using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SavePlayerVolume")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+82f5489839a1a6872dda35eae21f242005e3ef8c")]
[assembly: AssemblyProduct("SavePlayerVolume")]
[assembly: AssemblyTitle("SavePlayerVolume")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SavePlayerVolume
{
[BepInPlugin("SavePlayerVolume", "SavePlayerVolume", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public class Patches
{
public static string SavePath = Application.persistentDataPath + "\\playervolumes.txt";
private static Dictionary<ulong, float> PlayerVolumes;
private static float DefaultVolume = 0f;
private static void SaveToFile()
{
File.WriteAllLines(SavePath, PlayerVolumes.Select((KeyValuePair<ulong, float> kvp) => $"{kvp.Key};{kvp.Value}"));
}
private static Dictionary<ulong, float> LoadFromFile()
{
if (File.Exists(SavePath))
{
Dictionary<ulong, float> dictionary = new Dictionary<ulong, float>();
IEnumerable<string> enumerable = File.ReadLines(SavePath);
foreach (string item in enumerable)
{
string[] array = item.Split(';');
dictionary.Add(Convert.ToUInt64(array[0]), Convert.ToSingle(array[1]));
}
return dictionary;
}
return new Dictionary<ulong, float>();
}
[HarmonyPatch(typeof(QuickMenuManager), "Update")]
[HarmonyPostfix]
private static void Update(QuickMenuManager __instance)
{
PlayerListSlot[] playerListSlots = __instance.playerListSlots;
PlayerListSlot[] playerListSlots2 = __instance.playerListSlots;
for (int i = 0; i < playerListSlots.Length; i++)
{
PlayerListSlot val = playerListSlots[i];
bool flag = val.volumeSlider.value == DefaultVolume;
if (val.isConnected && flag && PlayerVolumes.TryGetValue(val.playerSteamId, out var value))
{
PlayerListSlot val2 = val;
val2.volumeSlider.value = value;
playerListSlots2[i] = val2;
PlayerVolumes[val.playerSteamId] = value;
}
}
Traverse.Create((object)__instance).Field("playerListSlots").SetValue((object)playerListSlots2);
}
[HarmonyPatch(typeof(QuickMenuManager), "Start")]
[HarmonyPostfix]
private static void InitializePlayerVolumesFromFile()
{
PlayerVolumes = LoadFromFile();
}
[HarmonyPatch(typeof(QuickMenuManager), "CloseQuickMenu")]
[HarmonyPostfix]
private static void SavePlayerVolumesToFile(QuickMenuManager __instance)
{
PlayerListSlot[] playerListSlots = __instance.playerListSlots;
foreach (PlayerListSlot val in playerListSlots)
{
bool flag = val.volumeSlider.value == DefaultVolume;
if (val.isConnected && !flag)
{
PlayerVolumes[val.playerSteamId] = val.volumeSlider.value;
}
}
SaveToFile();
}
}
public static Plugin Instance;
private void Awake()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"Initializing SavePlayerVolume");
Instance = this;
Harmony val = new Harmony("SavePlayerVolume");
val.PatchAll(typeof(Patches));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Initialized SavePlayerVolume");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "SavePlayerVolume";
public const string PLUGIN_NAME = "SavePlayerVolume";
public const string PLUGIN_VERSION = "1.0.0";
}
}