using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.eigeen.lethal.NoMineshaft")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0")]
[assembly: AssemblyProduct("NoMineshaft")]
[assembly: AssemblyTitle("com.eigeen.lethal.NoMineshaft")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Plugin
{
public enum InteriorEnum
{
Factory = 0,
Manor = 1,
Mineshaft = 4
}
[BepInPlugin("com.eigeen.lethal.NoMineshaft", "NoMineshaft", "1.1.0")]
public class Plugin : BaseUnityPlugin
{
public static Plugin Instance { get; private set; }
public static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
public ConfigEntry<bool> ConfigEnable { get; private set; }
public ConfigEntry<bool> ConfigLegacyMode { get; private set; }
public ConfigEntry<bool> ConfigWhitelistMode { get; private set; }
public ConfigEntry<string> ConfigMapWhitelist { get; private set; }
public HashSet<string> MapWhitelist { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
ConfigEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable", true, "Enable plugin features.");
ConfigLegacyMode = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "LegacyMode", false, "Use legacy mode. If you don't know what is it, keep default value.");
ConfigWhitelistMode = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "WhitelistMode", false, "Enable whitelist mode. Maps included in MapWhitelist will remove Mineshaft.\r\nIf false, all of the maps will remove mineshaft.");
ConfigMapWhitelist = ((BaseUnityPlugin)this).Config.Bind<string>("General", "MapWhitelist", "Adamance, Artifice, Assurance, Dine, Embrion, Experimentation, Liquidation, March, Offense, Rend, Titan, Vow", "Maps included in MapWhitelist will take effect.");
Logger.LogInfo((object)"com.eigeen.lethal.NoMineshaft v1.1.0 has loaded!");
if (ConfigEnable.Value)
{
if (ConfigLegacyMode.Value)
{
Logger.LogWarning((object)"Using legacy mode, beware of unsync issues.");
}
ParseWhitelist();
Patch();
}
}
internal static void Patch()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("com.eigeen.lethal.NoMineshaft");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void ParseWhitelist()
{
MapWhitelist = new HashSet<string>(Array.ConvertAll(ConfigMapWhitelist.Value.Split(','), (string s) => s.Trim()));
}
public static bool IsMapAllow(string levelName)
{
if (!Instance.ConfigWhitelistMode.Value)
{
return true;
}
bool flag = Instance.MapWhitelist.Contains(levelName.Replace("Level", ""));
if (!flag)
{
Logger.LogInfo((object)(levelName + " excluded in the whitelist, ignore."));
}
return flag;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "com.eigeen.lethal.NoMineshaft";
public const string PLUGIN_NAME = "NoMineshaft";
public const string PLUGIN_VERSION = "1.1.0";
}
}
namespace Plugin.Patches
{
[HarmonyPatch(typeof(StartOfRound), "ChooseNewRandomMapSeed")]
public class ChooseNewRandomMapSeedPatch
{
private static void Postfix(StartOfRound __instance)
{
if (Plugin.Instance.ConfigLegacyMode.Value || !Plugin.IsMapAllow(((Object)__instance.currentLevel).name))
{
return;
}
int randomMapSeed = __instance.randomMapSeed;
RoundManager instance = RoundManager.Instance;
InteriorEnum? interiorEnum = CalcInteriorType(randomMapSeed, instance);
if (!interiorEnum.HasValue)
{
return;
}
interiorEnum = interiorEnum.Value;
if (interiorEnum.GetValueOrDefault() != InteriorEnum.Mineshaft)
{
Plugin.Logger.LogInfo((object)$"Detected the current map seed ({randomMapSeed}) will generate {interiorEnum} interior, do nothing.");
return;
}
Plugin.Logger.LogInfo((object)$"Detected the current map seed ({randomMapSeed}) will generate mineshaft interior, try to regenerate.");
instance.hasInitializedLevelRandomSeed = false;
instance.InitializeRandomNumberGenerators();
for (int i = 0; i < 1000; i++)
{
randomMapSeed = NewMapSeed();
interiorEnum = CalcInteriorType(randomMapSeed, instance);
Plugin.Logger.LogInfo((object)$"Try No.{i} (Seed {randomMapSeed}) Interior: {interiorEnum}");
if (!interiorEnum.HasValue)
{
Plugin.Logger.LogWarning((object)"Detected unknown interior type. Ignore.");
return;
}
if (new InteriorEnum?(interiorEnum.Value).GetValueOrDefault() != InteriorEnum.Mineshaft)
{
__instance.randomMapSeed = randomMapSeed;
Plugin.Logger.LogInfo((object)$"Generated new map seed: {randomMapSeed} after {i + 1} retries.");
return;
}
}
Plugin.Logger.LogWarning((object)"Regenerate failed after 1000 retries.");
}
private static InteriorEnum? CalcInteriorType(int mapSeed, RoundManager roundManager)
{
Random random = new Random(mapSeed);
if (roundManager.currentLevel.dungeonFlowTypes == null || roundManager.currentLevel.dungeonFlowTypes.Length == 0)
{
return null;
}
List<int> list = roundManager.currentLevel.dungeonFlowTypes.Select((IntWithRarity flowType) => flowType.rarity).ToList();
Plugin.Logger.LogDebug((object)("List: " + string.Join(", ", list)));
int randomWeightedIndex = roundManager.GetRandomWeightedIndex(list.ToArray(), random);
Plugin.Logger.LogDebug((object)$"randomWeightedIndex: {randomWeightedIndex}");
int id = roundManager.currentLevel.dungeonFlowTypes[randomWeightedIndex].id;
Plugin.Logger.LogDebug((object)$"mapId: {id}");
if (Enum.IsDefined(typeof(InteriorEnum), id))
{
return (InteriorEnum)id;
}
return null;
}
private static int NewMapSeed()
{
return Random.Range(1, 100000000);
}
}
[HarmonyPatch(typeof(RoundManager), "GenerateNewFloor")]
public class GenerateNewFloorPatch
{
private static bool Prefix(RoundManager __instance)
{
if (!Plugin.Instance.ConfigLegacyMode.Value)
{
return true;
}
if (!Plugin.IsMapAllow(((Object)__instance.currentLevel).name))
{
return true;
}
__instance.currentLevel.dungeonFlowTypes = __instance.currentLevel.dungeonFlowTypes.Where((IntWithRarity dungeonFlowType) => dungeonFlowType.id != 4).ToArray();
Plugin.Logger.LogInfo((object)("Removed mineshaft generation of " + ((Object)__instance.currentLevel).name + "."));
return true;
}
}
}