyDogs")
		{
			ConfigManager.Register<ConfigSettings>(this);
			configSlideDuration = Extensions.BindSyncedEntry<float>(cfg, "SlipperyDogs", "SlideDuration", 5f, "Duration of the slide after a lunge in seconds. For vanilla settings set this to 2.3.");
			configTopSpeed = Extensions.BindSyncedEntry<float>(cfg, "SlipperyDogs", "TopSpeed", 15f, "Starting speed of the lunge. For vanilla settings, set this to 13.");
			configAlwaysTopSpeed = Extensions.BindSyncedEntry<bool>(cfg, "SlipperyDogs", "AlwaysTopSpeed", true, "If the whole slide is at top speed. For vanilla settings, set this to false.");
		}
	}
	[BepInPlugin("dummy.SlipperyDogs", "dummy.SlipperyDogs", "1.0.2")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("dummy.SlipperyDogs");

		public static Plugin instance;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			new ConfigSettings(((BaseUnityPlugin)this).Config);
			harmony.PatchAll(typeof(Plugin));
			harmony.PatchAll(typeof(MouthDogAIPatch));
			harmony.PatchAll(typeof(ConfigSettings));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"SlipperyDogs loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)(message ?? ""));
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "dummy.SlipperyDogs";

		public const string PLUGIN_NAME = "SlipperyDogs";

		public const string PLUGIN_VERSION = "1.0.2";
	}
}
namespace ExtendMouthDogSlide.Patches
{
	[HarmonyPatch(typeof(MouthDogAI))]
	internal class MouthDogAIPatch
	{
		private static readonly float customSlideDuration = SyncedEntry<float>.op_Implicit(SyncedInstance<ConfigSettings>.Instance.configSlideDuration);

		private static readonly float topSpeed = SyncedEntry<float>.op_Implicit(SyncedInstance<ConfigSettings>.Instance.configTopSpeed);

		private static readonly bool alwaysTopSpeed = SyncedEntry<bool>.op_Implicit(SyncedInstance<ConfigSettings>.Instance.configAlwaysTopSpeed);

		private static readonly float defaultSlideDuration = (topSpeed - 1.5f) / 5f;

		private static float tempSlideDuration = customSlideDuration;

		[HarmonyPostfix]
		[HarmonyPatch("Update")]
		private static void ChangeSlideDuration(MouthDogAI __instance, int ___currentBehaviourStateIndex, NavMeshAgent ___agent)
		{
			if (___currentBehaviourStateIndex != 3 || !((NetworkBehaviour)__instance).IsOwner)
			{
				return;
			}
			if (alwaysTopSpeed)
			{
				if (tempSlideDuration <= 0f)
				{
					___agent.speed = 1.49f;
					tempSlideDuration = customSlideDuration;
				}
				else
				{
					tempSlideDuration -= Time.deltaTime;
					___agent.speed = topSpeed;
				}
			}
			else if (customSlideDuration <= 0f)
			{
				___agent.speed = 1.49f;
			}
			else if (customSlideDuration < defaultSlideDuration)
			{
				float num = customSlideDuration * 5f;
				float num2 = (topSpeed - 1.5f - num) / customSlideDuration;
				___agent.speed -= Time.deltaTime * num2;
			}
			else if (customSlideDuration != defaultSlideDuration)
			{
				float num = customSlideDuration * 5f;
				float num2 = (0f - (topSpeed - 1.5f - num)) / customSlideDuration;
				___agent.speed += Time.deltaTime * num2;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("EnterLunge")]
		private static void ChangeSlideDistance(MouthDogAI __instance, Ray ___ray, RaycastHit ___rayHit, NavMeshAgent ___agent)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			float num = 50f;
			Vector3 val = ((!Physics.Raycast(___ray, ref ___rayHit, num, StartOfRound.Instance.collidersAndRoomMask)) ? ((Ray)(ref ___ray)).GetPoint(num) : ((RaycastHit)(ref ___rayHit)).point);
			val = RoundManager.Instance.GetNavMeshPosition(val, default(NavMeshHit), 5f, -1);
			((EnemyAI)__instance).SetDestinationToPosition(val, false);
			___agent.speed = topSpeed;
		}
	}
}