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Decompiled source of HelloTurtleModByewe v1.0.0
HelloTurtleMineByEwe/HelloTurtleModByEwe.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using HelloTurtleModByEwe.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("HelloTurtleModByEwe")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("HelloTurtleModByEwe")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("c238fb92-5f51-42ab-a822-1b6cdddbbcab")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace HelloTurtleModByEwe { [BepInPlugin("Ewe.GelloTurtleMod", "Hello Turtle Mod By ewe", "1.0.0.0")] public class HelloTurtleModBase : BaseUnityPlugin { private const string modGUID = "Ewe.GelloTurtleMod"; private const string modName = "Hello Turtle Mod By ewe"; private const string modVersion = "1.0.0.0"; private readonly Harmony harmony = new Harmony("Ewe.GelloTurtleMod"); private static HelloTurtleModBase Instance; internal ManualLogSource mls; internal static List<AudioClip> SoundFX; internal static AssetBundle bundle; private void Awake() { if (!Object.op_Implicit((Object)(object)Instance)) { Instance = this; } mls = Logger.CreateLogSource("Ewe.GelloTurtleMod"); mls.LogInfo((object)":3"); harmony.PatchAll(typeof(HelloTurtleModBase)); harmony.PatchAll(typeof(MinePatch)); SoundFX = new List<AudioClip>(); string location = ((BaseUnityPlugin)Instance).Info.Location; location = location.TrimEnd("HelloTurtleModByEwe.dll".ToCharArray()); bundle = AssetBundle.LoadFromFile(location + "turtlemineassets"); mls.LogInfo((object)location); if (Object.op_Implicit((Object)(object)bundle)) { SoundFX = bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Failed To Load Assets"); } } } } namespace HelloTurtleModByEwe.Patches { [HarmonyPatch(typeof(Landmine))] internal class MinePatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void ChangeMineMeshPatch(ref Landmine __instance) { __instance.minePress = HelloTurtleModBase.SoundFX[0]; } } }