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This package has been marked as deprecated, and it's suggested another
alternative is used.
BetterLadders
Features
- Change climbing speed and sprint-climbing speed
- The climbing animation speed can be scaled to speed
- Change the speed of entering/exiting a ladder
- Allow using ladders while holding a two-handed item
- Hide held item while climbing a ladder
- Visibility is synced with other clients, as long as the host has this mod
- Change the time extension ladders stay up for (or make them permanent)
- Require holding the interact button to pick up an extended extension ladder
- Hold time can be adjusted or disabled
Config
General
entry |
default |
description |
synced with host |
climbSpeedMultiplier |
1.0 |
Ladder climb speed multiplier |
✓ |
sprintingClimbSpeedMultiplier |
1.5 |
Ladder climb speed multiplier while sprinting, stacks with climbSpeedMultiplier |
✓ |
transitionSpeedMultiplier |
1.0 |
Ladder enter/exit animation speed multiplier |
✓ |
allowTwoHanded |
true |
Whether to allow using ladders while carrying a two-handed object |
✓ |
scaleAnimationSpeed |
true |
Whether to scale the speed of the climbing animation to the climbing speed |
✓ |
hideOneHanded |
true |
Whether to hide one-handed items while climbing a ladder |
✗ |
hideTwoHanded |
true |
Whether to hide two-handed items while climbing a ladder |
✗ |
Extension Ladders
entry |
default |
description |
synced with host |
timeMultiplier |
0.0 |
Extension ladder time multiplier (0 for permanent) - lasts 20 seconds in vanilla |
✓ |
enableKillTrigger |
true |
Whether extension ladders should kill players they land on |
✓ |
holdToPickup |
true |
Whether the interact key needs to be held to pick up an activated extension ladder |
✗ |
holdTime |
0.5 |
How long, in seconds, the interact key must be held if holdToPickup is true |
✗ |
Debug
entry |
default |
description |
debugMode |
false |
Logs IL code to console when patching or unpatching transpilers |