using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EggChat")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("(WIP) Quality-of-life additions to text chat.")]
[assembly: AssemblyFileVersion("0.2.0.0")]
[assembly: AssemblyInformationalVersion("0.2.0")]
[assembly: AssemblyProduct("EggChat")]
[assembly: AssemblyTitle("EggChat")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace EggChat
{
[BepInPlugin("EggChat", "EggChat", "0.2.0")]
public class Plugin : BaseUnityPlugin
{
public static Plugin Instance;
public static int maxCharLimit = 127;
private void Awake()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"Initializing EggChat");
Instance = this;
Harmony val = new Harmony("EggChat");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Initialized EggChat");
}
public static bool isLocalPlayerDead()
{
return GameNetworkManager.Instance.localPlayerController.isPlayerDead;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "EggChat";
public const string PLUGIN_NAME = "EggChat";
public const string PLUGIN_VERSION = "0.2.0";
}
}
namespace EggChat.Patches
{
[HarmonyPatch(typeof(HUDManager))]
internal class HUDManagerPatch
{
[HarmonyPatch("Awake")]
[HarmonyPostfix]
private static void HUDManager_awake(HUDManager __instance)
{
__instance.chatTextField.characterLimit = Plugin.maxCharLimit - 1;
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void HUDManager_update(HUDManager __instance)
{
if (GameNetworkManager.Instance.localPlayerController.isPlayerDead)
{
__instance.Inventory.canvasGroup.alpha = 0f;
__instance.PlayerInfo.canvasGroup.alpha = 0f;
__instance.Clock.canvasGroup.alpha = 0f;
}
}
[HarmonyPatch("EnableChat_performed")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> EnableChat_performed_transpiler(IEnumerable<CodeInstruction> instructions)
{
FieldInfo isPlayerDead = typeof(PlayerControllerB).GetField("isPlayerDead");
bool referenceToIsPlayerDead = false;
foreach (CodeInstruction instruction in instructions)
{
if (CodeInstructionExtensions.LoadsField(instruction, isPlayerDead, false))
{
referenceToIsPlayerDead = true;
}
if (referenceToIsPlayerDead && instruction.opcode == OpCodes.Ret)
{
referenceToIsPlayerDead = false;
yield return new CodeInstruction(OpCodes.Nop, (object)null);
}
else
{
yield return instruction;
}
}
}
[HarmonyPatch("SubmitChat_performed")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> SubmitChat_performed_transpiler(IEnumerable<CodeInstruction> instructions)
{
FieldInfo isPlayerDead = typeof(PlayerControllerB).GetField("isPlayerDead");
bool referenceToIsPlayerDead = false;
foreach (CodeInstruction instruction in instructions)
{
if (CodeInstructionExtensions.LoadsField(instruction, isPlayerDead, false))
{
referenceToIsPlayerDead = true;
}
if (referenceToIsPlayerDead && instruction.opcode == OpCodes.Ret)
{
referenceToIsPlayerDead = false;
yield return new CodeInstruction(OpCodes.Nop, (object)null);
}
else if (instruction.opcode == OpCodes.Ldc_I4_S && (sbyte)instruction.operand == 50)
{
yield return new CodeInstruction(OpCodes.Ldc_I4_S, (object)Plugin.maxCharLimit);
}
else
{
yield return instruction;
}
}
}
[HarmonyPatch("AddPlayerChatMessageServerRpc")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> AddPlayerChatMessageServerRpc_transpiler(IEnumerable<CodeInstruction> instructions)
{
foreach (CodeInstruction instruction in instructions)
{
if (instruction.opcode == OpCodes.Ldc_I4_S && (sbyte)instruction.operand == 50)
{
yield return new CodeInstruction(OpCodes.Ldc_I4_S, (object)Plugin.maxCharLimit);
}
else
{
yield return instruction;
}
}
}
[HarmonyPatch("AddPlayerChatMessageClientRpc")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> AddPlayerChatMessageClientRpc_transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator iL)
{
FieldInfo isPlayerDead = typeof(PlayerControllerB).GetField("isPlayerDead");
bool referenceToIsPlayerDead = false;
Label addChatMessageLabel = default(Label);
foreach (CodeInstruction instruction2 in instructions)
{
if (instruction2.opcode == OpCodes.Brtrue)
{
addChatMessageLabel = (Label)instruction2.operand;
}
}
foreach (CodeInstruction instruction in instructions)
{
if (CodeInstructionExtensions.LoadsField(instruction, isPlayerDead, false))
{
referenceToIsPlayerDead = true;
}
if (referenceToIsPlayerDead && instruction.opcode == OpCodes.Ret)
{
referenceToIsPlayerDead = false;
yield return new CodeInstruction(OpCodes.Call, (object)typeof(Plugin).GetMethod("isLocalPlayerDead"));
yield return new CodeInstruction(OpCodes.Brtrue, (object)addChatMessageLabel);
yield return instruction;
}
else
{
yield return instruction;
}
}
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("KillPlayer")]
[HarmonyPostfix]
private static void KillPlayer_postfix()
{
HUDManager.Instance.HideHUD(false);
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> EndOfGame_transpiler(IEnumerable<CodeInstruction> instructions)
{
MethodInfo hideHUD = typeof(HUDManager).GetMethod("HideHUD");
foreach (CodeInstruction instruction in instructions)
{
if (CodeInstructionExtensions.Calls(instruction, hideHUD))
{
yield return new CodeInstruction(OpCodes.Pop, (object)null);
yield return new CodeInstruction(OpCodes.Ldc_I4_0, (object)null);
yield return instruction;
}
else
{
yield return instruction;
}
}
}
}
}