Decompiled source of InfiniteWeed v1.0.1

InfiniteWeed.dll

Decompiled 4 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("InfiniteWeed")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("InfiniteWeed")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c03704e0-d35c-4162-8bf0-0bd7a375ed0d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.1", FrameworkDisplayName = ".NET Framework 4.6.1")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace InfiniteWeed
{
	[BepInPlugin("egvan.InfiniteWeed", "Infinite Super Weed Killer", "1.0.0.0")]
	public class TheWeed : BaseUnityPlugin
	{
		private const string modGUID = "egvan.InfiniteWeed";

		private const string modName = "Infinite Super Weed Killer";

		private const string modVersion = "1.0.0.0";

		private readonly Harmony harmony = new Harmony("egvan.InfiniteWeed");

		private static TheWeed Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("egvan.InfiniteWeed");
			harmony.PatchAll();
			mls.LogInfo((object)"Plugin egvan.InfiniteWeed is loaded!");
		}
	}
}
namespace InfiniteWeed.Patches
{
	[HarmonyPatch(typeof(SprayPaintItem))]
	internal class SprayPaintItemPatch
	{
		[HarmonyPatch("LateUpdate")]
		[HarmonyPostfix]
		private static void infiniteSprayPatch(ref float ___sprayCanTank)
		{
			___sprayCanTank = 1f;
		}

		[HarmonyPatch("LateUpdate")]
		[HarmonyPostfix]
		private static void infiniteCanShakePatch(ref float ___sprayCanShakeMeter)
		{
			___sprayCanShakeMeter = 1f;
		}
	}
}