Decompiled source of SummonMeteorShower v1.0.1

plugins/com.eigeen.lethal.SummonMeteorShower.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.eigeen.lethal.SummonMeteorShower")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SummonMeteorShower")]
[assembly: AssemblyTitle("com.eigeen.lethal.SummonMeteorShower")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Plugin
{
	[BepInPlugin("com.eigeen.lethal.SummonMeteorShower", "SummonMeteorShower", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal ConfigEntry<bool> configMeteorEnable;

		internal ConfigEntry<float> configMeteorProbability;

		public static Plugin Instance { get; private set; }

		public static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		internal static MethodInfo? Chat { get; private set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			configMeteorEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Meteor", "Enable", false, "Enable modifications to meteor shower event");
			configMeteorProbability = ((BaseUnityPlugin)this).Config.Bind<float>("Meteor", "Probability", 0.007f, "The probability of meteor shower events per day\nValue: 0.0 - 1.0");
			if ((double)configMeteorProbability.Value < 0.0 || (double)configMeteorProbability.Value > 1.0)
			{
				Logger.LogWarning((object)$"configMeteorProbability has invalid value: {configMeteorProbability.Value}. Will be replaced with the default value.");
				configMeteorProbability.Value = (float)((ConfigEntryBase)configMeteorProbability).DefaultValue;
			}
			Chat = AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null);
			Patch();
			Logger.LogInfo((object)"com.eigeen.lethal.SummonMeteorShower v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("com.eigeen.lethal.SummonMeteorShower");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		public static void SendChatMessage(string message)
		{
			HUDManager instance = HUDManager.Instance;
			instance.lastChatMessage = "";
			Chat?.Invoke(instance, new object[2] { message, "" });
		}

		public static void StartMeteorEvent()
		{
			TimeOfDay instance = TimeOfDay.Instance;
			instance.meteorShowerAtTime = -1f;
			instance.MeteorWeather.SetStartMeteorShower();
			Logger.LogDebug((object)"SetStartMeteorShower");
		}

		public static void StopMeteorEvent()
		{
			TimeOfDay instance = TimeOfDay.Instance;
			instance.MeteorWeather.ResetMeteorWeather();
			Logger.LogDebug((object)"ResetMeteorWeather");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.eigeen.lethal.SummonMeteorShower";

		public const string PLUGIN_NAME = "SummonMeteorShower";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace Plugin.Utils
{
	public class MeteorRandomizer
	{
		private readonly Random _random;

		private int _activeChanceValue;

		public float AtTime { get; private set; }

		public MeteorRandomizer(int seed)
		{
			_random = new Random(seed + 28);
			_activeChanceValue = _random.Next(0, 1000);
			AtTime = (float)_random.Next(5, 80) / 100f;
		}

		public bool IsEventActive(float prob)
		{
			if (_activeChanceValue < (int)(prob * 1000f))
			{
				return true;
			}
			return false;
		}
	}
}
namespace Plugin.Patches
{
	[HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")]
	internal class SubmitChatPatch
	{
		private static bool Prefix(HUDManager __instance, ref CallbackContext context)
		{
			if (!((CallbackContext)(ref context)).performed)
			{
				return true;
			}
			if (string.IsNullOrEmpty(__instance.chatTextField.text))
			{
				return true;
			}
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			if ((Object)(object)localPlayerController == (Object)null)
			{
				return true;
			}
			StartOfRound playersManager = localPlayerController.playersManager;
			if ((Object)(object)playersManager == (Object)null)
			{
				return true;
			}
			switch (__instance.chatTextField.text)
			{
			case "/meteor":
				ResetTextbox(__instance, localPlayerController);
				if (!CanCallEvents(localPlayerController))
				{
					return false;
				}
				if (IsMeteorEventRunning())
				{
					StopMeteorEvent();
				}
				else
				{
					StartMeteorEvent();
				}
				return false;
			case "/meteor start":
				ResetTextbox(__instance, localPlayerController);
				if (!CanCallEvents(localPlayerController))
				{
					return false;
				}
				StartMeteorEvent();
				return false;
			case "/meteor stop":
				ResetTextbox(__instance, localPlayerController);
				if (!CanCallEvents(localPlayerController))
				{
					return false;
				}
				StopMeteorEvent();
				return false;
			default:
				return true;
			}
		}

		private static void ResetTextbox(HUDManager manager, PlayerControllerB local)
		{
			local.isTypingChat = false;
			manager.chatTextField.text = "";
			EventSystem.current.SetSelectedGameObject((GameObject)null);
			manager.PingHUDElement(manager.Chat, 2f, 1f, 0.2f);
			((Behaviour)manager.typingIndicator).enabled = false;
		}

		private static bool CanCallEvents(PlayerControllerB local)
		{
			StartOfRound playersManager = local.playersManager;
			if (!GameNetworkManager.Instance.isHostingGame)
			{
				Plugin.SendChatMessage("Only the host can summon events.");
				Plugin.Logger.LogError((object)"Only the host can summon events.");
				return false;
			}
			if (local.isInHangarShipRoom && playersManager.inShipPhase && !playersManager.travellingToNewLevel)
			{
				Plugin.SendChatMessage("Cannot summon events: ship must be in planet.");
				Plugin.Logger.LogError((object)"Cannot summon events: ship must be in planet.");
				return false;
			}
			return true;
		}

		private static void StartMeteorEvent()
		{
			Plugin.StartMeteorEvent();
			Plugin.SendChatMessage("Start meteor shower event.");
			Plugin.Logger.LogInfo((object)"Start meteor shower event.");
		}

		private static void StopMeteorEvent()
		{
			Plugin.StopMeteorEvent();
			Plugin.SendChatMessage("Stop meteor shower event.");
			Plugin.Logger.LogInfo((object)"Stop meteor shower event.");
		}

		private static bool IsMeteorEventRunning()
		{
			return TimeOfDay.Instance.MeteorWeather.meteorsEnabled;
		}
	}
	[HarmonyPatch(typeof(TimeOfDay))]
	internal class TimeOfDayPatch
	{
		[HarmonyPatch("DecideRandomDayEvents")]
		[HarmonyPrefix]
		private static void DecideRandomDayEventsPatch(TimeOfDay __instance)
		{
			if (Plugin.Instance.configMeteorEnable.Value && (float)__instance.overrideMeteorChance == -1f)
			{
				__instance.overrideMeteorChance = (int)(Plugin.Instance.configMeteorProbability.Value * 1000f);
			}
		}
	}
}