Decompiled source of LethalAchievements v1.0.0

LethalAchievements.dll

Decompiled 3 months ago
using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalAchievements;
using LethalModDataLib.Attributes;
using TerminalApi;
using TerminalApi.Classes;
using UnityEngine;
using UnityEngine.UI;
using conpancka.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("LethalAchievements")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalAchievements")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("F59232DD-6955-4551-9CB1-CFB2A5ADBB82")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
public class AchievementPopupUI : MonoBehaviour
{
	public Text nameText;

	public Text descriptionText;

	public Image iconImage;

	public GameObject iconError;

	public float fadeDuration = 2f;

	public float stayDuration = 5f;

	public AudioSource audioSource;

	public void SetDetails(string name, string description, Sprite icon)
	{
		nameText.text = name;
		descriptionText.text = description;
		if ((Object)(object)icon != (Object)null)
		{
			iconImage.sprite = icon;
			iconError.SetActive(false);
		}
		else
		{
			((Behaviour)iconImage).enabled = false;
			iconError.SetActive(true);
		}
		if (Plugin.instance.soundOn.Value)
		{
			audioSource.Play();
		}
		((MonoBehaviour)this).StartCoroutine(ShowAndFadeOut());
	}

	private IEnumerator ShowAndFadeOut()
	{
		yield return (object)new WaitForSeconds(stayDuration);
		yield return ((MonoBehaviour)this).StartCoroutine(FadeOut());
	}

	private IEnumerator FadeOut()
	{
		CanvasGroup canvasGroup = ((Component)this).GetComponent<CanvasGroup>();
		if ((Object)(object)canvasGroup == (Object)null)
		{
			canvasGroup = ((Component)this).gameObject.AddComponent<CanvasGroup>();
		}
		float startAlpha = canvasGroup.alpha;
		float timeElapsed = 0f;
		while (timeElapsed < fadeDuration)
		{
			timeElapsed += Time.deltaTime;
			canvasGroup.alpha = Mathf.Lerp(startAlpha, 0f, timeElapsed / fadeDuration);
			yield return null;
		}
		canvasGroup.alpha = 0f;
		Object.Destroy((Object)(object)((Component)this).gameObject);
	}
}
namespace conpancka.Utils
{
	public static class AssetUtils
	{
		public static AssetBundle LoadAssetBundleFromEmbeddedResources(string bundleName)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string text = null;
			try
			{
				text = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(bundleName));
			}
			catch (Exception)
			{
			}
			if (text == null)
			{
				Debug.LogError((object)("AssetBundle " + bundleName + " not found in assembly manifest"));
				return null;
			}
			using Stream stream = executingAssembly.GetManifestResourceStream(text);
			return AssetBundle.LoadFromStream(stream);
		}

		public static Sprite LoadSpriteFromEmbeddedResources(string resourceName)
		{
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string text = null;
			try
			{
				text = executingAssembly.GetManifestResourceNames().SingleOrDefault((string str) => str.EndsWith(resourceName, StringComparison.OrdinalIgnoreCase));
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("Exception finding resource: " + ex.Message));
			}
			if (text == null)
			{
				Debug.LogError((object)("Resource '" + resourceName + "' not found in assembly manifest"));
				return null;
			}
			byte[] array;
			using (Stream stream = executingAssembly.GetManifestResourceStream(text))
			{
				if (stream == null)
				{
					Debug.LogError((object)("Stream for resource '" + resourceName + "' is null."));
					return null;
				}
				using BinaryReader binaryReader = new BinaryReader(stream);
				array = binaryReader.ReadBytes((int)stream.Length);
			}
			Texture2D val = new Texture2D(2, 2);
			if (ImageConversion.LoadImage(val, array))
			{
				return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f));
			}
			Debug.LogError((object)"Failed to load texture from PNG data.");
			return null;
		}
	}
}
namespace LethalAchievements
{
	public class AchievementManager
	{
		private static AchievementManager instance;

		[ModData(/*Could not decode attribute arguments.*/)]
		public static int completion = 0;

		[ModData(/*Could not decode attribute arguments.*/)]
		private static bool comedyGoldUnlocked;

		[ModData(/*Could not decode attribute arguments.*/)]
		public static string comedyGoldText = "Locked";

		[ModData(/*Could not decode attribute arguments.*/)]
		private static bool notTheBeesUnlocked;

		[ModData(/*Could not decode attribute arguments.*/)]
		public static string notTheBeesText = "Locked";

		[ModData(/*Could not decode attribute arguments.*/)]
		private static bool employeeOfTheMonthUnlocked;

		[ModData(/*Could not decode attribute arguments.*/)]
		public static string employeeOfTheMonthText = "Locked";

		[ModData(/*Could not decode attribute arguments.*/)]
		private static bool targetAcquiredUnlocked;

		[ModData(/*Could not decode attribute arguments.*/)]
		public static string targetAcquiredText = "Locked";

		[ModData(/*Could not decode attribute arguments.*/)]
		private static bool thisIsMyBoomstickUnlocked;

		[ModData(/*Could not decode attribute arguments.*/)]
		public static string thisIsMyBoomstickText = "Locked";

		[ModData(/*Could not decode attribute arguments.*/)]
		private static bool pestControlUnlocked;

		[ModData(/*Could not decode attribute arguments.*/)]
		public static string pestControlText = "Locked";

		[ModData(/*Could not decode attribute arguments.*/)]
		private static bool dontBlinkUnlocked;

		[ModData(/*Could not decode attribute arguments.*/)]
		public static string dontBlinkText = "Locked";

		[ModData(/*Could not decode attribute arguments.*/)]
		private static bool youMonsterUnlocked;

		[ModData(/*Could not decode attribute arguments.*/)]
		public static string youMonsterText = "Locked";

		public static void Initialize()
		{
			if (instance == null)
			{
				instance = new AchievementManager();
			}
		}

		public static void ComedyGold()
		{
			if (!comedyGoldUnlocked)
			{
				string name = "Comedy Gold";
				string description = "Find a mask";
				Sprite icon = AssetUtils.LoadSpriteFromEmbeddedResources("ComedyGold.png");
				Plugin.instance.ShowAchievementPopup(name, description, icon);
				comedyGoldUnlocked = true;
				comedyGoldText = "Unlocked";
				completion++;
			}
		}

		public static void NotTheBees()
		{
			if (!notTheBeesUnlocked)
			{
				string name = "Not The Bees!";
				string description = "Successfully complete a hive run";
				Sprite icon = AssetUtils.LoadSpriteFromEmbeddedResources("NotTheBees.png");
				Plugin.instance.ShowAchievementPopup(name, description, icon);
				notTheBeesUnlocked = true;
				notTheBeesText = "Unlocked";
				completion++;
			}
		}

		public static void EmployeeOfTheMonth()
		{
			if (!employeeOfTheMonthUnlocked)
			{
				string name = "Employee Of The Month";
				string description = "Complete your first quota";
				Sprite icon = AssetUtils.LoadSpriteFromEmbeddedResources("EmployeeOfTheMonth.png");
				Plugin.instance.ShowAchievementPopup(name, description, icon);
				employeeOfTheMonthUnlocked = true;
				employeeOfTheMonthText = "Unlocked";
				completion++;
			}
		}

		public static void TargetAcquired()
		{
			if (!targetAcquiredUnlocked)
			{
				string name = "Target Acquired";
				string description = "Get killed by a turret";
				Sprite icon = AssetUtils.LoadSpriteFromEmbeddedResources("TargetAcquired.png");
				Plugin.instance.ShowAchievementPopup(name, description, icon);
				targetAcquiredUnlocked = true;
				targetAcquiredText = "Unlocked";
				completion++;
			}
		}

		public static void ThisIsMyBoomstick()
		{
			if (!thisIsMyBoomstickUnlocked)
			{
				string name = "This, Is My Boomstick!";
				string description = "Fire a Nutcracker's shotgun";
				Sprite icon = AssetUtils.LoadSpriteFromEmbeddedResources("ThisIsMyBoomstick.png");
				Plugin.instance.ShowAchievementPopup(name, description, icon);
				thisIsMyBoomstickUnlocked = true;
				thisIsMyBoomstickText = "Unlocked";
				completion++;
			}
		}

		public static void PestControl()
		{
			if (!pestControlUnlocked)
			{
				string name = "Pest Control";
				string description = "Kill a hoarding bug";
				Sprite icon = AssetUtils.LoadSpriteFromEmbeddedResources("PestControl.png");
				Plugin.instance.ShowAchievementPopup(name, description, icon);
				pestControlUnlocked = true;
				pestControlText = "Unlocked";
				completion++;
			}
		}

		public static void DontBlink()
		{
			if (!dontBlinkUnlocked)
			{
				string name = "Don't Blink";
				string description = "Spot a Coilhead";
				Sprite icon = AssetUtils.LoadSpriteFromEmbeddedResources("DontBlink.png");
				Plugin.instance.ShowAchievementPopup(name, description, icon);
				dontBlinkUnlocked = true;
				dontBlinkText = "Unlocked";
				completion++;
			}
		}

		public static void YouMonster()
		{
			if (!youMonsterUnlocked)
			{
				string name = "You Monster!";
				string description = "Hit another crewmate with a shovel";
				Sprite icon = AssetUtils.LoadSpriteFromEmbeddedResources("YouMonster.png");
				Plugin.instance.ShowAchievementPopup(name, description, icon);
				youMonsterUnlocked = true;
				youMonsterText = "Unlocked";
				completion++;
			}
		}
	}
	[BepInPlugin("conpancka.LethalAchievements", "Lethal Achievements", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "conpancka.LethalAchievements";

		private const string modName = "Lethal Achievements";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("conpancka.LethalAchievements");

		public static Plugin instance;

		internal static ManualLogSource mls;

		private const string assetBundleName = "achievementpopupbundle";

		private const string prefabName = "AchievementPopup";

		private AssetBundle assetBundle;

		private GameObject achievementPopupPrefab;

		private ConfigEntry<float> notifScale;

		public ConfigEntry<bool> soundOn;

		private void Awake()
		{
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Expected O, but got Unknown
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			AchievementManager.Initialize();
			mls = Logger.CreateLogSource("conpancka.LethalAchievements");
			mls.LogInfo((object)"Loading Asset Bundle...");
			assetBundle = AssetUtils.LoadAssetBundleFromEmbeddedResources("achievementpopupbundle");
			achievementPopupPrefab = assetBundle.LoadAsset<GameObject>("AchievementPopup");
			notifScale = ((BaseUnityPlugin)this).Config.Bind<float>("General", "NotificationScale", 0.4f, "The scale of the notification popup on screen");
			soundOn = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "NotificationSoundOn", true, "Set to true if you want it to play sound when you get an achievement, or set to false if you don't want the sound");
			TerminalApi.AddCommand("Achievements", new CommandInfo
			{
				DisplayTextSupplier = () => "ACHIEVEMENT LIST\n\nView your locked and unlocked achievements\n\nAchievement Completion: " + Percentage() + "%\n____________________________\n\n\nNot The Bees!: " + AchievementManager.notTheBeesText + "\nTarget Acquired: " + AchievementManager.targetAcquiredText + "\nComedy Gold: " + AchievementManager.comedyGoldText + "\nEmployee Of The Month: " + AchievementManager.employeeOfTheMonthText + "\nPest Control: " + AchievementManager.pestControlText + "\nThis, Is My Boomstick!: " + AchievementManager.thisIsMyBoomstickText + "\nDon't Blink: " + AchievementManager.dontBlinkText + "\nYou Monster!: " + AchievementManager.youMonsterText + "\n\n",
				Description = "To view your unlocked achievements.",
				Category = "Other"
			}, (string)null, true);
			harmony.PatchAll(Assembly.GetExecutingAssembly());
			mls.LogInfo((object)"Lethal Achievements version 1.0.0 has been loaded!");
		}

		public void ShowAchievementPopup(string name, string description, Sprite icon)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas");
			GameObject obj = Object.Instantiate<GameObject>(achievementPopupPrefab, val.transform);
			obj.transform.localScale = Vector3.one * notifScale.Value;
			obj.GetComponent<AchievementPopupUI>().SetDetails(name, description, icon);
		}

		private static string Percentage()
		{
			return ((int)(0.5f + 100f * (float)AchievementManager.completion / 8f)).ToString();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalAchievements";

		public const string PLUGIN_NAME = "";

		public const string PLUGIN_VERSION = "1.0.0.0";
	}
}
namespace LethalAchievements.Patches
{
	[HarmonyPatch(typeof(SpringManAI))]
	internal class DontBlink
	{
		[HarmonyPostfix]
		[HarmonyPatch("Update")]
		private static void DontBlinkPatch(SpringManAI __instance)
		{
			FieldInfo field = typeof(SpringManAI).GetField("hasStopped", BindingFlags.Instance | BindingFlags.NonPublic);
			if (field != null && (bool)field.GetValue(__instance))
			{
				AchievementManager.DontBlink();
			}
		}
	}
	[HarmonyPatch(typeof(TimeOfDay))]
	internal class EmployeeOfTheMonth
	{
		[HarmonyPostfix]
		[HarmonyPatch("SetNewProfitQuota")]
		private static void EmployeeOfTheMonthPatch()
		{
			AchievementManager.EmployeeOfTheMonth();
		}
	}
	[HarmonyPatch(typeof(GrabbableObject))]
	internal class NotTheBees
	{
		[HarmonyPostfix]
		[HarmonyPatch("DiscardItem")]
		private static void NotTheBeesPatch(GrabbableObject __instance)
		{
			if (__instance.itemProperties.itemName == "Hive" && __instance.isInShipRoom)
			{
				AchievementManager.NotTheBees();
			}
		}
	}
	[HarmonyPatch(typeof(HoarderBugAI))]
	internal class PestControl
	{
		[HarmonyPostfix]
		[HarmonyPatch("KillEnemy")]
		private static void PestControlPatch()
		{
			AchievementManager.PestControl();
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class TargetAcquired
	{
		[HarmonyPostfix]
		[HarmonyPatch("KillPlayer")]
		private static void TargetAcquiredPatch(Vector3 bodyVelocity, bool spawnBody, CauseOfDeath causeOfDeath, int deathAnimation, Vector3 positionOffset)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			if ((int)causeOfDeath == 7)
			{
				AchievementManager.TargetAcquired();
			}
		}
	}
	[HarmonyPatch(typeof(ShotgunItem))]
	internal class ThisIsMyBoomstick
	{
		[HarmonyPostfix]
		[HarmonyPatch("ShootGun")]
		private static void ThisIsMyBoomstickPatch()
		{
			AchievementManager.ThisIsMyBoomstick();
		}
	}
	[HarmonyPatch(typeof(Shovel))]
	internal class YouMonster
	{
		[HarmonyPostfix]
		[HarmonyPatch("HitShovel")]
		private static void YouMonsterPatch()
		{
			AchievementManager.YouMonster();
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class ComedyGold
	{
		[HarmonyPostfix]
		[HarmonyPatch("GrabObject")]
		private static void ComedyGoldPatch(PlayerControllerB __instance)
		{
			FieldInfo fieldInfo = AccessTools.Field(typeof(PlayerControllerB), "currentlyGrabbingObject");
			if (!(fieldInfo == null))
			{
				object? value = fieldInfo.GetValue(__instance);
				GrabbableObject val = (GrabbableObject)((value is GrabbableObject) ? value : null);
				if (!((Object)(object)val == (Object)null) && (val.itemProperties.itemName == "Comedy" || val.itemProperties.itemName == "Tragedy"))
				{
					AchievementManager.ComedyGold();
				}
			}
		}
	}
}