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BetterLadders
Alter ladder speed and allow ladder usage with two-handed items
Date uploaded | 10 months ago |
Version | 1.2.3 |
Download link | e3s1-BetterLadders-1.2.3.zip |
Downloads | 11456 |
Dependency string | e3s1-BetterLadders-1.2.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
BetterLadders
Change ladder climbing speed and allow climbing while holding two-handed objects.
Config options
Synced
climbSpeedMultiplier (default: 1.0)
sprintingClimbSpeedMultipler (default: 1.5)
allowTwoHanded (default: true)
Not synced
scaleAnimationSpeed (default: true)
hideOneHanded (default: true)
hideTwoHanded (default: true)
Changelog
1.0.0
- Release
1.0.1
- Fixed NullReferenceException when climbing ladder without two-handed object
1.1.0
- Added new config option to scale ladder speed while sprinting
- Added new config option to scale ladder climbing animation speed
1.2.0
- Added new config option to hide one-handed held objects while climbing
- Added new config option to hide two-handed held objects while climbing
- Fixed ladder animation playing while not moving
1.2.1
- Fixed README
1.2.2
- When using a mod that adds hotkeys to switch item slots, items are properly hidden
- Tested with HotbarPlus
1.2.3
- Fixed NullReferenceException when climbing ladder with a ReservedItemSlot mod installed
- Currently, the reserved item won't be hidden if climbing a ladder while holding it
- Added config syncing with host
- If joining a host who doesn't have this mod, config options that can be synced will be set to their vanilla defaults
CHANGELOG
Changelog
1.4.3
- Transpilers are now unpatched correctly ()
- IL code is now only logged if debugMode is true in the config
1.4.2
- Fixed broken directory structure in zip file
1.4.1
- Fixed enableKillTrigger not resetting when leaving a lobby
1.4.0
- Added new config options
- transitionSpeedMultiplier - Multiplier for the time between pressing interact and entering/exiting a ladder
- enableKillTrigger - Whether or not extension ladders can kill players while falling
- Held item visibility is now synced between clients as long as the host has the mod
- Clients who have hideOneHanded disabled will still see other players items, same with hideTwoHanded
- Bug fixes:
- Fixed a vanilla bug where ladder animation would play while holding left/right
- Progress bar no longer appears when trying to pick up an extension ladder while holding a two handed object or while it is not grabbable
- Fixed climb animation not playing for other clients
- Fixed transpilers duplicating code when a client leaves and joins another game
- Transpilers that rely on synced config values should now actually use the synced config values
- Previously, they were running on game launch, so they were using the client's config, not the host's config
- Reorganized all patches
- Moved changelog to CHANGELOG.md
1.3.0
- Added new config options for extension ladders
- timeMultiplier - Extension ladder time multiplier (0 for permanent)
- holdToPickup - Whether the interact key needs to be held to pick up an activated extension ladder
- holdTime - How long, in seconds, the interact key must be held if holdToPickup is true
1.2.3
- Fixed NullReferenceException when climbing ladder with a ReservedItemSlot mod installed
- Currently, the reserved item won't be hidden if climbing a ladder while holding it
- Added config syncing with host
- If joining a host who doesn't have this mod, config options that can be synced will be set to their vanilla defaults
1.2.2
- When using a mod that adds hotkeys to switch item slots, items are properly hidden
- Tested with HotbarPlus
1.2.1
- Fixed README.md
1.2.0
- Added new config options
- hideOneHanded
- hideTwoHanded
- Fixed ladder animation playing while not moving
1.1.0
- Added new config options
- sprintingClimbSpeedMultiplier
- scaleAnimationSpeed
1.0.1
- Fixed NullReferenceException when climbing ladder without two-handed object
1.0.0
- Release