using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using HelloTurtleModByEwe.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("HelloTurtleModByEwe")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HelloTurtleModByEwe")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c238fb92-5f51-42ab-a822-1b6cdddbbcab")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HelloTurtleModByEwe
{
[BepInPlugin("Ewe.GelloTurtleMod", "Hello Turtle Mod By ewe", "1.0.0.0")]
public class HelloTurtleModBase : BaseUnityPlugin
{
private const string modGUID = "Ewe.GelloTurtleMod";
private const string modName = "Hello Turtle Mod By ewe";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("Ewe.GelloTurtleMod");
private static HelloTurtleModBase Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle bundle;
private void Awake()
{
if (!Object.op_Implicit((Object)(object)Instance))
{
Instance = this;
}
mls = Logger.CreateLogSource("Ewe.GelloTurtleMod");
mls.LogInfo((object)":3");
harmony.PatchAll(typeof(HelloTurtleModBase));
harmony.PatchAll(typeof(MinePatch));
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("HelloTurtleModByEwe.dll".ToCharArray());
bundle = AssetBundle.LoadFromFile(location + "turtlemineassets");
mls.LogInfo((object)location);
if (Object.op_Implicit((Object)(object)bundle))
{
SoundFX = bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed To Load Assets");
}
}
}
}
namespace HelloTurtleModByEwe.Patches
{
[HarmonyPatch(typeof(Landmine))]
internal class MinePatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void ChangeMineMeshPatch(ref Landmine __instance)
{
__instance.minePress = HelloTurtleModBase.SoundFX[0];
}
}
}